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62 - Poliwrath (ニョロボン)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "This strong and skilled swimmer is even capable of crossing the Pacific Ocean just by kicking."

ss "Although an energetic, skilled swimmer that uses all of its muscles, it lives on dry land."

Classification Tadpole Pokémon
Height 4'03"
Weight 119.0 lbs
Capture Rate 45
Egg Steps 5,120
Egg Groups Water 1
Experience Growth 1,059,860 - Medium Slow
Safari Zone Flee Rate 0
Color Blue
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%

Held Item Chance
King's Rock 5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 0.5 0.5 2 2 0.5 1 1 1 2 2 0.5 0.5 1 1 0.5 0.5

Locations

hg Evolve Poliwhirl

ss Evolve Poliwhirl

Stat Base Range
At Lv. 50 At Lv. 100
HP:
90
150 - 197 290 - 384
Attack:
85
81 - 150 157 - 295
Defense:
95
90 - 161 175 - 317
Special Attack:
70
67 - 134 130 - 262
Special Defense:
90
85 - 156 166 - 306
Speed:
70
67 - 134 130 - 262
Total:
500
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 3 0 0 0

Abilities

  • Water Absorb
  • When a Water-type attack hits this Pokemon, it recovers health equal to the damage that it would have taken; this Pokemon can recover up to 25% of its max HP in this way.

  • Damp
  • While this Pokemon is active, no Pokemon on the field can use Selfdestruct or Explosion.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Bubblebeam 65 100% 20
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
0 Hypnosis - 60% 20
The user employs hypnotic suggestion to make the target fall into a deep sleep.
0 Double Slap 15 85% 10
The foe is slapped repeatedly, back and forth, two to five times in a row.
0 Submission 80 80% 25
The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.
43 Dynamicpunch 100 50% 5
The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.
53 Mind Reader - 100% 5
The user senses the foe's movements with its mind to ensure its next attack does not miss.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM01 Focus Punch 150 100% 20
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03 Water Pulse 60 100% 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail - - 10
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM08 Bulk Up - - 20
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29 Psychic 90 100% 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM31 Brick Break 75 100% 15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM52 Focus Blast 120 70% 5
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling Varies 100% 10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100% 10
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100% 20
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100% 15
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM07 Waterfall 80 100% 15
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
HM08 Rock Climb 90 85% 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutor Moves

Move Type Cat. Power Acc. PP
Dive 60 100% 10
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Ice Punch 75 100% 15
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Vacuum Wave 40 100% 30
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
Helping Hand - 100% 20
A move that boosts the power of the ally's attack in a Double Battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Mist - - 30
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
Splash - - 40
The user just flops and splashes around to no effect at all...
Bubblebeam 65 100% 20
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
Haze - - 30
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Mind Reader - 100% 5
The user senses the foe's movements with its mind to ensure its next attack does not miss.
Water Sport - 100% 15
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
Ice Ball 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Mud Shot 55 95% 15
The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed.
Refresh - 100% 20
The user rests to cure itself of a poisoning, burn, or paralysis.
Endeavor Varies 100% 5
An attack move that cuts down the foe's HP to equal the user's HP.
Encore - 100% 5
The user compels the foe to keep using only the move it last used for three to seven turns.