246 - Larvitar (ヨーギラス)




"It feeds on soil. After it has eaten a large mountain, it falls asleep so it can grow."
"It is born deep underground. It can't emerge until it has entirely consumed the soil around it."
Classification | Rock Pokémon |
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Height | 2'00" |
Weight | 158.7 lbs |
Capture Rate | 45 |
Egg Steps | 10,240 |
Egg Groups | Monster |
Experience Growth | 1,250,000 - Slow |
Safari Zone Flee Rate | 90 |
Color | Green |
Base Happiness | 35 |
Gender Ratio | ♂: 50% ♀: 50% |
Damage Taken | ||||||||||||||||
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0.5 | 0.5 | 4 | 0 | 4 | 2 | 2 | 0.25 | 2 | 0.5 | 1 | 1 | 0.5 | 1 | 1 | 1 | 2 |
Locations
Mt. Silver, Safari Zone
Mt. Silver, Safari Zone
Stat | Base | Range | |
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At Lv. 50 | At Lv. 100 | ||
HP: | 110 - 157 | 210 - 304 | |
Attack: | 62 - 127 | 119 - 249 | |
Defense: | 49 - 112 | 94 - 218 | |
Special Attack: | 45 - 106 | 85 - 207 | |
Special Defense: | 49 - 112 | 94 - 218 | |
Speed: | 41 - 102 | 78 - 199 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 1 | 0 | 0 | 0 | 0 |
Abilities
- Guts
When this Pokemon is poisoned (including Toxic), burned, paralyzed or asleep (including self-induced Rest), its Attack stat receives a 50% boost; the burn status' Attack drop is also ignored.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Bite | ![]() |
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60 | 100% | 25 |
The foe is bitten with viciously sharp fangs. It may make the target flinch. | ||||||
0 | Leer | ![]() |
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- | 100% | 30 |
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | ||||||
5 | Sandstorm | ![]() |
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- | - | 10 |
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | ||||||
10 | Screech | ![]() |
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- | 85% | 40 |
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | ||||||
14 | Rock Slide | ![]() |
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75 | 90% | 10 |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||
19 | Scary Face | ![]() |
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- | 90% | 10 |
The user frightens the foe with a scary face to sharply reduce its Speed stat. | ||||||
23 | Thrash | ![]() |
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90 | 100% | 20 |
The user rampages and attacks for two to three turns. It then becomes confused, however. | ||||||
28 | Dark Pulse | ![]() |
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80 | 100% | 15 |
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||
32 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
37 | Crunch | ![]() |
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80 | 100% | 15 |
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | ||||||
41 | Earthquake | ![]() |
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100 | 100% | 10 |
The user sets off an earthquake that hits all the Pokémon in the battle. | ||||||
46 | Stone Edge | ![]() |
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100 | 80% | 5 |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | ||||||
50 | Hyper Beam | ![]() |
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150 | 90% | 5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM12 | Taunt | ![]() |
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- | 100% | 20 |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | ||||||
TM15 | Hyper Beam | ![]() |
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150 | 90% | 5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM26 | Earthquake | ![]() |
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100 | 100% | 10 |
The user sets off an earthquake that hits all the Pokémon in the battle. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM28 | Dig | ![]() |
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80 | 100% | 10 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ||||||
TM31 | Brick Break | ![]() |
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75 | 100% | 15 |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM37 | Sandstorm | ![]() |
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- | - | 10 |
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | ||||||
TM39 | Rock Tomb | ![]() |
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50 | 80% | 10 |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | ||||||
TM41 | Torment | ![]() |
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- | 100% | 15 |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM66 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
TM69 | Rock Polish | ![]() |
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- | - | 20 |
The user polishes its body to reduce drag. It can sharply raise the Speed stat. | ||||||
TM71 | Stone Edge | ![]() |
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100 | 80% | 5 |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | ||||||
TM76 | Stealth Rock | ![]() |
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- | - | 20 |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM79 | Dark Pulse | ![]() |
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80 | 100% | 15 |
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||
TM80 | Rock Slide | ![]() |
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75 | 90% | 10 |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM06 | Rock Smash | ![]() |
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20 | 100% | 15 |
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Spite | ![]() |
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- | 100% | 10 |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |||||
Uproar | ![]() |
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50 | 100% | 10 |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||
Ancientpower | ![]() |
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60 | 100% | 5 |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||
Earth Power | ![]() |
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90 | 100% | 10 |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||
Iron Head | ![]() |
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80 | 100% | 15 |
The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Superpower | ![]() |
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120 | 100% | 5 |
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Pursuit | ![]() |
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40 | 100% | 20 |
An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||
Stomp | ![]() |
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65 | 100% | 20 |
The foe is stomped with a big foot. It may also make the target flinch. | |||||
Outrage | ![]() |
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90 | 100% | 15 |
The user rampages and attacks for two to three turns. However, it then becomes confused. | |||||
Focus Energy | ![]() |
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- | - | 30 |
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||
Ancientpower | ![]() |
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60 | 100% | 5 |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||
Dragon Dance | ![]() |
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- | - | 20 |
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |||||
Curse | ![]() |
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- | - | 10 |
A move that works differently for the Ghost type than for all the other types. | |||||
Iron Defense | ![]() |
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- | - | 15 |
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||
Assurance | ![]() |
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50 | 100% | 10 |
If the foe has already taken some damage in the same turn, this attack's power is doubled. | |||||
Iron Head | ![]() |
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80 | 100% | 15 |
The foe slams the target with its steel-hard head. It may also make the target flinch. |