338 - Solrock (ソルロック)




"When it rotates itself, it gives off light similar to the sun, thus blinding its foes."
"When it rotates itself, it gives off light similar to the sun, thus blinding its foes."
Classification | Meteorite Pokémon |
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Height | 3'11" |
Weight | 339.5 lbs |
Capture Rate | 45 |
Egg Steps | 6,400 |
Egg Groups | Mineral |
Experience Growth | 800,000 - Fast |
Safari Zone Flee Rate | 60 |
Color | Red |
Base Happiness | 70 |
Gender Ratio | ♂: G% ♀: e% |
Held Item | Chance |
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Sun Stone | 5% |
Damage Taken | ||||||||||||||||
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0.5 | 0.5 | 2 | 1 | 2 | 1 | 1 | 0.5 | 2 | 0.5 | 0.5 | 2 | 1 | 2 | 1 | 2 | 2 |
Locations
Safari Zone (With Blocks After Levelled Up)
Safari Zone (With Blocks After Levelled Up)
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 130 - 177 | 250 - 344 | |
Attack: | 90 - 161 | 175 - 317 | |
Defense: | 81 - 150 | 157 - 295 | |
Special Attack: | 54 - 117 | 103 - 229 | |
Special Defense: | 63 - 128 | 121 - 251 | |
Speed: | 67 - 134 | 130 - 262 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 2 | 0 | 0 | 0 | 0 |
Abilities
- Levitate
This Pokemon is immune to Ground-type attacks, Spikes, Toxic Spikes and the Arena Trap ability; it loses these immunities while holding Iron Ball, after using Ingrain or if Gravity is in effect.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Tackle | ![]() |
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35 | 95% | 35 |
A physical attack in which the user charges and slams into the foe with its whole body. | ||||||
0 | Harden | ![]() |
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- | - | 30 |
The user stiffens all the muscles in its body to raise its Defense stat. | ||||||
0 | Confusion | ![]() |
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50 | 100% | 25 |
The foe is hit by a weak telekinetic force. It may also leave the foe confused. | ||||||
9 | Rock Throw | ![]() |
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50 | 90% | 15 |
The user picks up and throws a small rock at the foe to attack. | ||||||
12 | Fire Spin | ![]() |
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15 | 70% | 15 |
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. | ||||||
20 | Rock Polish | ![]() |
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- | - | 20 |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. | ||||||
31 | Embargo | ![]() |
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- | 100% | 15 |
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | ||||||
34 | Cosmic Power | ![]() |
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- | - | 20 |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | ||||||
42 | Heal Block | ![]() |
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- | 100% | 15 |
The user prevents the foe from using any HP-recovery moves for five turns. | ||||||
45 | Rock Slide | ![]() |
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75 | 90% | 10 |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||
53 | Solarbeam | ![]() |
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120 | 100% | 10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||||
56 | Explosion | ![]() |
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250 | 100% | 5 |
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Zen Headbutt | ![]() |
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80 | 90% | 15 |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||
Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Ancientpower | ![]() |
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60 | 100% | 5 |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||
Earth Power | ![]() |
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90 | 100% | 10 |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||
Iron Defense | ![]() |
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- | - | 15 |
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||
Iron Head | ![]() |
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80 | 100% | 15 |
The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||
Rollout | ![]() |
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30 | 90% | 20 |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||
Signal Beam | ![]() |
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75 | 100% | 15 |
The user attacks with a sinister beam of light. It may also confuse the target. | |||||
Pain Split | ![]() |
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- | 100% | 20 |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | |||||
Gravity | ![]() |
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- | - | 5 |
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | |||||
Magic Coat | ![]() |
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- | 100% | 15 |
A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |