426 - Drifblim (フワライド)




"It can generate and release gas within its body. That's how it can control the altitude of its drift."
"It can generate and release gas within its body. That's how it can control the altitude of its drift."
Classification | Blimp Pokémon |
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Height | 3'11" |
Weight | 33.1 lbs |
Capture Rate | 60 |
Egg Steps | 7,680 |
Egg Groups | Indeterminate |
Experience Growth | 1,640,000 - Fluctuating |
Safari Zone Flee Rate | 0 |
Color | Purple |
Base Happiness | 70 |
Gender Ratio | ♂: 50% ♀: 50% |
Damage Taken | ||||||||||||||||
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0 | 1 | 1 | 2 | 0.5 | 2 | 0 | 0.5 | 0 | 1 | 1 | 0.25 | 2 | 2 | 1 | 2 | 1 |
Locations
Trade from DPt
Trade from DPt
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 210 - 257 | 410 - 504 | |
Attack: | 76 - 145 | 148 - 284 | |
Defense: | 44 - 105 | 83 - 205 | |
Special Attack: | 85 - 156 | 166 - 306 | |
Special Defense: | 53 - 116 | 101 - 227 | |
Speed: | 76 - 145 | 148 - 284 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
2 | 0 | 0 | 0 | 0 | 0 |
Abilities
- Aftermath
- Unburden
If a direct attack knocks out this Pokemon, the opponent receives damage equal to one-fourth of its max HP. If a Pokemon with Damp is on the field, Aftermath will not activate.
This Pokemon's Speed increases by two stages if it loses its held item, whether through consumption or from the effects of moves such as Thief or Knock Off.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Constrict | ![]() |
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10 | 100% | 35 |
The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed. | ||||||
0 | Minimize | ![]() |
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- | - | 20 |
The user compresses its body to make itself look smaller. The user's evasion stat is boosted. | ||||||
0 | Astonish | ![]() |
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30 | 100% | 15 |
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | ||||||
0 | Gust | ![]() |
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40 | 100% | 35 |
A gust of wind is whipped up by wings and launched at the foe to inflict damage. | ||||||
14 | Focus Energy | ![]() |
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- | - | 30 |
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | ||||||
17 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
22 | Stockpile | ![]() |
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- | - | 20 |
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | ||||||
27 | Swallow | ![]() |
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- | - | 10 |
The power stored using the move Stockpile is absorbed by the user to heal its HP. | ||||||
32 | Ominous Wind | ![]() |
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60 | 100% | 5 |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | ||||||
37 | Baton Pass | ![]() |
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- | - | 40 |
The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||||||
44 | Shadow Ball | ![]() |
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80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
51 | Explosion | ![]() |
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250 | 100% | 5 |
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM04 | Calm Mind | ![]() |
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- | - | 20 |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||||
TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM15 | Hyper Beam | ![]() |
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150 | 90% | 5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM24 | Thunderbolt | ![]() |
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95 | 100% | 15 |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | ||||||
TM25 | Thunder | ![]() |
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120 | 70% | 10 |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM29 | Psychic | ![]() |
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90 | 100% | 10 |
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | ||||||
TM30 | Shadow Ball | ![]() |
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80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM34 | Shock Wave | ![]() |
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60 | - | 20 |
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM46 | Thief | ![]() |
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40 | 100% | 10 |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | ||||||
TM48 | Skill Swap | ![]() |
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- | 100% | 10 |
The user employs its psychic power to exchange abilities with the foe. | ||||||
TM57 | Charge Beam | ![]() |
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50 | 90% | 10 |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM61 | Will-O-Wisp | ![]() |
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- | 75% | 15 |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. | ||||||
TM62 | Silver Wind | ![]() |
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60 | 100% | 5 |
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | ||||||
TM63 | Embargo | ![]() |
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- | 100% | 15 |
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | ||||||
TM64 | Explosion | ![]() |
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250 | 100% | 5 |
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | ||||||
TM66 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
TM67 | Recycle | ![]() |
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- | 100% | 10 |
The user recycles a held item that has been used in battle so it can be used again. | ||||||
TM68 | Giga Impact | ![]() |
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150 | 90% | 5 |
The user charges at the foe using every bit of its power. The user must rest on the next turn. | ||||||
TM70 | Flash | ![]() |
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- | 70% | 20 |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | ||||||
TM73 | Thunder Wave | ![]() |
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- | 100% | 20 |
A weak electric charge is launched at the foe. It causes paralysis if it hits. | ||||||
TM74 | Gyro Ball | ![]() |
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Varies | 100% | 5 |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | ||||||
TM77 | Psych Up | ![]() |
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- | - | 10 |
The user hypnotizes itself into copying any stat change made by the foe. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM85 | Dream Eater | ![]() |
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100 | 100% | 15 |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM01 | Cut | ![]() |
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50 | 95% | 30 |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | ||||||
HM02 | Fly | ![]() |
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70 | 95% | 15 |
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Air Cutter | ![]() |
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55 | 95% | 25 |
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. | |||||
Icy Wind | ![]() |
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55 | 95% | 15 |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||
Knock Off | ![]() |
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20 | 100% | 20 |
The user slaps down the foe's held item, preventing the item from being used during the battle. | |||||
Ominous Wind | ![]() |
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60 | 100% | 5 |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |||||
Sucker Punch | ![]() |
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80 | 100% | 5 |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||
Trick | ![]() |
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- | 100% | 10 |
The user catches the foe off guard and swaps the foe's held item with its own. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Spite | ![]() |
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- | 100% | 10 |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Rollout | ![]() |
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30 | 90% | 20 |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||
Pain Split | ![]() |
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- | 100% | 20 |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | |||||
Tailwind | ![]() |
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- | - | 30 |
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Memento | ![]() |
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- | 100% | 10 |
The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk. | |||||
Body Slam | ![]() |
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85 | 100% | 15 |
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||
Destiny Bond | ![]() |
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- | - | 5 |
When this move is used, if the user faints, the foe that landed the knockout hit also faints. | |||||
Disable | ![]() |
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- | 55% | 20 |
For several turns, this move prevents the foe from using the move it last used. | |||||
Haze | ![]() |
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- | - | 30 |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||
Hypnosis | ![]() |
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- | 60% | 20 |
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||
Weather Ball | ![]() |
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50 | 100% | 10 |
An attack move that varies in power and type depending on the weather. |