Home Events Book

251 - Celebi (セレビィ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "This Pokťmon wanders across time. Grass and trees flourish in the forests in which it has appeared."

ss "When CELEBI disappears deep in a forest, it is said to leave behind an egg it brought from the future."

Classification Time Pokémon
Height 2'00"
Weight 11.0 lbs
Capture Rate 45
Egg Steps 30,720
Egg Groups Celebi cannot breed
Experience Growth 1,059,860 - Medium Slow
Safari Zone Flee Rate 0
Color Green
Base Happiness 100
Gender Ratio ♂: G%   ♀: e%

Held Item Chance
Lum Berry 100%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 2 0.5 0.5 0.5 2 0.5 2 0.5 2 0.5 4 1 2 1 2 1

Locations

hg Trade from DPt

ss Trade from DPt

Stat Base Range
At Lv. 50 At Lv. 100
HP:
100
160 - 207 310 - 404
Attack:
100
94 - 167 184 - 328
Defense:
100
94 - 167 184 - 328
Special Attack:
100
94 - 167 184 - 328
Special Defense:
100
94 - 167 184 - 328
Speed:
100
94 - 167 184 - 328
Total:
600
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
3 0 0 0 0 0

Abilities

  • Natural Cure
  • When this Pokemon switches out of battle, it is cured of poison (including Toxic), paralysis, burn, freeze and sleep (including self-induced Rest).

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Leech Seed - 90% 10
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
0 Confusion 50 100% 25
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
0 Recover - - 10
A self-healing move. The user restores its own HP by up to half of its max HP.
0 Heal Bell - - 5
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
10 Safeguard - - 25
The user creates a protective field that prevents status problems for five turns.
19 Magical Leaf 60 - 20
The user scatters curious leaves that chase the foe. This attack will not miss.
28 Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
37 Baton Pass - - 40
The user switches places with a party Pokémon in waiting, passing along any stat changes.
55 Heal Block - 100% 15
The user prevents the foe from using any HP-recovery moves for five turns.
64 Future Sight 80 90% 15
Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
73 Healing Wish - - 10
The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
82 Leaf Storm 140 90% 5
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
91 Perish Song - - 5
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Tutor Moves

Move Type Cat. Power Acc. PP
Sucker Punch 80 100% 5
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Trick - 100% 10
The user catches the foe off guard and swaps the foe's held item with its own.
Zen Headbutt 80 90% 15
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Helping Hand - 100% 20
A move that boosts the power of the ally's attack in a Double Battle.
Last Resort 130 100% 5
This move can be used only after the user has used all the other moves it knows in the battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Synthesis - - 5
The user restores its own HP. The amount of HP regained varies with the weather.
Uproar 50 100% 10
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Earth Power 90 100% 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Seed Bomb 80 100% 15
The user slams a barrage of hard- shelled seeds down on the foe from above.
Signal Beam 75 100% 15
The user attacks with a sinister beam of light. It may also confuse the target.
Worry Seed - 100% 10
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Heal Bell - - 5
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.