446 - Munchlax (ゴンベ)




"It conceals food under the long fur on its body. It carts around this food stash and swallows it without chewing."
"It conceals food under the long fur on its body. It carts around this food stash and swallows it without chewing."
Classification | Big Pokémon |
---|---|
Height | 2'00" |
Weight | 231.0 lbs |
Capture Rate | 50 |
Egg Steps | 10,240 |
Egg Groups | Munchlax cannot breed |
Experience Growth | 1,250,000 - Slow |
Safari Zone Flee Rate | 0 |
Color | Black |
Base Happiness | 70 |
Gender Ratio | ♂: 87.5% ♀: 12.5% |
Held Item | Chance |
---|---|
Leftovers | 100% |
Damage Taken | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 |
Locations
Breed Snorlax, Transfer from PokéWalker
Breed Snorlax, Transfer from PokéWalker

Pokéwalker
Courses |
---|
Winner's Path |
Quiet Cave |
Items |
---|
Leftovers |
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 195 - 242 | 380 - 474 | |
Attack: | 81 - 150 | 157 - 295 | |
Defense: | 40 - 101 | 76 - 196 | |
Special Attack: | 40 - 101 | 76 - 196 | |
Special Defense: | 81 - 150 | 157 - 295 | |
Speed: | 9 - 62 | 13 - 119 | |
Total: |
EVs Gained | |||||
---|---|---|---|---|---|
HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
1 | 0 | 0 | 0 | 0 | 0 |
Abilities
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|---|
0 | Metronome | ![]() |
![]() |
- | - | 10 |
The user waggles a finger and stimulates the brain into randomly using nearly any move. | ||||||
0 | Odor Sleuth | ![]() |
![]() |
- | 100% | 40 |
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ||||||
0 | Tackle | ![]() |
![]() |
35 | 95% | 35 |
A physical attack in which the user charges and slams into the foe with its whole body. | ||||||
4 | Defense Curl | ![]() |
![]() |
- | - | 40 |
The user curls up to conceal weak spots and raise its Defense stat. | ||||||
9 | Amnesia | ![]() |
![]() |
- | - | 20 |
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | ||||||
12 | Lick | ![]() |
![]() |
20 | 100% | 30 |
The foe is licked with a long tongue, causing damage. It may also paralyze the target. | ||||||
17 | Recycle | ![]() |
![]() |
- | 100% | 10 |
The user recycles a held item that has been used in battle so it can be used again. | ||||||
20 | Screech | ![]() |
![]() |
- | 85% | 40 |
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | ||||||
25 | Stockpile | ![]() |
![]() |
- | - | 20 |
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | ||||||
28 | Swallow | ![]() |
![]() |
- | - | 10 |
The power stored using the move Stockpile is absorbed by the user to heal its HP. | ||||||
33 | Body Slam | ![]() |
![]() |
85 | 100% | 15 |
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | ||||||
41 | Rollout | ![]() |
![]() |
30 | 90% | 20 |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||
49 | Last Resort | ![]() |
![]() |
130 | 100% | 5 |
This move can be used only after the user has used all the other moves it knows in the battle. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|---|
TM01 | Focus Punch | ![]() |
![]() |
150 | 100% | 20 |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | ||||||
TM03 | Water Pulse | ![]() |
![]() |
60 | 100% | 20 |
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | ||||||
TM06 | Toxic | ![]() |
![]() |
- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM10 | Hidden Power | ![]() |
![]() |
Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
![]() |
- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM13 | Ice Beam | ![]() |
![]() |
95 | 100% | 10 |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | ||||||
TM14 | Blizzard | ![]() |
![]() |
120 | 70% | 5 |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | ||||||
TM17 | Protect | ![]() |
![]() |
- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
![]() |
- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
![]() |
Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM22 | Solarbeam | ![]() |
![]() |
120 | 100% | 10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||||
TM24 | Thunderbolt | ![]() |
![]() |
95 | 100% | 15 |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | ||||||
TM25 | Thunder | ![]() |
![]() |
120 | 70% | 10 |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | ||||||
TM26 | Earthquake | ![]() |
![]() |
100 | 100% | 10 |
The user sets off an earthquake that hits all the Pokémon in the battle. | ||||||
TM27 | Return | ![]() |
![]() |
Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM29 | Psychic | ![]() |
![]() |
90 | 100% | 10 |
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | ||||||
TM30 | Shadow Ball | ![]() |
![]() |
80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
TM31 | Brick Break | ![]() |
![]() |
75 | 100% | 15 |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | ||||||
TM32 | Double Team | ![]() |
![]() |
- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM34 | Shock Wave | ![]() |
![]() |
60 | - | 20 |
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | ||||||
TM35 | Flamethrower | ![]() |
![]() |
95 | 100% | 15 |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | ||||||
TM37 | Sandstorm | ![]() |
![]() |
- | - | 10 |
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | ||||||
TM38 | Fire Blast | ![]() |
![]() |
120 | 85% | 5 |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | ||||||
TM39 | Rock Tomb | ![]() |
![]() |
50 | 80% | 10 |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | ||||||
TM42 | Facade | ![]() |
![]() |
70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
![]() |
70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
![]() |
- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
![]() |
- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM56 | Fling | ![]() |
![]() |
Varies | 100% | 10 |
The user flings its held item at the foe to attack. Its power and effects depend on the item. | ||||||
TM58 | Endure | ![]() |
![]() |
- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM67 | Recycle | ![]() |
![]() |
- | 100% | 10 |
The user recycles a held item that has been used in battle so it can be used again. | ||||||
TM78 | Captivate | ![]() |
![]() |
- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM80 | Rock Slide | ![]() |
![]() |
75 | 90% | 10 |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||
TM82 | Sleep Talk | ![]() |
![]() |
- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
![]() |
Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM87 | Swagger | ![]() |
![]() |
- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
![]() |
- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM03 | Surf | ![]() |
![]() |
95 | 100% | 15 |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | ||||||
HM04 | Strength | ![]() |
![]() |
80 | 100% | 15 |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | ||||||
HM06 | Rock Smash | ![]() |
![]() |
20 | 100% | 15 |
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | ||||||
HM08 | Rock Climb | ![]() |
![]() |
90 | 85% | 20 |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
Fire Punch | ![]() |
![]() |
75 | 100% | 15 |
The foe is punched with a fiery fist. It may leave the target with a burn. | |||||
Ice Punch | ![]() |
![]() |
75 | 100% | 15 |
The foe is punched with an icy fist. It may leave the target frozen. | |||||
Icy Wind | ![]() |
![]() |
55 | 95% | 15 |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||
Thunder Punch | ![]() |
![]() |
75 | 100% | 15 |
The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||
Zen Headbutt | ![]() |
![]() |
80 | 90% | 15 |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||
Last Resort | ![]() |
![]() |
130 | 100% | 5 |
This move can be used only after the user has used all the other moves it knows in the battle. | |||||
Snore | ![]() |
![]() |
40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Uproar | ![]() |
![]() |
50 | 100% | 10 |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||
Gunk Shot | ![]() |
![]() |
120 | 70% | 5 |
The user shoots filthy garbage at the foe to attack. It may also poison the target. | |||||
Mud-Slap | ![]() |
![]() |
20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Rollout | ![]() |
![]() |
30 | 90% | 20 |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||
Seed Bomb | ![]() |
![]() |
80 | 100% | 15 |
The user slams a barrage of hard- shelled seeds down on the foe from above. | |||||
Superpower | ![]() |
![]() |
120 | 100% | 5 |
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | |||||
Headbutt | ![]() |
![]() |
70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
Lick | ![]() |
![]() |
20 | 100% | 30 |
The foe is licked with a long tongue, causing damage. It may also paralyze the target. | |||||
Charm | ![]() |
![]() |
- | 100% | 20 |
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||
Double-Edge | ![]() |
![]() |
120 | 100% | 15 |
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||
Curse | ![]() |
![]() |
- | - | 10 |
A move that works differently for the Ghost type than for all the other types. | |||||
Substitute | ![]() |
![]() |
- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Whirlwind | ![]() |
![]() |
- | 100% | 20 |
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||
Pursuit | ![]() |
![]() |
40 | 100% | 20 |
An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||
Zen Headbutt | ![]() |
![]() |
80 | 90% | 15 |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||
Counter | ![]() |
![]() |
Varies | 100% | 20 |
A retaliation move that counters any physical attack, inflicting double the damage taken. |