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259 - Marshtomp (ヌマクロー)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "Living on muddy ground that provides poor footing has made its legs sturdy."

ss "Living on muddy ground that provides poor footing has made its legs sturdy."

Classification Mud Pokémon
Height 2'4"
Weight 61.7 lbs
Capture Rate 45
Egg Steps 5,120
Egg Groups Monster, Water 1
Experience Growth 1,059,860 - Medium Slow
Safari Zone Flee Rate 0
Color Blue
Base Happiness 70
Gender Ratio ♂: 87.5%   ♀: 12.5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 0.5 1 0 4 1 1 0.5 1 1 1 1 0.5 1 1 1 0.5

Locations

hg Evolve Mudkip

ss Evolve Mudkip

Stat Base Range
At Lv. 50 At Lv. 100
HP:
70
130 - 177 250 - 344
Attack:
85
81 - 150 157 - 295
Defense:
70
67 - 134 130 - 262
Special Attack:
60
58 - 123 112 - 240
Special Defense:
70
67 - 134 130 - 262
Speed:
50
49 - 112 94 - 218
Total:
405
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 2 0 0 0 0

Abilities

  • Torrent
  • When its health reaches one-third or less of its max HP, this Pokemon's Water-type attacks receive a 50% boost in power.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Tackle 35 95% 35
A physical attack in which the user charges and slams into the foe with its whole body.
0 Growl - 100% 40
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
0 Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
0 Water Gun 40 100% 25
The foe is blasted with a forceful shot of water.
16 Mud Shot 55 95% 15
The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed.
20 Foresight - 100% 40
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
25 Mud Bomb 65 85% 10
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
31 Take Down 90 85% 20
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
37 Muddy Water 95 85% 10
The user attacks by shooting out muddy water. It may also lower the foe's accuracy.
42 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
46 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM03 Water Pulse 60 100% 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail - - 10
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100% 15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM56 Fling Varies 100% 10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM76 Stealth Rock - - 20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100% 15
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM07 Waterfall 80 100% 15
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.

Tutor Moves

Move Type Cat. Power Acc. PP
Dive 60 100% 10
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Ice Punch 75 100% 15
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Aqua Tail 90 90% 10
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Earth Power 90 100% 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Endeavor Varies 100% 5
An attack move that cuts down the foe's HP to equal the user's HP.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Superpower 120 100% 5
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
Low Kick Varies 100% 20
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Refresh - 100% 20
The user rests to cure itself of a poisoning, burn, or paralysis.
Uproar 50 100% 10
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Curse - - 10
A move that works differently for the Ghost type than for all the other types.
Stomp 65 100% 20
The foe is stomped with a big foot. It may also make the target flinch.
Ice Ball 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Mirror Coat Varies 100% 20
A retaliation move that counters any special attack, inflicting double the damage taken.
Counter Varies 100% 20
A retaliation move that counters any physical attack, inflicting double the damage taken.
Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Whirlpool 15 70% 15
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
Bite 60 100% 25
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Double-Edge 120 100% 15
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Mud Bomb 65 85% 10
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
Yawn - 100% 10
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Sludge 65 100% 20
Unsanitary sludge is hurled at the foe. It may also poison the target.