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95 - Onix (イワーク)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "It twists and squirms through the ground. The thunderous roar of its tunneling echoes a long way."

ss "It rapidly bores through the ground at 50 mph by squirming and twisting its massive, rugged body."

Classification Rock Pokémon
Height 28'10"
Weight 463.0 lbs
Capture Rate 45
Egg Steps 6,400
Egg Groups Mineral
Experience Growth 1,000,000 - Medium Fast
Safari Zone Flee Rate 60
Color Gray
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
0.5 0.5 4 0 4 2 2 0.25 2 0.5 1 1 0.5 1 1 1 2

Locations

hg Union Cave, Mt. Silver, The Cliff Cave, Rock Tunnel, Victory Road, Safari Zone

ss Union Cave, Mt. Silver, The Cliff Cave, Rock Tunnel, Victory Road, Safari Zone

pokewalker

Pokéwalker

Courses
Rugged Road
Dim Cave
Night Sky's Edge
Stat Base Range
At Lv. 50 At Lv. 100
HP:
35
95 - 142 180 - 274
Attack:
45
45 - 106 85 - 207
Defense:
160
148 - 233 292 - 460
Special Attack:
30
31 - 90 58 - 174
Special Defense:
45
45 - 106 85 - 207
Speed:
70
67 - 134 130 - 262
Total:
385
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 1 0 0 0

Abilities

  • Rock Head
  • This Pokemon does not receive recoil damage unless it uses Struggle, it misses with Jump Kick or Hi Jump Kick or it is holding Life Orb, Jaboca Berry or Rowap Berry.

  • Sturdy
  • The one-hit KO moves Fissure, Guillotine, Horn Drill and Sheer Cold do not affect this Pokemon.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Mud Sport - 100% 15
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
0 Tackle 35 95% 35
A physical attack in which the user charges and slams into the foe with its whole body.
0 Harden - - 30
The user stiffens all the muscles in its body to raise its Defense stat.
0 Bind 15 75% 20
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
6 Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
9 Rock Throw 50 90% 15
The user picks up and throws a small rock at the foe to attack.
14 Rage 20 100% 20
While this move is in use, it gains attack power each time the user is hit in battle.
17 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
22 Sandstorm - - 10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
25 Slam 80 75% 20
The foe is slammed with a long tail, vines, etc., to inflict damage.
30 Rock Polish - - 20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
33 Dragonbreath 60 100% 20
The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
38 Curse - - 10
A move that works differently for the Ghost type than for all the other types.
41 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
46 Sand Tomb 15 70% 15
The user traps the foe inside a harshly raging sandstorm for two to five turns.
49 Double-Edge 120 100% 15
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
54 Stone Edge 100 80% 5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM05 Roar - 100% 20
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt - 100% 20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm - - 10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM41 Torment - 100% 15
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse 90 100% 10
The foe is attacked with a shock wave generated by the user's gaping mouth.
TM64 Explosion 250 100% 5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM66 Payback 50 100% 10
If the user can use this attack after the foe attacks, its power is doubled.
TM69 Rock Polish - - 20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80% 5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM74 Gyro Ball Varies 100% 5
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM76 Stealth Rock - - 20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM77 Psych Up - - 10
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100% 10
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85% 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutor Moves

Move Type Cat. Power Acc. PP
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Earth Power 90 100% 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Iron Head 80 100% 15
The foe slams the target with its steel-hard head. It may also make the target flinch.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Twister 40 100% 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
Block - 100% 5
The user blocks the foe's way with arms spread wide to prevent escape.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Flail Varies 100% 15
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Explosion 250 100% 5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
Block - 100% 5
The user blocks the foe's way with arms spread wide to prevent escape.
Defense Curl - - 40
The user curls up to conceal weak spots and raise its Defense stat.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Rock Blast 25 80% 10
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.