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451 - Skorupi (スコルピ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "It burrows under the sand to lie in wait for prey. Its tail claws can inject its prey with a savage poison."

ss "It burrows under the sand to lie in wait for prey. Its tail claws can inject its prey with a savage poison."

Classification Scorpion Pokémon
Height 2'07"
Weight 26.5 lbs
Capture Rate 120
Egg Steps 5,120
Egg Groups Bug, Water 3
Experience Growth 1,250,000 - Slow
Safari Zone Flee Rate 120
Color Purple
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%

Held Item Chance
Poison Barb 5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 2 1 1 0.25 1 0.25 0.5 1 2 2 0.5 2 1 1 1 1

Locations

hg Safari Zone (Special Items)

ss Safari Zone (Special Items)

Stat Base Range
At Lv. 50 At Lv. 100
HP:
40
100 - 147 190 - 284
Attack:
50
49 - 112 94 - 218
Defense:
90
85 - 156 166 - 306
Special Attack:
30
31 - 90 58 - 174
Special Defense:
55
54 - 117 103 - 229
Speed:
65
63 - 128 121 - 251
Total:
330
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 1 0 0 0

Abilities

  • Battle Armor
  • Critical Hits cannot strike this Pokemon.

  • Sniper
  • When this Pokemon lands a Critical Hit, the move's damage triples instead of doubling.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Bite 60 100% 25
The foe is bitten with viciously sharp fangs. It may make the target flinch.
0 Poison Sting 15 100% 35
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
0 Leer - 100% 30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
6 Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
12 Pin Missile 14 85% 20
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
17 Acupressure - - 30
The user applies pressure to stress points, sharply boosting one of its stats.
23 Scary Face - 90% 10
The user frightens the foe with a scary face to sharply reduce its Speed stat.
28 Toxic Spikes - - 20
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
34 Bug Bite 60 100% 20
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
39 Poison Fang 50 100% 15
The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
45 Crunch 80 100% 15
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
50 Cross Poison 70 100% 20
A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt - 100% 20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100% 15
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31 Brick Break 75 100% 15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100% 10
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 - 20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment - 100% 15
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM54 False Swipe 40 100% 40
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM56 Fling Varies 100% 10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100% 10
If the user can use this attack after the foe attacks, its power is doubled.
TM70 Flash - 70% 20
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100% 15
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM81 X-scissor 80 100% 15
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100% 20
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95% 30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.

Tutor Moves

Move Type Cat. Power Acc. PP
Fury Cutter 10 95% 20
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Aqua Tail 90 90% 10
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Bug Bite 60 100% 20
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Faint Attack 60 - 20
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Sand-Attack - 100% 15
Sand is hurled in the foe's face, reducing its accuracy.
Slash 70 100% 20
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
Confuse Ray - 100% 10
The foe is exposed to a sinister ray that triggers confusion.
Whirlwind - 100% 20
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Agility - - 30
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Pursuit 40 100% 20
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Night Slash 70 100% 15
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.