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69 - Bellsprout (マダツボミ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "Even though its body is extremely skinny, it is blindingly fast when catching its prey."

ss "It plants its feet deep underground to replenish water. It can't escape its enemy while it's rooted."

Classification Flower Pokémon
Height 2'04"
Weight 8.8 lbs
Capture Rate 255
Egg Steps 5,120
Egg Groups Plant
Experience Growth 1,059,860 - Medium Slow
Safari Zone Flee Rate 90
Color Green
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 2 0.5 0.5 0.25 2 0.5 1 1 2 2 1 1 1 1 1 1

Locations

hg Route 5, Route 6, Route 24, Route 25, Route 31, Route 32, Route 44, Safari Zone

ss Route 5, Route 6, Route 24, Route 25, Route 31, Route 32, Route 44, Safari Zone

pokewalker

Pokéwalker

Courses
Noisy Forest
Stat Base Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
75
72 - 139 139 - 273
Defense:
35
36 - 95 67 - 185
Special Attack:
70
67 - 134 130 - 262
Special Defense:
30
31 - 90 58 - 174
Speed:
40
40 - 101 76 - 196
Total:
300
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 1 0 0 0 0

Abilities

  • Chlorophyll
  • If this Pokemon is active while Sunny Day is in effect, its speed is temporarily doubled.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Vine Whip 035 100% 15
The foe is struck with slender, whiplike vines to inflict damage.
7 Growth - - 40
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
11 Wrap 15 85% 20
A long body or vines are used to wrap and squeeze the foe for two to five turns.
13 Sleep Powder - 75% 15
The user scatters a big cloud of sleep- inducing dust around the foe.
15 Poison Powder - 75% 35
A cloud of poisonous dust is scattered on the foe. It may poison the target.
17 Stun Spore - 75% 30
The user scatters a cloud of paralyzing powder. It may paralyze the target.
23 Acid 40 100% 30
The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat.
27 Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
29 Sweet Scent - 100% 20
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
35 Gastro Acid - 100% 10
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability.
39 Razor Leaf 55 95% 25
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
41 Slam 80 75% 20
The foe is slammed with a long tail, vines, etc., to inflict damage.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed 10 100% 30
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain 60 100% 10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100% 10
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100% 10
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM53 Energy Ball 80 100% 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70 Flash - 70% 20
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot Varies 100% 20
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95% 30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Tutor Moves

Move Type Cat. Power Acc. PP
Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
Sucker Punch 80 100% 5
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Synthesis - - 5
The user restores its own HP. The amount of HP regained varies with the weather.
Gastro Acid - 100% 10
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability.
Seed Bomb 80 100% 15
The user slams a barrage of hard- shelled seeds down on the foe from above.
Worry Seed - 100% 10
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.

Egg Moves

Move Type Cat. Power Acc. PP
Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Encore - 100% 5
The user compels the foe to keep using only the move it last used for three to seven turns.
Reflect - - 20
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
Synthesis - - 5
The user restores its own HP. The amount of HP regained varies with the weather.
Leech Life 20 100% 15
A blood-draining attack. The user's HP is restored by half the damage taken by the target.
Ingrain - 100% 20
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
Magical Leaf 60 - 20
The user scatters curious leaves that chase the foe. This attack will not miss.
Worry Seed - 100% 10
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Tickle - 100% 20
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Weather Ball 50 100% 10
An attack move that varies in power and type depending on the weather.