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459 - Snover (ユキカブリ)

Male Sprites

pokemon front pokemon shiny front pokemon back pokemon shiny back

Female Sprites

pokemon female front pokemon shiny female front pokemon female back pokemon shiny female back

hg "During cold seasons, it migrates to the mountain's lower reaches. It returns to the snow-covered summit in the spring."

ss "During cold seasons, it migrates to the mountain's lower reaches. It returns to the snow-covered summit in the spring."

Classification Frosted Pokémon
Height 3'03"
Weight 111.3 lbs
Capture Rate 120
Egg Steps 5,120
Egg Groups Monster, Plant
Experience Growth 1,250,000 - Slow
Safari Zone Flee Rate 0
Color White
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%

Held Item Chance
Never-Melt Ice 5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 4 0.5 0.5 0.5 1 2 2 0.5 2 1 2 2 1 1 1 2

Locations

hg Transfer from PokéWalker

ss Transfer from PokéWalker

pokewalker

Pokéwalker

Courses
Icy Mountain Rd.
Stat Base Range
At Lv. 50 At Lv. 100
HP:
60
120 - 167 230 - 324
Attack:
62
60 - 125 116 - 245
Defense:
50
49 - 112 94 - 218
Special Attack:
62
60 - 125 116 - 245
Special Defense:
60
58 - 123 112 - 240
Speed:
40
40 - 101 76 - 196
Total:
334
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 1 0 0 0 0

Abilities

  • Snow Warning
  • When this Pokemon enters the field, it causes a permanent Hail that can only be stopped by Air Lock, Cloud Nine or another weather condition.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Powder Snow 40 100% 25
The user attacks with a chilling gust of powdery snow. It may also freeze the target.
0 Leer - 100% 30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
5 Razor Leaf 55 95% 25
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
9 Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
13 Grasswhistle - 55% 15
The user plays a pleasant melody that lulls the foe into a deep sleep.
17 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
21 Mist - - 30
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
26 Ice Shard 40 100% 30
The user flash freezes chunks of ice and hurls them. This move always goes first.
31 Ingrain - 100% 20
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
36 Wood Hammer 120 100% 15
The user slams its rugged body into the foe to attack. The user also sustains serious damage.
41 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM03 Water Pulse 60 100% 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail - - 10
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM09 Bullet Seed 10 100% 30
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM16 Light Screen - - 30
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM19 Giga Drain 60 100% 10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20 Safeguard - - 25
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100% 10
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100% 15
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM53 Energy Ball 80 100% 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70 Flash - 70% 20
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM72 Avalanche 60 100% 10
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM75 Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot Varies 100% 20
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Tutor Moves

Move Type Cat. Power Acc. PP
Ice Punch 75 100% 15
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Synthesis - - 5
The user restores its own HP. The amount of HP regained varies with the weather.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Seed Bomb 80 100% 15
The user slams a barrage of hard- shelled seeds down on the foe from above.
Worry Seed - 100% 10
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Role Play - 100% 10
The user mimics the foe completely, copying the foe's natural ability.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Leech Seed - 90% 10
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
Magical Leaf 60 - 20
The user scatters curious leaves that chase the foe. This attack will not miss.
Seed Bomb 80 100% 15
The user slams a barrage of hard- shelled seeds down on the foe from above.
Growth - - 40
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
Double-Edge 120 100% 15
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Mist - - 30
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
Stomp 65 100% 20
The foe is stomped with a big foot. It may also make the target flinch.
Skull Bash 100 100% 15
The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.