Home Events Book

92 - Gastly (ゴース)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "With its gas-like body, it can sneak into any place it desires. However, it can be blown away by wind."

ss "Its body is made of gas. Despite lacking substance, it can envelop an opponent of any size and cause suffocation."

Classification Gas Pokémon
Height 4'03"
Weight 0.2 lbs
Capture Rate 190
Egg Steps 5,120
Egg Groups Indeterminate
Experience Growth 1,059,860 - Medium Slow
Safari Zone Flee Rate 120
Color Purple
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
0 1 1 1 0.5 1 0 0.25 2 1 2 0.25 1 2 1 2 1

Locations

hg Sprout Tower, Bell Tower, Safari Zone

ss Sprout Tower, Bell Tower, Safari Zone

pokewalker

Pokéwalker

Courses
Dim Cave
Dim Cave
Scary Cave
Stat Base Range
At Lv. 50 At Lv. 100
HP:
30
90 - 137 170 - 264
Attack:
35
36 - 95 67 - 185
Defense:
30
31 - 90 58 - 174
Special Attack:
100
94 - 167 184 - 328
Special Defense:
35
36 - 95 67 - 185
Speed:
80
76 - 145 148 - 284
Total:
310
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 1 0 0 0 0

Abilities

  • Levitate
  • This Pokemon is immune to Ground-type attacks, Spikes, Toxic Spikes and the Arena Trap ability; it loses these immunities while holding Iron Ball, after using Ingrain or if Gravity is in effect.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Hypnosis - 60% 20
The user employs hypnotic suggestion to make the target fall into a deep sleep.
0 Lick 20 100% 30
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
5 Spite - 100% 10
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
8 Mean Look - 100% 5
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
12 Curse - - 10
A move that works differently for the Ghost type than for all the other types.
19 Confuse Ray - 100% 10
The foe is exposed to a sinister ray that triggers confusion.
22 Sucker Punch 80 100% 5
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
26 Payback 50 100% 10
If the user can use this attack after the foe attacks, its power is doubled.
29 Shadow Ball 80 100% 15
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
33 Dream Eater 100 100% 15
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
36 Dark Pulse 80 100% 15
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
40 Destiny Bond - - 5
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
43 Nightmare - 100% 15
A sleeping foe is shown a nightmare that inflicts some damage every turn.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt - 100% 20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM19 Giga Drain 60 100% 10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 95 100% 15
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100% 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball 80 100% 15
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100% 10
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM41 Torment - 100% 15
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48 Skill Swap - 100% 10
The user employs its psychic power to exchange abilities with the foe.
TM49 Snatch - 100% 10
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM53 Energy Ball 80 100% 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp - 75% 15
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM63 Embargo - 100% 15
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM64 Explosion 250 100% 5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM66 Payback 50 100% 10
If the user can use this attack after the foe attacks, its power is doubled.
TM77 Psych Up - - 10
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100% 15
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater 100 100% 15
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room - - 5
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Tutor Moves

Move Type Cat. Power Acc. PP
Fire Punch 75 100% 15
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch 75 100% 15
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
Ominous Wind 60 100% 5
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Sucker Punch 80 100% 5
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Trick - 100% 10
The user catches the foe off guard and swaps the foe's held item with its own.
Thunder Punch 75 100% 15
The foe is punched with an electrified fist. It may leave the target with paralysis.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite - 100% 10
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Uproar 50 100% 10
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Pain Split - 100% 20
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.

Egg Moves

Move Type Cat. Power Acc. PP
Psywave Varies 80% 15
The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
Perish Song - - 5
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Haze - - 30
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Astonish 30 100% 15
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
Will-O-Wisp - 75% 15
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
Grudge - 100% 5
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.
Explosion 250 100% 5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
Fire Punch 75 100% 15
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch 75 100% 15
The foe is punched with an icy fist. It may leave the target frozen.
Thunder Punch 75 100% 15
The foe is punched with an electrified fist. It may leave the target with paralysis.
Disable - 55% 20
For several turns, this move prevents the foe from using the move it last used.