Home Events Book

99 - Kingler (キングラー)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "It can hardly lift its massive, overgrown pincer. The pincer's size makes it difficult to aim properly."

ss "Its pincers grow peculiarly large. If it lifts the pincers too fast, it loses its balance and staggers."

Classification Pincer Pokémon
Height 4'03"
Weight 132.3 lbs
Capture Rate 60
Egg Steps 5,120
Egg Groups Water 3
Experience Growth 1,000,000 - Medium Fast
Safari Zone Flee Rate 60
Color Red
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 0.5 0.5 2 2 0.5 1 1 1 1 1 1 1 1 1 1 0.5

Locations

hg Route 19, Route 40, Cherrygrove City, Olivine City, Cianwood City, Union Cave, Whirl Islands, The Cliff Cave, Safari Zone (Special Items)

ss Route 19, Route 40, Cherrygrove City, Olivine City, Cianwood City, Union Cave, Whirl Islands, The Cliff Cave, Safari Zone (Special Items)

Stat Base Range
At Lv. 50 At Lv. 100
HP:
55
115 - 162 220 - 314
Attack:
130
121 - 200 238 - 394
Defense:
115
108 - 183 211 - 361
Special Attack:
50
49 - 112 94 - 218
Special Defense:
50
49 - 112 94 - 218
Speed:
75
72 - 139 139 - 273
Total:
475
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 2 0 0 0 0

Abilities

  • Hyper Cutter
  • Opponents cannot reduce this Pokemon's Attack stat; they can, however, modify stat changes with Power Swap or Heart Swap and inflict a stat boost with Swagger. This ability does not prevent self-inflicted stat reductions.

  • Shell Armor
  • Critical Hits cannot strike this Pokemon.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Mud Sport - 100% 15
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
0 Bubble 20 100% 30
A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat.
0 Vice Grip 55 100% 30
Huge, impressive pincers grip and squeeze the foe.
9 Leer - 100% 30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
11 Harden - - 30
The user stiffens all the muscles in its body to raise its Defense stat.
15 Bubblebeam 65 100% 20
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
19 Mud Shot 55 95% 15
The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed.
21 Metal Claw 50 95% 35
The foe is raked with steel claws. It may also raise the user's Attack stat.
25 Stomp 65 100% 20
The foe is stomped with a big foot. It may also make the target flinch.
32 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
44 Slam 80 75% 20
The foe is slammed with a long tail, vines, etc., to inflict damage.
51 Brine 65 100% 10
If the foe's HP is down to about half, this attack will hit with double the power.
56 Crabhammer 90 85% 10
The foe is hammered with a large pincer. This move has a high critical-hit ratio.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM03 Water Pulse 60 100% 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail - - 10
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100% 15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM54 False Swipe 40 100% 40
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM55 Brine 65 100% 10
If the foe's HP is down to about half, this attack will hit with double the power.
TM56 Fling Varies 100% 10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM75 Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM81 X-scissor 80 100% 15
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95% 30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 95 100% 15
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.

Tutor Moves

Move Type Cat. Power Acc. PP
Dive 60 100% 10
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Fury Cutter 10 95% 20
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Iron Defense - - 15
The user hardens its body's surface like iron, sharply raising its Defense stat.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Superpower 120 100% 5
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

Egg Moves

Move Type Cat. Power Acc. PP
Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Haze - - 30
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Amnesia - - 20
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Flail Varies 100% 15
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Slam 80 75% 20
The foe is slammed with a long tail, vines, etc., to inflict damage.
Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Tickle - 100% 20
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Agility - - 30
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.