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298 - Azurill (ルリリ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "Its tail is packed full of the nutrients it needs to grow."

ss "Its tail is packed full of the nutrients it needs to grow."

Classification Polka Pokémon
Height 0'08"
Weight 4.4 lbs
Capture Rate 150
Egg Steps 2,560
Egg Groups Azurill cannot breed
Experience Growth 800,000 - Fast
Safari Zone Flee Rate 120
Color Blue
Base Happiness 70
Gender Ratio ♂: 25%   ♀: 75%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 1 1 1 1 1 2 1 1 1 1 1 1 0 1 1 1

Locations

hg Safari Zone (Special Items)

ss Safari Zone (Special Items)

pokewalker

Pokéwalker

Courses
Warm Beach
Stat Base Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
20
22 - 79 40 - 152
Defense:
40
40 - 101 76 - 196
Special Attack:
20
22 - 79 40 - 152
Special Defense:
40
40 - 101 76 - 196
Speed:
20
22 - 79 40 - 152
Total:
190
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
1 0 0 0 0 0

Abilities

  • Thick Fat
  • This Pokemon receives halved damage from Ice-type and Fire-type attacks.

  • Huge Power
  • This Pokemon's Attack stat is doubled. Therefore, if this Pokemon's Attack stat on the status screen is 200, it effectively has an Attack stat of 400; which is then subject to the full range of stat boosts and reductions.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Splash - - 40
The user just flops and splashes around to no effect at all...
2 Charm - 100% 20
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
7 Tail Whip - 100% 30
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
10 Bubble 20 100% 30
A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat.
15 Slam 80 75% 20
The foe is slammed with a long tail, vines, etc., to inflict damage.
18 Water Gun 40 100% 25
The foe is blasted with a forceful shot of water.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM03 Water Pulse 60 100% 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail - - 10
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100% 15
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM07 Waterfall 80 100% 15
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.

Tutor Moves

Move Type Cat. Power Acc. PP
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
Helping Hand - 100% 20
A move that boosts the power of the ally's attack in a Double Battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Uproar 50 100% 10
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Encore - 100% 5
The user compels the foe to keep using only the move it last used for three to seven turns.
Sing - 55% 15
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
Refresh - 100% 20
The user rests to cure itself of a poisoning, burn, or paralysis.
Slam 80 75% 20
The foe is slammed with a long tail, vines, etc., to inflict damage.
Tickle - 100% 20
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Fake Tears - 100% 20
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Body Slam 85 100% 15
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.