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292 - Shedinja (ヌケニン)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "A strange Pokémon--it flies without moving its wings, has a hollow shell for a body, and does not breathe."

ss "A strange Pokémon--it flies without moving its wings, has a hollow shell for a body, and does not breathe."

Classification Shed Pokémon
Height 2'07"
Weight 2.6 lbs
Capture Rate 45
Egg Steps 3,840
Egg Groups Mineral
Experience Growth 600,000 - Erratic
Safari Zone Flee Rate 0
Color Brown
Base Happiness 70
Gender Ratio ♂: G%   ♀: e%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
0 2 1 1 0.5 1 0 0.5 0.5 2 1 0.5 2 2 1 2 1

Locations

hg Evolve Nincada

ss Evolve Nincada

Stat Base Range
At Lv. 50 At Lv. 100
HP:
1
1 - 1 1 - 1
Attack:
90
85 - 156 166 - 306
Defense:
45
45 - 106 85 - 207
Special Attack:
30
31 - 90 58 - 174
Special Defense:
30
31 - 90 58 - 174
Speed:
40
40 - 101 76 - 196
Total:
236
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
2 0 0 0 0 0

Abilities

  • Wonder Guard
  • This Pokemon only receives damage from attacks that are Super Effective to this Pokemon. Wonder Guard does not protect a Pokemon from status ailments (burn, freeze, paralysis, poison, sleep, Toxic or any of their side effects or damage), recoil damage nor the moves Beat Up, Bide, Doom Desire, Fire Fang, Future Sight, Hail, Leech Seed, Sandstorm, Spikes, Stealth Rock and Struggle. Wonder Guard cannot be Skill Swapped nor Role Played. Trace, however, does copy Wonder Guard.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Scratch 40 100% 35
Hard, pointed, and sharp claws rake the foe to inflict damage.
0 Harden - - 30
The user stiffens all the muscles in its body to raise its Defense stat.
5 Leech Life 20 100% 15
A blood-draining attack. The user's HP is restored by half the damage taken by the target.
9 Sand-Attack - 100% 15
Sand is hurled in the foe's face, reducing its accuracy.
14 Fury Swipes 18 80% 15
The foe is raked with sharp claws or scythes for two to five times in quick succession.
19 Mind Reader - 100% 5
The user senses the foe's movements with its mind to ensure its next attack does not miss.
25 Spite - 100% 10
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
31 Confuse Ray - 100% 10
The foe is exposed to a sinister ray that triggers confusion.
38 Shadow Sneak 40 100% 30
The user extends its shadow and attacks the foe from behind. This move always goes first.
45 Grudge - 100% 5
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.
52 Heal Block - 100% 15
The user prevents the foe from using any HP-recovery moves for five turns.
59 Shadow Ball 80 100% 15
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain 60 100% 10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100% 10
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100% 15
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm - - 10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM40 Aerial Ace 60 - 20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM54 False Swipe 40 100% 40
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp - 75% 15
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM65 Shadow Claw 70 100% 15
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash - 70% 20
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM81 X-scissor 80 100% 15
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater 100 100% 15
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95% 30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Tutor Moves

Move Type Cat. Power Acc. PP
Fury Cutter 10 95% 20
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Sucker Punch 80 100% 5
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Trick - 100% 10
The user catches the foe off guard and swaps the foe's held item with its own.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite - 100% 10
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
String Shot - 95% 40
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat.
Bug Bite 60 100% 20
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.

Egg Moves

Move Type Cat. Power Acc. PP
Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Faint Attack 60 - 20
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Gust 40 100% 35
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
Silver Wind 60 100% 5
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats.
Bug Buzz 90 100% 10
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat.
Night Slash 70 100% 15
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
Bug Bite 60 100% 20
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.