392 - Infernape (ゴウカザル)




"It tosses its enemies around with agility. It uses all its limbs to fight in its own unique style."
"It tosses its enemies around with agility. It uses all its limbs to fight in its own unique style."
Classification | Flame Pokémon |
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Height | 3'11" |
Weight | 121.0 lbs |
Capture Rate | 45 |
Egg Steps | 5,120 |
Egg Groups | Ground, HumanShape |
Experience Growth | 1,059,860 - Medium Slow |
Safari Zone Flee Rate | 0 |
Color | Brown |
Base Happiness | 70 |
Gender Ratio | ♂: 87.5% ♀: 12.5% |
Damage Taken | ||||||||||||||||
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1 | 0.5 | 2 | 1 | 0.5 | 0.5 | 1 | 1 | 2 | 2 | 2 | 0.25 | 1 | 1 | 1 | 0.5 | 0.5 |
Locations
Trade from DPt
Trade from DPt
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 136 - 183 | 262 - 356 | |
Attack: | 98 - 171 | 191 - 337 | |
Defense: | 68 - 135 | 132 - 265 | |
Special Attack: | 98 - 171 | 191 - 337 | |
Special Defense: | 68 - 135 | 132 - 265 | |
Speed: | 101 - 176 | 198 - 346 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 2 | 0 | 0 | 0 | 1 |
Abilities
- Blaze
When its health reaches one-third or less of its max HP, this Pokemon's Fire-type attacks receive a 50% boost in power.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Scratch | ![]() |
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40 | 100% | 35 |
Hard, pointed, and sharp claws rake the foe to inflict damage. | ||||||
0 | Leer | ![]() |
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- | 100% | 30 |
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | ||||||
0 | Ember | ![]() |
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40 | 100% | 25 |
The foe is attacked with small flames. The target may also be left with a burn. | ||||||
0 | Taunt | ![]() |
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- | 100% | 20 |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | ||||||
14 | Mach Punch | ![]() |
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40 | 100% | 30 |
The user throws a punch at blinding speed. It is certain to strike first. | ||||||
17 | Fury Swipes | ![]() |
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18 | 80% | 15 |
The foe is raked with sharp claws or scythes for two to five times in quick succession. | ||||||
21 | Flame Wheel | ![]() |
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60 | 100% | 25 |
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn. | ||||||
29 | Feint | ![]() |
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50 | 100% | 10 |
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | ||||||
41 | Close Combat | ![]() |
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120 | 100% | 5 |
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def. | ||||||
45 | Fire Spin | ![]() |
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15 | 70% | 15 |
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. | ||||||
53 | Calm Mind | ![]() |
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- | - | 20 |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||||
57 | Flare Blitz | ![]() |
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120 | 100% | 15 |
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM01 | Focus Punch | ![]() |
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150 | 100% | 20 |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | ||||||
TM04 | Calm Mind | ![]() |
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- | - | 20 |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||||
TM05 | Roar | ![]() |
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- | 100% | 20 |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | ||||||
TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM08 | Bulk Up | ![]() |
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- | - | 20 |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM12 | Taunt | ![]() |
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- | 100% | 20 |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | ||||||
TM15 | Hyper Beam | ![]() |
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150 | 90% | 5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM22 | Solarbeam | ![]() |
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120 | 100% | 10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||||
TM23 | Iron Tail | ![]() |
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100 | 75% | 15 |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||
TM26 | Earthquake | ![]() |
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100 | 100% | 10 |
The user sets off an earthquake that hits all the Pokémon in the battle. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM28 | Dig | ![]() |
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80 | 100% | 10 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ||||||
TM31 | Brick Break | ![]() |
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75 | 100% | 15 |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM35 | Flamethrower | ![]() |
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95 | 100% | 15 |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | ||||||
TM38 | Fire Blast | ![]() |
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120 | 85% | 5 |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | ||||||
TM39 | Rock Tomb | ![]() |
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50 | 80% | 10 |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | ||||||
TM40 | Aerial Ace | ![]() |
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60 | - | 20 |
The user confounds the foe with speed, then slashes. The attack lands without fail. | ||||||
TM41 | Torment | ![]() |
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- | 100% | 15 |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM50 | Overheat | ![]() |
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140 | 90% | 5 |
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | ||||||
TM52 | Focus Blast | ![]() |
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120 | 70% | 5 |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | ||||||
TM56 | Fling | ![]() |
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Varies | 100% | 10 |
The user flings its held item at the foe to attack. Its power and effects depend on the item. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM61 | Will-O-Wisp | ![]() |
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- | 75% | 15 |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. | ||||||
TM65 | Shadow Claw | ![]() |
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70 | 100% | 15 |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | ||||||
TM68 | Giga Impact | ![]() |
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150 | 90% | 5 |
The user charges at the foe using every bit of its power. The user must rest on the next turn. | ||||||
TM71 | Stone Edge | ![]() |
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100 | 80% | 5 |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | ||||||
TM75 | Swords Dance | ![]() |
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- | - | 30 |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||||||
TM76 | Stealth Rock | ![]() |
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- | - | 20 |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM80 | Rock Slide | ![]() |
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75 | 90% | 10 |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM84 | Poison Jab | ![]() |
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80 | 100% | 20 |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | ||||||
TM86 | Grass Knot | ![]() |
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Varies | 100% | 20 |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM89 | U-turn | ![]() |
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70 | 100% | 20 |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM01 | Cut | ![]() |
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50 | 95% | 30 |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | ||||||
HM04 | Strength | ![]() |
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80 | 100% | 15 |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | ||||||
HM06 | Rock Smash | ![]() |
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20 | 100% | 15 |
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | ||||||
HM08 | Rock Climb | ![]() |
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90 | 85% | 20 |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Fire Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with a fiery fist. It may leave the target with a burn. | |||||
Thunder Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||
Vacuum Wave | ![]() |
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40 | 100% | 30 |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | |||||
Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Endeavor | ![]() |
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Varies | 100% | 5 |
An attack move that cuts down the foe's HP to equal the user's HP. | |||||
Gunk Shot | ![]() |
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120 | 70% | 5 |
The user shoots filthy garbage at the foe to attack. It may also poison the target. | |||||
Heat Wave | ![]() |
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100 | 90% | 10 |
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Rollout | ![]() |
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30 | 90% | 20 |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||
Role Play | ![]() |
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- | 100% | 10 |
The user mimics the foe completely, copying the foe's natural ability. | |||||
Low Kick | ![]() |
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Varies | 100% | 20 |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Fire Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with a fiery fist. It may leave the target with a burn. | |||||
Thunder Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||
Double Kick | ![]() |
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30 | 100% | 30 |
The foe is quickly kicked twice in succession using both feet. | |||||
Encore | ![]() |
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- | 100% | 5 |
The user compels the foe to keep using only the move it last used for three to seven turns. | |||||
Heat Wave | ![]() |
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100 | 90% | 10 |
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |||||
Focus Energy | ![]() |
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- | - | 30 |
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||
Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Fake Out | ![]() |
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40 | 100% | 10 |
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||
Blaze Kick | ![]() |
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85 | 90% | 10 |
The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. | |||||
Counter | ![]() |
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Varies | 100% | 20 |
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||
Assist | ![]() |
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- | 100% | 20 |
The user hurriedly and randomly uses a move among those known by other Pokémon in the party. |