350 - Milotic (ミロカロス)
Male Sprites




Female Sprites




"It's said that a glimpse of a MILOTIC and its beauty will calm any hostile emotions you're feeling."
"It's said that a glimpse of a MILOTIC and its beauty will calm any hostile emotions you're feeling."
Classification | Tender Pokémon |
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Height | 20'04" |
Weight | 357.1 lbs |
Capture Rate | 60 |
Egg Steps | 5,120 |
Egg Groups | Water 1, Dragon |
Experience Growth | 600,000 - Erratic |
Safari Zone Flee Rate | 0 |
Color | Pink |
Base Happiness | 70 |
Gender Ratio | ♂: 50% ♀: 50% |
Damage Taken | ||||||||||||||||
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1 | 0.5 | 0.5 | 2 | 2 | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 |
Locations
Evolve Feebas
Evolve Feebas
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 155 - 202 | 300 - 394 | |
Attack: | 58 - 123 | 112 - 240 | |
Defense: | 75 - 144 | 146 - 282 | |
Special Attack: | 94 - 167 | 184 - 328 | |
Special Defense: | 117 - 194 | 229 - 383 | |
Speed: | 77 - 146 | 150 - 287 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 0 | 2 | 0 | 0 | 0 |
Abilities
- Marvel Scale
When this Pokemon becomes burned, poisoned (including Toxic), paralyzed, frozen or put to sleep (including self-induced sleep via Rest), its Defense receives a 50% boost.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Water Gun | ![]() |
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40 | 100% | 25 |
The foe is blasted with a forceful shot of water. | ||||||
0 | Wrap | ![]() |
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15 | 85% | 20 |
A long body or vines are used to wrap and squeeze the foe for two to five turns. | ||||||
5 | Water Sport | ![]() |
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- | 100% | 15 |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | ||||||
9 | Refresh | ![]() |
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- | 100% | 20 |
The user rests to cure itself of a poisoning, burn, or paralysis. | ||||||
13 | Water Pulse | ![]() |
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60 | 100% | 20 |
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | ||||||
17 | Twister | ![]() |
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40 | 100% | 20 |
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. | ||||||
21 | Recover | ![]() |
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- | - | 10 |
A self-healing move. The user restores its own HP by up to half of its max HP. | ||||||
25 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
29 | Aqua Tail | ![]() |
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90 | 90% | 10 |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||
33 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
37 | Hydro Pump | ![]() |
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120 | 80% | 5 |
The foe is blasted by a huge volume of water launched under great pressure. | ||||||
41 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
45 | Safeguard | ![]() |
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- | - | 25 |
The user creates a protective field that prevents status problems for five turns. | ||||||
49 | Aqua Ring | ![]() |
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- | - | 20 |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM03 | Water Pulse | ![]() |
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60 | 100% | 20 |
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | ||||||
TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM07 | Hail | ![]() |
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- | - | 10 |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM13 | Ice Beam | ![]() |
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95 | 100% | 10 |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | ||||||
TM14 | Blizzard | ![]() |
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120 | 70% | 5 |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | ||||||
TM15 | Hyper Beam | ![]() |
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150 | 90% | 5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM20 | Safeguard | ![]() |
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- | - | 25 |
The user creates a protective field that prevents status problems for five turns. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM23 | Iron Tail | ![]() |
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100 | 75% | 15 |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM59 | Dragon Pulse | ![]() |
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90 | 100% | 10 |
The foe is attacked with a shock wave generated by the user's gaping mouth. | ||||||
TM68 | Giga Impact | ![]() |
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150 | 90% | 5 |
The user charges at the foe using every bit of its power. The user must rest on the next turn. | ||||||
TM72 | Avalanche | ![]() |
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60 | 100% | 10 |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | ||||||
TM77 | Psych Up | ![]() |
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- | - | 10 |
The user hypnotizes itself into copying any stat change made by the foe. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM03 | Surf | ![]() |
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95 | 100% | 15 |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | ||||||
HM07 | Waterfall | ![]() |
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80 | 100% | 15 |
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Dive | ![]() |
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60 | 100% | 10 |
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | |||||
Icy Wind | ![]() |
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55 | 95% | 15 |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Aqua Tail | ![]() |
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90 | 90% | 10 |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||
Iron Head | ![]() |
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80 | 100% | 15 |
The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Twister | ![]() |
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40 | 100% | 20 |
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Mirror Coat | ![]() |
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Varies | 100% | 20 |
A retaliation move that counters any special attack, inflicting double the damage taken. | |||||
Dragonbreath | ![]() |
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60 | 100% | 20 |
The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | |||||
Mud Sport | ![]() |
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- | 100% | 15 |
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | |||||
Hypnosis | ![]() |
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- | 60% | 20 |
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||
Light Screen | ![]() |
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- | - | 30 |
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||
Confuse Ray | ![]() |
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- | 100% | 10 |
The foe is exposed to a sinister ray that triggers confusion. | |||||
Mist | ![]() |
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- | - | 30 |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | |||||
Haze | ![]() |
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- | - | 30 |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||
Tickle | ![]() |
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- | 100% | 20 |
The user tickles the foe into laughing, reducing its Attack and Defense stats. |