354 - Banette (ジュペッタ)




"This Pokémon developed from an abandoned doll that amassed a grudge. It is seen in dark alleys."
"This Pokémon developed from an abandoned doll that amassed a grudge. It is seen in dark alleys."
Classification | Marionette Pokémon |
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Height | 3'07" |
Weight | 27.6 lbs |
Capture Rate | 45 |
Egg Steps | 6,400 |
Egg Groups | Indeterminate |
Experience Growth | 800,000 - Fast |
Safari Zone Flee Rate | 90 |
Color | Black |
Base Happiness | 35 |
Gender Ratio | ♂: 50% ♀: 50% |
Held Item | Chance |
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Spell Tag | 5% |
Damage Taken | ||||||||||||||||
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0 | 1 | 1 | 1 | 1 | 1 | 0 | 0.5 | 1 | 1 | 1 | 0.5 | 1 | 2 | 1 | 2 | 1 |
Locations
Evolve Banette
Evolve Banette
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 124 - 171 | 238 - 332 | |
Attack: | 108 - 183 | 211 - 361 | |
Defense: | 63 - 128 | 121 - 251 | |
Special Attack: | 79 - 148 | 153 - 291 | |
Special Defense: | 61 - 126 | 117 - 247 | |
Speed: | 63 - 128 | 121 - 251 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 2 | 0 | 0 | 0 | 0 |
Abilities
- Insomnia
- Frisk
This Pokemon cannot be put to sleep; this includes both opponent-induced sleep as well as user-induced sleep via Rest.
When this Pokemon enters the field, it identifies the opponent's held item; in double battles, the held item of an unrevealed, randomly selected opponent is identified.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Knock Off | ![]() |
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20 | 100% | 20 |
The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||
0 | Screech | ![]() |
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- | 85% | 40 |
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | ||||||
0 | Curse | ![]() |
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- | - | 10 |
A move that works differently for the Ghost type than for all the other types. | ||||||
16 | Spite | ![]() |
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- | 100% | 10 |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||
20 | Shadow Sneak | ![]() |
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40 | 100% | 30 |
The user extends its shadow and attacks the foe from behind. This move always goes first. | ||||||
23 | Will-O-Wisp | ![]() |
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- | 75% | 15 |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. | ||||||
28 | Faint Attack | ![]() |
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60 | - | 20 |
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | ||||||
31 | Shadow Ball | ![]() |
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80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
35 | Sucker Punch | ![]() |
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80 | 100% | 5 |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | ||||||
42 | Embargo | ![]() |
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- | 100% | 15 |
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | ||||||
51 | Snatch | ![]() |
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- | 100% | 10 |
The user steals the effects of any healing or stat- changing move the foe attempts to use. | ||||||
58 | Grudge | ![]() |
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- | 100% | 5 |
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. | ||||||
66 | Trick | ![]() |
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- | 100% | 10 |
The user catches the foe off guard and swaps the foe's held item with its own. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM04 | Calm Mind | ![]() |
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- | - | 20 |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||||
TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM12 | Taunt | ![]() |
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- | 100% | 20 |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | ||||||
TM15 | Hyper Beam | ![]() |
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150 | 90% | 5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM24 | Thunderbolt | ![]() |
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95 | 100% | 15 |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | ||||||
TM25 | Thunder | ![]() |
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120 | 70% | 10 |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM29 | Psychic | ![]() |
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90 | 100% | 10 |
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | ||||||
TM30 | Shadow Ball | ![]() |
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80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM34 | Shock Wave | ![]() |
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60 | - | 20 |
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | ||||||
TM41 | Torment | ![]() |
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- | 100% | 15 |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM46 | Thief | ![]() |
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40 | 100% | 10 |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | ||||||
TM48 | Skill Swap | ![]() |
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- | 100% | 10 |
The user employs its psychic power to exchange abilities with the foe. | ||||||
TM49 | Snatch | ![]() |
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- | 100% | 10 |
The user steals the effects of any healing or stat- changing move the foe attempts to use. | ||||||
TM56 | Fling | ![]() |
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Varies | 100% | 10 |
The user flings its held item at the foe to attack. Its power and effects depend on the item. | ||||||
TM57 | Charge Beam | ![]() |
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50 | 90% | 10 |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM61 | Will-O-Wisp | ![]() |
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- | 75% | 15 |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. | ||||||
TM63 | Embargo | ![]() |
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- | 100% | 15 |
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | ||||||
TM65 | Shadow Claw | ![]() |
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70 | 100% | 15 |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | ||||||
TM66 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
TM68 | Giga Impact | ![]() |
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150 | 90% | 5 |
The user charges at the foe using every bit of its power. The user must rest on the next turn. | ||||||
TM70 | Flash | ![]() |
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- | 70% | 20 |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | ||||||
TM73 | Thunder Wave | ![]() |
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- | 100% | 20 |
A weak electric charge is launched at the foe. It causes paralysis if it hits. | ||||||
TM77 | Psych Up | ![]() |
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- | - | 10 |
The user hypnotizes itself into copying any stat change made by the foe. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM79 | Dark Pulse | ![]() |
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80 | 100% | 15 |
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM85 | Dream Eater | ![]() |
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100 | 100% | 15 |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
TM92 | Trick Room | ![]() |
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- | - | 5 |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Icy Wind | ![]() |
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55 | 95% | 15 |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||
Knock Off | ![]() |
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20 | 100% | 20 |
The user slaps down the foe's held item, preventing the item from being used during the battle. | |||||
Ominous Wind | ![]() |
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60 | 100% | 5 |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |||||
Sucker Punch | ![]() |
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80 | 100% | 5 |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||
Trick | ![]() |
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- | 100% | 10 |
The user catches the foe off guard and swaps the foe's held item with its own. | |||||
Spite | ![]() |
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- | 100% | 10 |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Pain Split | ![]() |
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- | 100% | 20 |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | |||||
Role Play | ![]() |
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- | 100% | 10 |
The user mimics the foe completely, copying the foe's natural ability. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Disable | ![]() |
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- | 55% | 20 |
For several turns, this move prevents the foe from using the move it last used. | |||||
Destiny Bond | ![]() |
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- | - | 5 |
When this move is used, if the user faints, the foe that landed the knockout hit also faints. | |||||
Foresight | ![]() |
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- | 100% | 40 |
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||
Astonish | ![]() |
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30 | 100% | 15 |
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | |||||
Imprison | ![]() |
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- | 100% | 10 |
If the foe knows any move also known by the user, the foe is prevented from using it. | |||||
Pursuit | ![]() |
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40 | 100% | 20 |
An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||
Shadow Sneak | ![]() |
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40 | 100% | 30 |
The user extends its shadow and attacks the foe from behind. This move always goes first. | |||||
Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | |||||
Confuse Ray | ![]() |
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- | 100% | 10 |
The foe is exposed to a sinister ray that triggers confusion. |