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254 - Sceptile (ジュカイン)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "It agilely leaps about the jungle and uses the sharp leaves on its arms to strike its prey."

ss "It agilely leaps about the jungle and uses the sharp leaves on its arms to strike its prey."

Classification Forest Pokémon
Height 5'07"
Weight 115.1 lbs
Capture Rate 45
Egg Steps 5,120
Egg Groups Monster, Dragon
Experience Growth 1,059,860 - Medium Slow
Safari Zone Flee Rate 0
Color Green
Base Happiness 70
Gender Ratio ♂: 87.5%   ♀: 12.5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 2 0.5 0.5 0.5 2 1 2 0.5 2 1 2 1 1 1 1 1

Locations

hg Evolve Grovyle

ss Evolve Grovyle

Stat Base Range
At Lv. 50 At Lv. 100
HP:
70
130 - 177 250 - 344
Attack:
85
81 - 150 157 - 295
Defense:
65
63 - 128 121 - 251
Special Attack:
105
99 - 172 193 - 339
Special Defense:
85
81 - 150 157 - 295
Speed:
120
112 - 189 220 - 372
Total:
530
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 0 0 0 3

Abilities

  • Overgrow
  • When its health reaches one-third or less of its max HP, this Pokemon's Grass-type attacks receive a 50% boost in power.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Night Slash 70 100% 15
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
0 Pound 40 100% 35
The foe is physically pounded with a long tail or a foreleg, etc.
0 Leer - 100% 30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
0 Absorb 20 100% 25
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
0 Quick Attack 40 100% 30
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
16 X-scissor 80 100% 15
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
17 Pursuit 40 100% 20
An attack move that inflicts double damage if used on a foe that is switching out of battle.
23 Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
29 Leaf Blade 70 100% 15
The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
35 Agility - - 30
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
43 Slam 80 75% 20
The foe is slammed with a long tail, vines, etc., to inflict damage.
51 Detect - - 5
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
59 False Swipe 40 100% 40
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
67 Leaf Storm 140 90% 5
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM01 Focus Punch 150 100% 20
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM02 Dragon Claw 80 100% 15
The user slashes the foe with huge, sharp claws.
TM05 Roar - 100% 20
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed 10 100% 30
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain 60 100% 10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20 Safeguard - - 25
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100% 10
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100% 15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 - 20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM52 Focus Blast 120 70% 5
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53 Energy Ball 80 100% 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM54 False Swipe 40 100% 40
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM56 Fling Varies 100% 10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse 90 100% 10
The foe is attacked with a shock wave generated by the user's gaping mouth.
TM60 Drain Punch 60 100% 5
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash - 70% 20
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM81 X-scissor 80 100% 15
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot Varies 100% 20
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95% 30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85% 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutor Moves

Move Type Cat. Power Acc. PP
Fury Cutter 10 95% 20
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Thunder Punch 75 100% 15
The foe is punched with an electrified fist. It may leave the target with paralysis.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Synthesis - - 5
The user restores its own HP. The amount of HP regained varies with the weather.
Endeavor Varies 100% 5
An attack move that cuts down the foe's HP to equal the user's HP.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Outrage 90 100% 15
The user rampages and attacks for two to three turns. However, it then becomes confused.
Seed Bomb 80 100% 15
The user slams a barrage of hard- shelled seeds down on the foe from above.
Worry Seed - 100% 10
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Low Kick Varies 100% 20
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Crunch 80 100% 15
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
Mud Sport - 100% 15
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
Endeavor Varies 100% 5
An attack move that cuts down the foe's HP to equal the user's HP.
Leech Seed - 90% 10
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
Dragonbreath 60 100% 20
The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
Crush Claw 75 95% 10
The user slashes the foe with hard and sharp claws. It may also lower the target's Defense.
Worry Seed - 100% 10
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Double Kick 30 100% 30
The foe is quickly kicked twice in succession using both feet.
Grasswhistle - 55% 15
The user plays a pleasant melody that lulls the foe into a deep sleep.
Synthesis - - 5
The user restores its own HP. The amount of HP regained varies with the weather.
Magical Leaf 60 - 20
The user scatters curious leaves that chase the foe. This attack will not miss.
Leaf Storm 140 90% 5
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
Razor Wind 80 100% 10
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.