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82 - Magneton (レアコイル)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "Three MAGNEMITE are linked by a strong magnetic force. Earaches will occur if you get too close."

ss "The MAGNEMITE are united by a magnetism so powerful, it dries all moisture in its vicinity."

Classification Magnet Pokémon
Height 3'03"
Weight 132.0 lbs
Capture Rate 60
Egg Steps 5,120
Egg Groups Mineral
Experience Growth 1,000,000 - Medium Fast
Safari Zone Flee Rate 60
Color Gray
Base Happiness 70
Gender Ratio ♂: G%   ♀: e%

Held Item Chance
Metal Coat 5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
0.5 2 1 0.5 0.5 0.5 2 0 4 0.25 0.5 0.5 0.5 0.5 0.5 0.5 0.25

Locations

hg Cerulean Cave, Safari Zone

ss Cerulean Cave, Safari Zone

Stat Base Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
60
58 - 123 112 - 240
Defense:
95
90 - 161 175 - 317
Special Attack:
120
112 - 189 220 - 372
Special Defense:
70
67 - 134 130 - 262
Speed:
70
67 - 134 130 - 262
Total:
465
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 2 0 0 0 0

Abilities

  • Magnet Pull
  • When this Pokemon enters the field, Steel-type opponents cannot switch out nor flee the battle unless they are holding Shed Shell or use the attacks U-Turn or Baton Pass.

  • Sturdy
  • The one-hit KO moves Fissure, Guillotine, Horn Drill and Sheer Cold do not affect this Pokemon.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Tri Attack 80 100% 10
The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.
0 Metal Sound - 85% 40
A horrible sound like scraping metal is emitted to sharply reduce the foe's Sp. Def stat.
0 Tackle 35 95% 35
A physical attack in which the user charges and slams into the foe with its whole body.
0 Thundershock 40 100% 30
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
0 Supersonic - 55% 20
The user generates odd sound waves from its body. It may confuse the target.
20 SonicBoom Fixed 90% 20
The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
17 Thunder Wave - 100% 20
A weak electric charge is launched at the foe. It causes paralysis if it hits.
22 Spark 65 100% 20
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
27 Lock-On - 100% 5
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
30 Magnet Bomb 60 - 20
The user launches a steel bomb that sticks to the target. This attack will not miss.
60 Zap Cannon 100 50% 5
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
34 Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
40 Discharge 80 100% 15
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
46 Mirror Shot 65 85% 10
The user looses a flash of energy from its polished body. It may also lower the target's accuracy.
50 Magnet Rise - - 10
The user levitates using electrically generated magnetism for five turns.

Tutor Moves

Move Type Cat. Power Acc. PP
Magnet Rise - - 10
The user levitates using electrically generated magnetism for five turns.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Iron Defense - - 15
The user hardens its body's surface like iron, sharply raising its Defense stat.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Signal Beam 75 100% 15
The user attacks with a sinister beam of light. It may also confuse the target.
Gravity - - 5
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
Magic Coat - 100% 15
A barrier reflects back to the foe moves like Leech Seed and moves that damage status.