78 - Rapidash (ギャロップ)




"At full gallop, its four hooves barely touch the ground because it moves so incredibly fast."
"With incredible acceleration, it reaches its top speed of 150 mph after running just 10 steps."
Classification | Fire Pokémon |
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Height | 5'07" |
Weight | 209.0 lbs |
Capture Rate | 60 |
Egg Steps | 5,120 |
Egg Groups | Ground |
Experience Growth | 1,000,000 - Medium Fast |
Safari Zone Flee Rate | 0 |
Color | Yellow |
Base Happiness | 70 |
Gender Ratio | ♂: 50% ♀: 50% |
Held Item | Chance |
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Shuca Berry | 5% |
Damage Taken | ||||||||||||||||
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1 | 0.5 | 2 | 1 | 0.5 | 0.5 | 1 | 1 | 2 | 1 | 1 | 0.5 | 2 | 1 | 1 | 1 | 0.5 |
Locations
Route 22, Route 28, Mt. Silver
Route 22, Route 28, Mt. Silver
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 125 - 172 | 240 - 334 | |
Attack: | 94 - 167 | 184 - 328 | |
Defense: | 67 - 134 | 130 - 262 | |
Special Attack: | 76 - 145 | 148 - 284 | |
Special Defense: | 76 - 145 | 148 - 284 | |
Speed: | 99 - 172 | 193 - 339 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 0 | 0 | 0 | 0 | 2 |
Abilities
- Run Away
- Flash Fire
Unless this Pokemon is under the effects of a trapping move or ability, such as Mean Look or Shadow Tag, it will escape from wild Pokemon battles without fail.
This Pokemon is immune to all Fire-type attacks; additionally, its own Fire-type attacks receive a 50% boost if a Fire-type move hits this Pokemon. Multiple boosts do not occur if this Pokemon is hit with multiple Fire-type attacks.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Poison Jab | ![]() |
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80 | 100% | 20 |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | ||||||
0 | Megahorn | ![]() |
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120 | 85% | 10 |
Using its tough and impressive horn, the user rams into the foe with no letup. | ||||||
0 | Growl | ![]() |
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- | 100% | 40 |
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | ||||||
0 | Quick Attack | ![]() |
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40 | 100% | 30 |
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||
0 | Tail Whip | ![]() |
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- | 100% | 30 |
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | ||||||
0 | Ember | ![]() |
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40 | 100% | 25 |
The foe is attacked with small flames. The target may also be left with a burn. | ||||||
15 | Flame Wheel | ![]() |
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60 | 100% | 25 |
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn. | ||||||
19 | Stomp | ![]() |
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65 | 100% | 20 |
The foe is stomped with a big foot. It may also make the target flinch. | ||||||
24 | Fire Spin | ![]() |
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15 | 70% | 15 |
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. | ||||||
28 | Take Down | ![]() |
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90 | 85% | 20 |
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | ||||||
33 | Agility | ![]() |
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- | - | 30 |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||||
37 | Fire Blast | ![]() |
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120 | 85% | 5 |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | ||||||
40 | Fury Attack | ![]() |
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15 | 85% | 20 |
The foe is jabbed repeatedly with a horn or beak two to five times in a row. | ||||||
47 | Bounce | ![]() |
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85 | 85% | 5 |
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | ||||||
56 | Flare Blitz | ![]() |
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120 | 100% | 15 |
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM15 | Hyper Beam | ![]() |
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150 | 90% | 5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM22 | Solarbeam | ![]() |
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120 | 100% | 10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||||
TM23 | Iron Tail | ![]() |
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100 | 75% | 15 |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM35 | Flamethrower | ![]() |
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95 | 100% | 15 |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | ||||||
TM38 | Fire Blast | ![]() |
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120 | 85% | 5 |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM50 | Overheat | ![]() |
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140 | 90% | 5 |
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM61 | Will-O-Wisp | ![]() |
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- | 75% | 15 |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. | ||||||
TM68 | Giga Impact | ![]() |
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150 | 90% | 5 |
The user charges at the foe using every bit of its power. The user must rest on the next turn. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM84 | Poison Jab | ![]() |
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80 | 100% | 20 |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM04 | Strength | ![]() |
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80 | 100% | 15 |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Bounce | ![]() |
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85 | 85% | 5 |
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||
Heat Wave | ![]() |
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100 | 90% | 10 |
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Flame Wheel | ![]() |
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60 | 100% | 25 |
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn. | |||||
Thrash | ![]() |
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90 | 100% | 20 |
The user rampages and attacks for two to three turns. It then becomes confused, however. | |||||
Double Kick | ![]() |
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30 | 100% | 30 |
The foe is quickly kicked twice in succession using both feet. | |||||
Hypnosis | ![]() |
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- | 60% | 20 |
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||
Charm | ![]() |
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- | 100% | 20 |
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||
Double-Edge | ![]() |
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120 | 100% | 15 |
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||
Horn Drill | ![]() |
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1HKO | 30% | 5 |
The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. | |||||
Morning Sun | ![]() |
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- | - | 5 |
The user restores its own HP. The amount of HP regained varies with the weather. |