455 - Carnivine (マスキッパ)




"It walks around on its tentacles in search of a tree branch where it can dangle down and ambush prey."
"It walks around on its tentacles in search of a tree branch where it can dangle down and ambush prey."
Classification | Bug Pokémon |
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Height | 4'07" |
Weight | 59.5 lbs |
Capture Rate | 200 |
Egg Steps | 6,400 |
Egg Groups | Plant |
Experience Growth | 1,250,000 - Slow |
Safari Zone Flee Rate | 60 |
Color | Green |
Base Happiness | 70 |
Gender Ratio | ♂: 50% ♀: 50% |
Damage Taken | ||||||||||||||||
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1 | 2 | 0.5 | 0.5 | 0.5 | 2 | 1 | 2 | 0.5 | 2 | 1 | 2 | 1 | 1 | 1 | 1 | 1 |
Locations
Ilex Forest, Viridian Forest, Safari Zone (With Blocks After Levelled Up)
Ilex Forest, Viridian Forest, Safari Zone (With Blocks After Levelled Up)
Stat | Base | Range | |
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At Lv. 50 | At Lv. 100 | ||
HP: | 134 - 181 | 258 - 352 | |
Attack: | 94 - 167 | 184 - 328 | |
Defense: | 69 - 136 | 134 - 267 | |
Special Attack: | 85 - 156 | 166 - 306 | |
Special Defense: | 69 - 136 | 134 - 267 | |
Speed: | 45 - 107 | 87 - 210 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 2 | 0 | 0 | 0 | 0 |
Abilities
- Levitate
This Pokemon is immune to Ground-type attacks, Spikes, Toxic Spikes and the Arena Trap ability; it loses these immunities while holding Iron Ball, after using Ingrain or if Gravity is in effect.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Bind | ![]() |
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15 | 75% | 20 |
A long body or tentacles are used to bind and squeeze the foe for two to five turns. | ||||||
0 | Growth | ![]() |
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- | - | 40 |
The user's body is forced to grow all at once. It raises the Sp. Atk stat. | ||||||
7 | Bite | ![]() |
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60 | 100% | 25 |
The foe is bitten with viciously sharp fangs. It may make the target flinch. | ||||||
11 | Vine Whip | ![]() |
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035 | 100% | 15 |
The foe is struck with slender, whiplike vines to inflict damage. | ||||||
17 | Sweet Scent | ![]() |
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- | 100% | 20 |
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc. | ||||||
21 | Ingrain | ![]() |
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- | 100% | 20 |
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | ||||||
27 | Faint Attack | ![]() |
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60 | - | 20 |
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | ||||||
31 | Stockpile | ![]() |
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- | - | 20 |
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | ||||||
31 | Swallow | ![]() |
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- | - | 10 |
The power stored using the move Stockpile is absorbed by the user to heal its HP. | ||||||
37 | Crunch | ![]() |
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80 | 100% | 15 |
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | ||||||
47 | Power Whip | ![]() |
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120 | 85% | 10 |
The user violently whirls its vines or tentacles to harshly lash the foe. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM09 | Bullet Seed | ![]() |
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10 | 100% | 30 |
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM15 | Hyper Beam | ![]() |
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150 | 90% | 5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM19 | Giga Drain | ![]() |
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60 | 100% | 10 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM22 | Solarbeam | ![]() |
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120 | 100% | 10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM36 | Sludge Bomb | ![]() |
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90 | 100% | 10 |
The user attacks by hurling filthy sludge at the foe. It may also poison the target. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM46 | Thief | ![]() |
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40 | 100% | 10 |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | ||||||
TM53 | Energy Ball | ![]() |
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80 | 100% | 10 |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | ||||||
TM56 | Fling | ![]() |
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Varies | 100% | 10 |
The user flings its held item at the foe to attack. Its power and effects depend on the item. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM66 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
TM68 | Giga Impact | ![]() |
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150 | 90% | 5 |
The user charges at the foe using every bit of its power. The user must rest on the next turn. | ||||||
TM70 | Flash | ![]() |
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- | 70% | 20 |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | ||||||
TM75 | Swords Dance | ![]() |
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- | - | 30 |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM86 | Grass Knot | ![]() |
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Varies | 100% | 20 |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM01 | Cut | ![]() |
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50 | 95% | 30 |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Fury Cutter | ![]() |
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10 | 95% | 20 |
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |||||
Knock Off | ![]() |
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20 | 100% | 20 |
The user slaps down the foe's held item, preventing the item from being used during the battle. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Synthesis | ![]() |
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- | - | 5 |
The user restores its own HP. The amount of HP regained varies with the weather. | |||||
Gastro Acid | ![]() |
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- | 100% | 10 |
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Seed Bomb | ![]() |
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80 | 100% | 15 |
The user slams a barrage of hard- shelled seeds down on the foe from above. | |||||
Worry Seed | ![]() |
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- | 100% | 10 |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | |||||
Bug Bite | ![]() |
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60 | 100% | 20 |
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Sleep Powder | ![]() |
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- | 75% | 15 |
The user scatters a big cloud of sleep- inducing dust around the foe. | |||||
Stun Spore | ![]() |
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- | 75% | 30 |
The user scatters a cloud of paralyzing powder. It may paralyze the target. | |||||
Razor Leaf | ![]() |
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55 | 95% | 25 |
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio. | |||||
Slam | ![]() |
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80 | 75% | 20 |
The foe is slammed with a long tail, vines, etc., to inflict damage. | |||||
Synthesis | ![]() |
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- | - | 5 |
The user restores its own HP. The amount of HP regained varies with the weather. | |||||
Magical Leaf | ![]() |
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60 | - | 20 |
The user scatters curious leaves that chase the foe. This attack will not miss. | |||||
Leech Seed | ![]() |
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- | 90% | 10 |
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |||||
Worry Seed | ![]() |
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- | 100% | 10 |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |