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57 - Primeape (オコリザル)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep."

ss "It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare."

Classification Pig Pokémon
Height 3'03"
Weight 70.5 lbs
Capture Rate 75
Egg Steps 5,120
Egg Groups Ground
Experience Growth 1,000,000 - Medium Fast
Safari Zone Flee Rate 0
Color Brown
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%

Held Item Chance
Payapa Berry 5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 1 1 1 1 1 1 1 1 2 2 0.5 0.5 1 1 0.5 1

Locations

hg Route 9, Cerulean Cave

ss Trade from DPt, HG

Stat Base Range
At Lv. 50 At Lv. 100
HP:
65
125 - 172 240 - 334
Attack:
105
99 - 172 193 - 339
Defense:
60
58 - 123 112 - 240
Special Attack:
60
58 - 123 112 - 240
Special Defense:
70
67 - 134 130 - 262
Speed:
95
90 - 161 175 - 317
Total:
455
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 2 0 0 0 0

Abilities

  • Vital Spirit
  • This Pokemon cannot be put to sleep; this includes both opponent-induced sleep as well as user-induced sleep via Rest.

  • Anger Point
  • If this Pokemon, or its Substitute, is struck by a Critical Hit, its Attack is boosted by six stages.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Scratch 40 100% 35
Hard, pointed, and sharp claws rake the foe to inflict damage.
0 Leer - 100% 30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
0 Focus Energy - - 30
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
9 Fury Swipes 18 80% 15
The foe is raked with sharp claws or scythes for two to five times in quick succession.
13 Karate Chop 50 100% 25
The foe is attacked with a sharp chop. It has a high critical-hit ratio.
21 Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
25 Assurance 50 100% 10
If the foe has already taken some damage in the same turn, this attack's power is doubled.
28 Rage 20 100% 20
While this move is in use, it gains attack power each time the user is hit in battle.
35 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
41 Cross Chop 100 80% 5
The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
47 Thrash 90 100% 20
The user rampages and attacks for two to three turns. It then becomes confused, however.
59 Close Combat 120 100% 5
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM01 Focus Punch 150 100% 20
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up - - 20
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt - 100% 20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100% 15
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70% 10
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100% 15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 - 20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM50 Overheat 140 90% 5
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM52 Focus Blast 120 70% 5
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling Varies 100% 10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100% 10
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71 Stone Edge 100 80% 5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100% 20
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM89 U-turn 70 100% 20
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85% 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutor Moves

Move Type Cat. Power Acc. PP
Fire Punch 75 100% 15
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch 75 100% 15
The foe is punched with an icy fist. It may leave the target frozen.
Thunder Punch 75 100% 15
The foe is punched with an electrified fist. It may leave the target with paralysis.
Vacuum Wave 40 100% 30
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
Helping Hand - 100% 20
A move that boosts the power of the ally's attack in a Double Battle.
Spite - 100% 10
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Uproar 50 100% 10
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Endeavor Varies 100% 5
An attack move that cuts down the foe's HP to equal the user's HP.
Gunk Shot 120 70% 5
The user shoots filthy garbage at the foe to attack. It may also poison the target.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Outrage 90 100% 15
The user rampages and attacks for two to three turns. However, it then becomes confused.
Seed Bomb 80 100% 15
The user slams a barrage of hard- shelled seeds down on the foe from above.
Role Play - 100% 10
The user mimics the foe completely, copying the foe's natural ability.
Low Kick Varies 100% 20
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Foresight - 100% 40
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Meditate - - 40
The user meditates to awaken the power deep within its body and raise its Attack stat.
Counter Varies 100% 20
A retaliation move that counters any physical attack, inflicting double the damage taken.
Reversal Varies 100% 15
An all-out attack that becomes more powerful the less HP the user has.
Beat Up 10 100% 10
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Revenge 60 100% 10
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Smellingsalt 60 100% 10
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however.
Close Combat 120 100% 5
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
Encore - 100% 5
The user compels the foe to keep using only the move it last used for three to seven turns.