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72 - Tentacool (メノクラゲ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "When the tide goes out, dehydrated TENTACOOL remains can be found washed up on the shore."

ss "It drifts aimlessly in waves. Very difficult to see in water, it may not be noticed until it stings."

Classification Jellyfish Pokémon
Height 2'11"
Weight 100 lbs
Capture Rate 190
Egg Steps 5,120
Egg Groups Water 3
Experience Growth 1,250,000 - Slow
Safari Zone Flee Rate 0
Color Blue
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%

Held Item Chance
Poison Barb 5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 0.5 0.5 2 1 0.5 0.5 0.5 2 1 2 0.5 1 1 1 1 0.5

Locations

hg Route 12, Route 13, Route 19, Route 20, Route 21, Route 26, Route 27, Route 32, Route 40, Route 41, Route 47, New Bark Town, Cherrygrove City, Olivine City, Cianwood City, Union Cave, Whirl Islands, Pallet Town, Vermillion City, Cinnabar Island

ss Route 12, Route 13, Route 19, Route 20, Route 21, Route 26, Route 27, Route 32, Route 40, Route 41, Route 47, New Bark Town, Cherrygrove City, Olivine City, Cianwood City, Union Cave, Whirl Islands, Pallet Town, Vermillion City, Cinnabar Island

pokewalker

Pokéwalker

Courses
Blue Lake
Stat Base Range
At Lv. 50 At Lv. 100
HP:
40
100 - 147 190 - 284
Attack:
40
40 - 101 76 - 196
Defense:
35
36 - 95 67 - 185
Special Attack:
50
49 - 112 94 - 218
Special Defense:
100
94 - 167 184 - 328
Speed:
70
67 - 134 130 - 262
Total:
335
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 1 0 0 0

Abilities

  • Clear Body
  • Opponents cannot reduce this Pokemon's stats; they can, however, modify stat changes with Power Swap, Guard Swap and Heart Swap and inflict stat boosts with Swagger and Flatter. This ability does not prevent self-inflicted stat reductions.

  • Liquid Ooze
  • When another Pokemon uses Absorb, Drain Punch, Giga Drain, Leech Life, Leech Seed or Mega Drain against this Pokemon, the attacking Pokemon loses the amount of health that it would have gained.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Poison Sting 15 100% 35
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
5 Supersonic - 55% 20
The user generates odd sound waves from its body. It may confuse the target.
8 Constrict 10 100% 35
The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed.
12 Acid 40 100% 30
The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat.
15 Toxic Spikes - - 20
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
19 Bubblebeam 65 100% 20
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
22 Wrap 15 85% 20
A long body or vines are used to wrap and squeeze the foe for two to five turns.
26 Barrier - - 30
The user throws up a sturdy wall that sharply raises its Defense stat.
29 Water Pulse 60 100% 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
33 Poison Jab 80 100% 20
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
36 Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
40 Hydro Pump 120 80% 5
The foe is blasted by a huge volume of water launched under great pressure.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM03 Water Pulse 60 100% 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail - - 10
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM19 Giga Drain 60 100% 10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100% 10
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM55 Brine 65 100% 10
If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100% 10
If the user can use this attack after the foe attacks, its power is doubled.
TM75 Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100% 20
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95% 30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 95 100% 15
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM07 Waterfall 80 100% 15
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.

Tutor Moves

Move Type Cat. Power Acc. PP
Dive 60 100% 10
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

Egg Moves

Move Type Cat. Power Acc. PP
Aurora Beam 65 100% 20
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
Mirror Coat Varies 100% 20
A retaliation move that counters any special attack, inflicting double the damage taken.
Rapid Spin 20 100% 40
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Haze - - 30
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Safeguard - - 25
The user creates a protective field that prevents status problems for five turns.
Confuse Ray - 100% 10
The foe is exposed to a sinister ray that triggers confusion.
Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
Acupressure - - 30
The user applies pressure to stress points, sharply boosting one of its stats.
Muddy Water 95 85% 10
The user attacks by shooting out muddy water. It may also lower the foe's accuracy.