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334 - Altaria (チルタリス)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "It flies gracefully through the sky. Its melodic humming makes you feel like you're in a dream."

ss "It flies gracefully through the sky. Its melodic humming makes you feel like you're in a dream."

Classification Humming Pokémon
Height 3'07"
Weight 45.4 lbs
Capture Rate 45
Egg Steps 5,120
Egg Groups Flying, Dragon
Experience Growth 600,000 - Erratic
Safari Zone Flee Rate 0
Color Blue
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 0.5 0.5 1 0.25 4 0.5 1 0 1 1 0.5 2 1 2 1 1

Locations

hg Evolve Swablu

ss Evolve Swablu

Stat Base Range
At Lv. 50 At Lv. 100
HP:
75
135 - 182 260 - 354
Attack:
70
67 - 134 130 - 262
Defense:
90
85 - 156 166 - 306
Special Attack:
70
67 - 134 130 - 262
Special Defense:
105
99 - 172 193 - 339
Speed:
80
76 - 145 148 - 284
Total:
490
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 2 0 0 0

Abilities

  • Natural Cure
  • When this Pokemon switches out of battle, it is cured of poison (including Toxic), paralysis, burn, freeze and sleep (including self-induced Rest).

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Pluck 60 100% 20
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
0 Peck 35 100% 35
The foe is jabbed with a sharply pointed beak or horn.
0 Growl - 100% 40
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
0 Astonish 30 100% 15
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
0 Sing - 55% 15
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
13 Fury Attack 15 85% 20
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
18 Safeguard - - 25
The user creates a protective field that prevents status problems for five turns.
23 Mist - - 30
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
28 Take Down 90 85% 20
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
35 Dragonbreath 60 100% 20
The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
39 Dragon Dance - - 20
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
46 Refresh - 100% 20
The user rests to cure itself of a poisoning, burn, or paralysis.
54 Dragon Pulse 90 100% 10
The foe is attacked with a shock wave generated by the user's gaping mouth.
62 Perish Song - - 5
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
70 Sky Attack 140 90% 5
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM02 Dragon Claw 80 100% 15
The user slashes the foe with huge, sharp claws.
TM05 Roar - 100% 20
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20 Safeguard - - 25
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100% 10
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100% 15
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast 120 85% 5
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM40 Aerial Ace 60 - 20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing 70 90% 25
The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost - - 10
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse 90 100% 10
The foe is attacked with a shock wave generated by the user's gaping mouth.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM77 Psych Up - - 10
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater 100 100% 15
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck 60 100% 20
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly 70 95% 15
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.

Tutor Moves

Move Type Cat. Power Acc. PP
Air Cutter 55 95% 25
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
Ominous Wind 60 100% 5
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Uproar 50 100% 10
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Heat Wave 100 90% 10
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Outrage 90 100% 15
The user rampages and attacks for two to three turns. However, it then becomes confused.
Twister 40 100% 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
Tailwind - - 30
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
Heal Bell - - 5
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Sky Attack 140 90% 5
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.

Egg Moves

Move Type Cat. Power Acc. PP
Agility - - 30
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Haze - - 30
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Pursuit 40 100% 20
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Rage 20 100% 20
While this move is in use, it gains attack power each time the user is hit in battle.
Featherdance - 100% 15
The user covers the foe with a mass of down that sharply lowers the Attack stat.
Dragon Rush 100 75% 10
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
Power Swap - - 10
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.