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411 - Bastiodon (トリデプス)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "When attacked, they form a wall. Their rock-hard faces serve to protect them from the attacks."

ss "When attacked, they form a wall. Their rock-hard faces serve to protect them from the attacks."

Classification Shield Pokémon
Height 4'03"
Weight 329.6 lbs
Capture Rate 45
Egg Steps 7,680
Egg Groups Monster
Experience Growth 600,000 - Erratic
Safari Zone Flee Rate 0
Color Gray
Base Happiness 70
Gender Ratio ♂: 87.5%   ♀: 12.5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
0.25 1 2 1 1 0.5 4 0 4 0.25 0.5 0.5 0.5 0.5 0.5 0.5 1

Locations

hg Trade from DPt

ss Trade from DPt

Stat Base Range
At Lv. 50 At Lv. 100
HP:
60
120 - 167 230 - 324
Attack:
52
51 - 114 98 - 223
Defense:
168
155 - 242 306 - 478
Special Attack:
47
46 - 108 89 - 212
Special Defense:
138
128 - 209 252 - 412
Speed:
30
31 - 90 58 - 174
Total:
495
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 2 0 0 0

Abilities

  • Sturdy
  • The one-hit KO moves Fissure, Guillotine, Horn Drill and Sheer Cold do not affect this Pokemon.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Tackle 35 95% 35
A physical attack in which the user charges and slams into the foe with its whole body.
0 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
0 Taunt - 100% 20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
0 Metal Sound - 85% 40
A horrible sound like scraping metal is emitted to sharply reduce the foe's Sp. Def stat.
10 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
15 Take Down 90 85% 20
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
19 Iron Defense - - 15
The user hardens its body's surface like iron, sharply raising its Defense stat.
24 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
28 Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
30 Block - 100% 5
The user blocks the foe's way with arms spread wide to prevent escape.
52 Iron Head 80 100% 15
The foe slams the target with its steel-hard head. It may also make the target flinch.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM05 Roar - 100% 20
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt - 100% 20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100% 15
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70% 10
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 - 20
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower 95 100% 15
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37 Sandstorm - - 10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Fire Blast 120 85% 5
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM41 Torment - 100% 15
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish - - 20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80% 5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM72 Avalanche 60 100% 10
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM76 Stealth Rock - - 20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100% 10
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.

Tutor Moves

Move Type Cat. Power Acc. PP
Magnet Rise - - 10
The user levitates using electrically generated magnetism for five turns.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Earth Power 90 100% 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Iron Defense - - 15
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head 80 100% 15
The foe slams the target with its steel-hard head. It may also make the target flinch.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Outrage 90 100% 15
The user rampages and attacks for two to three turns. However, it then becomes confused.
Block - 100% 5
The user blocks the foe's way with arms spread wide to prevent escape.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
Scary Face - 90% 10
The user frightens the foe with a scary face to sharply reduce its Speed stat.
Focus Energy - - 30
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
Double-Edge 120 100% 15
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Rock Blast 25 80% 10
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
Body Slam 85 100% 15
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Curse - - 10
A move that works differently for the Ghost type than for all the other types.
Fissure 1HKO 30% 5
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
Counter Varies 100% 20
A retaliation move that counters any physical attack, inflicting double the damage taken.