271 - Lombre (ハスブレロ)




"It is nocturnal and becomes active at nightfall. It feeds on aquatic mosses that grow in the riverbed."
"It is nocturnal and becomes active at nightfall. It feeds on aquatic mosses that grow in the riverbed."
Classification | Jolly Pokémon |
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Height | 3'11" |
Weight | 71.6 lbs |
Capture Rate | 120 |
Egg Steps | 3,840 |
Egg Groups | Water 1, Plant |
Experience Growth | 1,059,860 - Medium Slow |
Safari Zone Flee Rate | 60 |
Color | Green |
Base Happiness | 70 |
Gender Ratio | ♂: 50% ♀: 50% |
Damage Taken | ||||||||||||||||
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1 | 1 | 0.25 | 1 | 1 | 1 | 1 | 2 | 0.5 | 2 | 1 | 2 | 1 | 1 | 1 | 1 | 0.5 |
Locations
Evolve Lotad
Evolve Lotad
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 120 - 167 | 230 - 324 | |
Attack: | 49 - 112 | 94 - 218 | |
Defense: | 49 - 112 | 94 - 218 | |
Special Attack: | 58 - 123 | 112 - 240 | |
Special Defense: | 67 - 134 | 130 - 262 | |
Speed: | 49 - 112 | 94 - 218 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 0 | 2 | 0 | 0 | 0 |
Abilities
- Swift Swim
- Rain Dish
If this Pokemon is active while Rain Dance is in effect, its speed is temporarily doubled.
If active while Rain Dance is in effect, this Pokemon recovers one-sixteenth of its max HP after each turn.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Astonish | ![]() |
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30 | 100% | 15 |
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | ||||||
3 | Growl | ![]() |
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- | 100% | 40 |
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | ||||||
5 | Absorb | ![]() |
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20 | 100% | 25 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||
7 | Nature Power | ![]() |
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- | 95% | 20 |
An attack that makes use of nature's power. Its effects vary depending on the user's environment. | ||||||
11 | Fake Out | ![]() |
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40 | 100% | 10 |
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||
15 | Fury Swipes | ![]() |
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18 | 80% | 15 |
The foe is raked with sharp claws or scythes for two to five times in quick succession. | ||||||
19 | Water Sport | ![]() |
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- | 100% | 15 |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | ||||||
25 | Bubblebeam | ![]() |
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65 | 100% | 20 |
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. | ||||||
31 | Zen Headbutt | ![]() |
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80 | 90% | 15 |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||
37 | Uproar | ![]() |
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50 | 100% | 10 |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||
45 | Hydro Pump | ![]() |
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120 | 80% | 5 |
The foe is blasted by a huge volume of water launched under great pressure. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM03 | Water Pulse | ![]() |
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60 | 100% | 20 |
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | ||||||
TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM07 | Hail | ![]() |
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- | - | 10 |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | ||||||
TM09 | Bullet Seed | ![]() |
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10 | 100% | 30 |
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM13 | Ice Beam | ![]() |
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95 | 100% | 10 |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | ||||||
TM14 | Blizzard | ![]() |
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120 | 70% | 5 |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM19 | Giga Drain | ![]() |
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60 | 100% | 10 |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM22 | Solarbeam | ![]() |
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120 | 100% | 10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM31 | Brick Break | ![]() |
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75 | 100% | 15 |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM46 | Thief | ![]() |
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40 | 100% | 10 |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | ||||||
TM53 | Energy Ball | ![]() |
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80 | 100% | 10 |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | ||||||
TM56 | Fling | ![]() |
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Varies | 100% | 10 |
The user flings its held item at the foe to attack. Its power and effects depend on the item. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM60 | Drain Punch | ![]() |
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60 | 100% | 5 |
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||
TM70 | Flash | ![]() |
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- | 70% | 20 |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | ||||||
TM75 | Swords Dance | ![]() |
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- | - | 30 |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM86 | Grass Knot | ![]() |
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Varies | 100% | 20 |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM03 | Surf | ![]() |
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95 | 100% | 15 |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | ||||||
HM04 | Strength | ![]() |
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80 | 100% | 15 |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | ||||||
HM06 | Rock Smash | ![]() |
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20 | 100% | 15 |
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | ||||||
HM07 | Waterfall | ![]() |
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80 | 100% | 15 |
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Dive | ![]() |
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60 | 100% | 10 |
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | |||||
Fire Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with a fiery fist. It may leave the target with a burn. | |||||
Ice Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an icy fist. It may leave the target frozen. | |||||
Icy Wind | ![]() |
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55 | 95% | 15 |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||
Thunder Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||
Zen Headbutt | ![]() |
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80 | 90% | 15 |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Synthesis | ![]() |
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- | - | 5 |
The user restores its own HP. The amount of HP regained varies with the weather. | |||||
Uproar | ![]() |
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50 | 100% | 10 |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Seed Bomb | ![]() |
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80 | 100% | 15 |
The user slams a barrage of hard- shelled seeds down on the foe from above. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Synthesis | ![]() |
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- | - | 5 |
The user restores its own HP. The amount of HP regained varies with the weather. | |||||
Razor Leaf | ![]() |
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55 | 95% | 25 |
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio. | |||||
Sweet Scent | ![]() |
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- | 100% | 20 |
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc. | |||||
Leech Seed | ![]() |
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- | 90% | 10 |
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |||||
Flail | ![]() |
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Varies | 100% | 15 |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |||||
Water Gun | ![]() |
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40 | 100% | 25 |
The foe is blasted with a forceful shot of water. | |||||
Tickle | ![]() |
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- | 100% | 20 |
The user tickles the foe into laughing, reducing its Attack and Defense stats. | |||||
Counter | ![]() |
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Varies | 100% | 20 |
A retaliation move that counters any physical attack, inflicting double the damage taken. |