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60 - Poliwag (ニョロモ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "Because it is inept at walking on its newly grown legs, it always swims around in water."

ss "The direction of its belly spiral differs by area. The equator is thought to have an effect on this."

Classification Tadpole Pokémon
Height 2'00"
Weight 27.3 lbs
Capture Rate 255
Egg Steps 5,120
Egg Groups Water 1
Experience Growth 1,059,860 - Medium Slow
Safari Zone Flee Rate 90
Color Blue
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 0.5 0.5 2 2 0.5 1 1 1 1 1 1 1 1 1 1 0.5

Locations

hg Route 6, Route 22, Route 28, Route 30, Route 31, Route 35, Route 43, Route 44, Route 45, Violet City, Ecruteak City, Blackthorn City, Ruins of Alph, Ilex Forest, Mt. Silver, Cliff's Edge Gate, Viridian City, Cerulean Cave, Safari Zone

ss Route 6, Route 22, Route 28, Route 30, Route 31, Route 35, Route 43, Route 44, Route 45, Violet City, Ecruteak City, Blackthorn City, Ruins of Alph, Ilex Forest, Mt. Silver, Cliff's Edge Gate, Viridian City, Cerulean Cave, Safari Zone

pokewalker

Pokéwalker

Courses
Beautiful Beach
Blue Lake
Stat Base Range
At Lv. 50 At Lv. 100
HP:
40
100 - 147 190 - 284
Attack:
50
49 - 112 94 - 218
Defense:
40
40 - 101 76 - 196
Special Attack:
40
40 - 101 76 - 196
Special Defense:
40
40 - 101 76 - 196
Speed:
90
85 - 156 166 - 306
Total:
300
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 0 0 0 1

Abilities

  • Water Absorb
  • When a Water-type attack hits this Pokemon, it recovers health equal to the damage that it would have taken; this Pokemon can recover up to 25% of its max HP in this way.

  • Damp
  • While this Pokemon is active, no Pokemon on the field can use Selfdestruct or Explosion.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Water Sport - 100% 15
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
5 Bubble 20 100% 30
A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat.
8 Hypnosis - 60% 20
The user employs hypnotic suggestion to make the target fall into a deep sleep.
11 Water Gun 40 100% 25
The foe is blasted with a forceful shot of water.
15 Double Slap 15 85% 10
The foe is slapped repeatedly, back and forth, two to five times in a row.
18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
21 Body Slam 85 100% 15
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
25 Bubblebeam 65 100% 20
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
28 Mud Shot 55 95% 15
The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed.
31 Belly Drum - - 10
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
35 Wake-up Slap 60 100% 10
This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
38 Hydro Pump 120 80% 5
The foe is blasted by a huge volume of water launched under great pressure.
41 Mud Bomb 65 85% 10
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM03 Water Pulse 60 100% 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail - - 10
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29 Psychic 90 100% 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100% 15
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM07 Waterfall 80 100% 15
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.

Tutor Moves

Move Type Cat. Power Acc. PP
Dive 60 100% 10
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Helping Hand - 100% 20
A move that boosts the power of the ally's attack in a Double Battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Mist - - 30
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
Splash - - 40
The user just flops and splashes around to no effect at all...
Bubblebeam 65 100% 20
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
Haze - - 30
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Mind Reader - 100% 5
The user senses the foe's movements with its mind to ensure its next attack does not miss.
Water Sport - 100% 15
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
Ice Ball 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Mud Shot 55 95% 15
The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed.
Refresh - 100% 20
The user rests to cure itself of a poisoning, burn, or paralysis.
Endeavor Varies 100% 5
An attack move that cuts down the foe's HP to equal the user's HP.
Encore - 100% 5
The user compels the foe to keep using only the move it last used for three to seven turns.