Home Events Book

480 - Uxie (ユクシー)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "According to some sources, this Pokémon provided people with the intelligence necessary to solve various problems."

ss "According to some sources, this Pokémon provided people with the intelligence necessary to solve various problems."

Classification Knowledge Pokémon
Height 1'00"
Weight 0.7 lbs
Capture Rate 3
Egg Steps 20,480
Egg Groups Uxie cannot breed
Experience Growth 1,250,000 - Slow
Safari Zone Flee Rate 0
Color Yellow
Base Happiness 140
Gender Ratio ♂: G%   ♀: e%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 1 1 1 1 1 0.5 1 1 1 0.5 2 1 2 1 2 1

Locations

hg Trade from DPt

ss Trade from DPt

Stat Base Range
At Lv. 50 At Lv. 100
HP:
75
135 - 182 260 - 354
Attack:
75
72 - 139 139 - 273
Defense:
130
121 - 200 238 - 394
Special Attack:
75
72 - 139 139 - 273
Special Defense:
130
121 - 200 238 - 394
Speed:
95
90 - 161 175 - 317
Total:
580
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 3 0 0 0

Abilities

  • Levitate
  • This Pokemon is immune to Ground-type attacks, Spikes, Toxic Spikes and the Arena Trap ability; it loses these immunities while holding Iron Ball, after using Ingrain or if Gravity is in effect.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
0 Confusion 50 100% 25
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
6 Imprison - 100% 10
If the foe knows any move also known by the user, the foe is prevented from using it.
16 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
21 Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
31 Yawn - 100% 10
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
36 Future Sight 80 90% 15
Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
46 Amnesia - - 20
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
51 Extrasensory 80 100% 30
The user attacks with an odd, unseeable power. It may also make the foe flinch.
76 Memento - 100% 10
The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.

Tutor Moves

Move Type Cat. Power Acc. PP
Fire Punch 75 100% 15
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch 75 100% 15
The foe is punched with an icy fist. It may leave the target frozen.
Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
Trick - 100% 10
The user catches the foe off guard and swaps the foe's held item with its own.
Thunder Punch 75 100% 15
The foe is punched with an electrified fist. It may leave the target with paralysis.
Zen Headbutt 80 90% 15
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Helping Hand - 100% 20
A move that boosts the power of the ally's attack in a Double Battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Signal Beam 75 100% 15
The user attacks with a sinister beam of light. It may also confuse the target.
Role Play - 100% 10
The user mimics the foe completely, copying the foe's natural ability.
Heal Bell - - 5
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.