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438 - Bonsly (ウソハチ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "In order to adjust the level of fluids in its body, it exudes water from its eyes. This makes it appear to be crying."

ss "In order to adjust the level of fluids in its body, it exudes water from its eyes. This makes it appear to be crying."

Classification Bonsai Pokémon
Height 1'08"
Weight 33.0 lbs
Capture Rate 255
Egg Steps 5,120
Egg Groups Bonsly cannot breed
Experience Growth 1,000,000 - Medium Fast
Safari Zone Flee Rate 0
Color Brown
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
0.5 0.5 2 1 2 1 2 0.5 2 0.5 1 1 1 1 1 1 2

Locations

hg Breed Sudoowodo, Transfer from PokéWalker

ss Breed Sudoowodo, Transfer from PokéWalker

pokewalker

Pokéwalker

Courses
Big Forest
Stat Base Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
80
76 - 145 148 - 284
Defense:
95
90 - 161 175 - 317
Special Attack:
10
13 - 68 22 - 130
Special Defense:
45
45 - 106 85 - 207
Speed:
10
13 - 68 22 - 130
Total:
290
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 1 0 0 0

Abilities

  • Sturdy
  • The one-hit KO moves Fissure, Guillotine, Horn Drill and Sheer Cold do not affect this Pokemon.

  • Rock Head
  • This Pokemon does not receive recoil damage unless it uses Struggle, it misses with Jump Kick or Hi Jump Kick or it is holding Life Orb, Jaboca Berry or Rowap Berry.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Fake Tears - 100% 20
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
0 Copycat - - 20
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
14 Rock Throw 50 90% 15
The user picks up and throws a small rock at the foe to attack.
17 Mimic - 100% 10
The user copies the move last used by the foe. The move can be used for the rest of the battle.
22 Block - 100% 5
The user blocks the foe's way with arms spread wide to prevent escape.
25 Faint Attack 60 - 20
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
30 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
33 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
38 Slam 80 75% 20
The foe is slammed with a long tail, vines, etc., to inflict damage.
41 Sucker Punch 80 100% 5
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
46 Double-Edge 120 100% 15
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM04 Calm Mind - - 20
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100% 15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm - - 10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM64 Explosion 250 100% 5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM69 Rock Polish - - 20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM76 Stealth Rock - - 20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM77 Psych Up - - 10
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Tutor Moves

Move Type Cat. Power Acc. PP
Sucker Punch 80 100% 5
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Helping Hand - 100% 20
A move that boosts the power of the ally's attack in a Double Battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Uproar 50 100% 10
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Earth Power 90 100% 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Role Play - 100% 10
The user mimics the foe completely, copying the foe's natural ability.
Low Kick Varies 100% 20
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Block - 100% 5
The user blocks the foe's way with arms spread wide to prevent escape.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Selfdestruct 200 100% 5
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
Harden - - 30
The user stiffens all the muscles in its body to raise its Defense stat.
Defense Curl - - 40
The user curls up to conceal weak spots and raise its Defense stat.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Sand Tomb 15 70% 15
The user traps the foe inside a harshly raging sandstorm for two to five turns.