447 - Riolu (リオル)




"They communicate with one another using their auras. They are able to run all through the night."
"They communicate with one another using their auras. They are able to run all through the night."
Classification | Emanation Pokémon |
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Height | 2'04" |
Weight | 44.5 lbs |
Capture Rate | 75 |
Egg Steps | 6,400 |
Egg Groups | Riolu cannot breed |
Experience Growth | 1,059,860 - Medium Slow |
Safari Zone Flee Rate | 120 |
Color | Blue |
Base Happiness | 70 |
Gender Ratio | ♂: 87.5% ♀: 12.5% |
Damage Taken | ||||||||||||||||
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1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 0.5 | 0.5 | 1 | 1 | 0.5 | 1 |
Locations
Safari Zone (With Blocks After Levelled Up)
Safari Zone (With Blocks After Levelled Up)
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 100 - 147 | 190 - 284 | |
Attack: | 67 - 134 | 130 - 262 | |
Defense: | 40 - 101 | 76 - 196 | |
Special Attack: | 36 - 95 | 67 - 185 | |
Special Defense: | 40 - 101 | 76 - 196 | |
Speed: | 58 - 123 | 112 - 240 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 1 | 0 | 0 | 0 | 0 |
Abilities
- Steadfast
- Inner Focus
If this Pokemon is made to flinch, its Speed increases by one stage.
This Pokemon cannot be made to flinch.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Quick Attack | ![]() |
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40 | 100% | 30 |
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||
0 | Foresight | ![]() |
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- | 100% | 40 |
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ||||||
0 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
11 | Force Palm | ![]() |
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60 | 100% | 10 |
The foe is attacked with a shock wave. It may also leave the target paralyzed. | ||||||
15 | Feint | ![]() |
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50 | 100% | 10 |
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | ||||||
24 | Screech | ![]() |
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- | 85% | 40 |
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | ||||||
29 | Copycat | ![]() |
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- | - | 20 |
The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM01 | Focus Punch | ![]() |
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150 | 100% | 20 |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | ||||||
TM05 | Roar | ![]() |
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- | 100% | 20 |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | ||||||
TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM08 | Bulk Up | ![]() |
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- | - | 20 |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM23 | Iron Tail | ![]() |
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100 | 75% | 15 |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||
TM26 | Earthquake | ![]() |
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100 | 100% | 10 |
The user sets off an earthquake that hits all the Pokémon in the battle. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM28 | Dig | ![]() |
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80 | 100% | 10 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ||||||
TM31 | Brick Break | ![]() |
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75 | 100% | 15 |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM39 | Rock Tomb | ![]() |
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50 | 80% | 10 |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM52 | Focus Blast | ![]() |
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120 | 70% | 5 |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | ||||||
TM56 | Fling | ![]() |
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Varies | 100% | 10 |
The user flings its held item at the foe to attack. Its power and effects depend on the item. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM60 | Drain Punch | ![]() |
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60 | 100% | 5 |
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||
TM65 | Shadow Claw | ![]() |
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70 | 100% | 15 |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | ||||||
TM66 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
TM75 | Swords Dance | ![]() |
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- | - | 30 |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM80 | Rock Slide | ![]() |
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75 | 90% | 10 |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM84 | Poison Jab | ![]() |
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80 | 100% | 20 |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM04 | Strength | ![]() |
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80 | 100% | 15 |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | ||||||
HM06 | Rock Smash | ![]() |
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20 | 100% | 15 |
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Fury Cutter | ![]() |
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10 | 95% | 20 |
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |||||
Ice Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an icy fist. It may leave the target frozen. | |||||
Thunder Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||
Vacuum Wave | ![]() |
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40 | 100% | 30 |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | |||||
Zen Headbutt | ![]() |
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80 | 90% | 15 |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||
Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Magnet Rise | ![]() |
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- | - | 10 |
The user levitates using electrically generated magnetism for five turns. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Iron Defense | ![]() |
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- | - | 15 |
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Role Play | ![]() |
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- | 100% | 10 |
The user mimics the foe completely, copying the foe's natural ability. | |||||
Low Kick | ![]() |
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Varies | 100% | 20 |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Cross Chop | ![]() |
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100 | 80% | 5 |
The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio. | |||||
Detect | ![]() |
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- | - | 5 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Bite | ![]() |
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60 | 100% | 25 |
The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||
Mind Reader | ![]() |
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- | 100% | 5 |
The user senses the foe's movements with its mind to ensure its next attack does not miss. | |||||
Sky Uppercut | ![]() |
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85 | 90% | 15 |
The user attacks the foe with an uppercut thrown skyward with force. | |||||
Hi Jump Kick | ![]() |
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85 | 90% | 20 |
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |||||
Agility | ![]() |
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- | - | 30 |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||
Vacuum Wave | ![]() |
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40 | 100% | 30 |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | |||||
Crunch | ![]() |
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80 | 100% | 15 |
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | |||||
Low Kick | ![]() |
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Varies | 100% | 20 |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||
Iron Defense | ![]() |
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- | - | 15 |
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||
Blaze Kick | ![]() |
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85 | 90% | 10 |
The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. | |||||
Bullet Punch | ![]() |
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40 | 100% | 30 |
The user strikes with a tough punch as fast as a bullet. This move always goes first. | |||||
Follow Me | ![]() |
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- | 100% | 20 |
The user draws attention to itself, making all foes take aim only at the user. |