285 - Shroomish (キノココ)




"If it senses danger, it scatters spores from the top of its head to protect itself."
"If it senses danger, it scatters spores from the top of its head to protect itself."
Classification | Mushroom Pokémon |
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Height | 1'04" |
Weight | 9.9 lbs |
Capture Rate | 255 |
Egg Steps | 3,840 |
Egg Groups | Fairy, Plant |
Experience Growth | 1,640,000 - Fluctuating |
Safari Zone Flee Rate | 120 |
Color | Brown |
Base Happiness | 70 |
Gender Ratio | ♂: 50% ♀: 50% |
Held Item | Chance |
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Kebia Berry | 5% |
Damage Taken | ||||||||||||||||
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1 | 2 | 0.5 | 0.5 | 0.5 | 2 | 1 | 2 | 0.5 | 2 | 1 | 2 | 1 | 1 | 1 | 1 | 1 |
Locations
Viridian Forest (Headbutt), Safari Zone (With Blocks After Levelled Up)
Viridian Forest (Headbutt), Safari Zone (With Blocks After Levelled Up)
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 120 - 167 | 230 - 324 | |
Attack: | 40 - 101 | 76 - 196 | |
Defense: | 58 - 123 | 112 - 240 | |
Special Attack: | 40 - 101 | 76 - 196 | |
Special Defense: | 58 - 123 | 112 - 240 | |
Speed: | 36 - 95 | 67 - 185 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
1 | 0 | 0 | 0 | 0 | 0 |
Abilities
- Effect Spore
- Poison Heal
If an opponent directly attacks this Pokemon, there is a 30% chance that the opponent will become either poisoned, paralyzed or put to sleep. There is an equal chance to inflict each status.
If this Pokemon become poisoned or Toxic Poisoned, it will recover one-eighth of its max HP after each turn. However, this Pokemon will continue to lose health as the player walks on the overworld screen.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Absorb | ![]() |
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20 | 100% | 25 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||
5 | Tackle | ![]() |
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35 | 95% | 35 |
A physical attack in which the user charges and slams into the foe with its whole body. | ||||||
9 | Stun Spore | ![]() |
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- | 75% | 30 |
The user scatters a cloud of paralyzing powder. It may paralyze the target. | ||||||
13 | Leech Seed | ![]() |
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- | 90% | 10 |
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | ||||||
17 | Mega Drain | ![]() |
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40 | 100% | 15 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||
21 | Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||
25 | Poison Powder | ![]() |
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- | 75% | 35 |
A cloud of poisonous dust is scattered on the foe. It may poison the target. | ||||||
29 | Worry Seed | ![]() |
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- | 100% | 10 |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | ||||||
33 | Growth | ![]() |
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- | - | 40 |
The user's body is forced to grow all at once. It raises the Sp. Atk stat. | ||||||
37 | Giga Drain | ![]() |
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60 | 100% | 10 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||
41 | Seed Bomb | ![]() |
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80 | 100% | 15 |
The user slams a barrage of hard- shelled seeds down on the foe from above. | ||||||
45 | Spore | ![]() |
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- | 100% | 15 |
The user scatters bursts of spores that induce sleep. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM09 | Bullet Seed | ![]() |
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10 | 100% | 30 |
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM19 | Giga Drain | ![]() |
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60 | 100% | 10 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||
TM20 | Safeguard | ![]() |
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- | - | 25 |
The user creates a protective field that prevents status problems for five turns. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM22 | Solarbeam | ![]() |
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120 | 100% | 10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM36 | Sludge Bomb | ![]() |
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90 | 100% | 10 |
The user attacks by hurling filthy sludge at the foe. It may also poison the target. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM49 | Snatch | ![]() |
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- | 100% | 10 |
The user steals the effects of any healing or stat- changing move the foe attempts to use. | ||||||
TM53 | Energy Ball | ![]() |
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80 | 100% | 10 |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM70 | Flash | ![]() |
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- | 70% | 20 |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | ||||||
TM75 | Swords Dance | ![]() |
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- | - | 30 |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM86 | Grass Knot | ![]() |
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Varies | 100% | 20 |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Synthesis | ![]() |
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- | - | 5 |
The user restores its own HP. The amount of HP regained varies with the weather. | |||||
Seed Bomb | ![]() |
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80 | 100% | 15 |
The user slams a barrage of hard- shelled seeds down on the foe from above. | |||||
Worry Seed | ![]() |
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- | 100% | 10 |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Fake Tears | ![]() |
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- | 100% | 20 |
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat. | |||||
Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||
Charm | ![]() |
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- | 100% | 20 |
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||
False Swipe | ![]() |
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40 | 100% | 40 |
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | |||||
Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Worry Seed | ![]() |
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- | 100% | 10 |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | |||||
Wake-up Slap | ![]() |
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60 | 100% | 10 |
This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |||||
Seed Bomb | ![]() |
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80 | 100% | 15 |
The user slams a barrage of hard- shelled seeds down on the foe from above. |