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357 - Tropius (トロピウス)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "The bunch of fruit around its neck ripens twice a year and is delicious. It's a highly favored tropical snack."

ss "The bunch of fruit around its neck ripens twice a year and is delicious. It's a highly favored tropical snack."

Classification Fruit Pokémon
Height 6'07"
Weight 220.5 lbs
Capture Rate 200
Egg Steps 6,400
Egg Groups Monster, Plant
Experience Growth 1,250,000 - Slow
Safari Zone Flee Rate 60
Color Green
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 2 0.5 1 0.25 4 0.5 2 0 2 1 1 2 1 1 1 1

Locations

hg Transfer from PokéWalker

ss Transfer from PokéWalker

pokewalker

Pokéwalker

Courses
Big Forest
Stat Base Range
At Lv. 50 At Lv. 100
HP:
99
159 - 206 308 - 402
Attack:
68
65 - 132 126 - 258
Defense:
83
79 - 148 153 - 291
Special Attack:
72
69 - 136 134 - 267
Special Defense:
87
82 - 152 161 - 300
Speed:
51
50 - 113 96 - 221
Total:
460
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
2 0 0 0 0 0

Abilities

  • Chlorophyll
  • If this Pokemon is active while Sunny Day is in effect, its speed is temporarily doubled.

  • Solar Power
  • If this Pokemon is active while Sunny Day is in effect, its Special Attack temporarily receives a 50% boost but this Pokemon also receives damage equal to one-eighth of its max HP after each turn.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Leer - 100% 30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
0 Gust 40 100% 35
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
7 Growth - - 40
The user's body is forced to grow all at once. It raises the Sp. Atk stat.
11 Razor Leaf 55 95% 25
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
17 Stomp 65 100% 20
The foe is stomped with a big foot. It may also make the target flinch.
21 Sweet Scent - 100% 20
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
27 Whirlwind - 100% 20
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
31 Magical Leaf 60 - 20
The user scatters curious leaves that chase the foe. This attack will not miss.
37 Body Slam 85 100% 15
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
41 Synthesis - - 5
The user restores its own HP. The amount of HP regained varies with the weather.
47 Air Slash 75 95% 20
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
51 Solarbeam 120 100% 10
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
61 Leaf Storm 140 90% 5
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM05 Roar - 100% 20
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed 10 100% 30
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain 60 100% 10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20 Safeguard - - 25
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100% 10
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace 60 - 20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM47 Steel Wing 70 90% 25
The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost - - 10
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM53 Energy Ball 80 100% 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM62 Silver Wind 60 100% 5
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash - 70% 20
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot Varies 100% 20
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95% 30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02 Fly 70 95% 15
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.

Tutor Moves

Move Type Cat. Power Acc. PP
Air Cutter 55 95% 25
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
Fury Cutter 10 95% 20
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Ominous Wind 60 100% 5
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Synthesis - - 5
The user restores its own HP. The amount of HP regained varies with the weather.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Outrage 90 100% 15
The user rampages and attacks for two to three turns. However, it then becomes confused.
Twister 40 100% 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
Tailwind - - 30
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
Worry Seed - 100% 10
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
Slam 80 75% 20
The foe is slammed with a long tail, vines, etc., to inflict damage.
Razor Wind 80 100% 10
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
Leech Seed - 90% 10
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
Nature Power - 95% 20
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Leaf Storm 140 90% 5
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
Synthesis - - 5
The user restores its own HP. The amount of HP regained varies with the weather.
Curse - - 10
A move that works differently for the Ghost type than for all the other types.
Leaf Blade 70 100% 15
The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
Dragon Dance - - 20
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.