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230 - Kingdra (キングドラ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "It is said that it usually hides in underwater caves. It can create whirlpools by yawning."

ss "It sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes."

Classification Dragon Pokémon
Height 5'11"
Weight 336.0 lbs
Capture Rate 45
Egg Steps 5,120
Egg Groups Water 1, Dragon
Experience Growth 1,000,000 - Medium Fast
Safari Zone Flee Rate 0
Color Blue
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%

Held Item Chance
Dragon Scale 5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 0.25 0.25 1 1 1 1 1 1 1 1 1 1 1 2 1 0.5

Locations

hg Evolve Seadra

ss Evolve Seadra

Stat Base Range
At Lv. 50 At Lv. 100
HP:
75
135 - 182 260 - 354
Attack:
95
90 - 161 175 - 317
Defense:
95
90 - 161 175 - 317
Special Attack:
95
90 - 161 175 - 317
Special Defense:
95
90 - 161 175 - 317
Speed:
85
81 - 150 157 - 295
Total:
540
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 2 1 0 0 0

Abilities

  • Swift Swim
  • If this Pokemon is active while Rain Dance is in effect, its speed is temporarily doubled.

  • Sniper
  • When this Pokemon lands a Critical Hit, the move's damage triples instead of doubling.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Yawn - 100% 10
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
0 Bubble 20 100% 30
A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat.
0 Smokescreen - 100% 20
The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy.
0 Leer - 100% 30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
0 Water Gun 40 100% 25
The foe is blasted with a forceful shot of water.
14 Focus Energy - - 30
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
18 Bubblebeam 65 100% 20
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
23 Agility - - 30
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
26 Twister 40 100% 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
30 Brine 65 100% 10
If the foe's HP is down to about half, this attack will hit with double the power.
40 Hydro Pump 120 80% 5
The foe is blasted by a huge volume of water launched under great pressure.
48 Dragon Dance - - 20
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
57 Dragon Pulse 90 100% 10
The foe is attacked with a shock wave generated by the user's gaping mouth.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM03 Water Pulse 60 100% 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail - - 10
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55 Brine 65 100% 10
If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse 90 100% 10
The foe is attacked with a shock wave generated by the user's gaping mouth.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100% 10
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
HM03 Surf 95 100% 15
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM07 Waterfall 80 100% 15
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.

Tutor Moves

Move Type Cat. Power Acc. PP
Dive 60 100% 10
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Bounce 85 85% 5
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
Iron Head 80 100% 15
The foe slams the target with its steel-hard head. It may also make the target flinch.
Outrage 90 100% 15
The user rampages and attacks for two to three turns. However, it then becomes confused.
Signal Beam 75 100% 15
The user attacks with a sinister beam of light. It may also confuse the target.
Twister 40 100% 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Flail Varies 100% 15
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Aurora Beam 65 100% 20
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
Octazooka 65 85% 10
The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy.
Disable - 55% 20
For several turns, this move prevents the foe from using the move it last used.
Splash - - 40
The user just flops and splashes around to no effect at all...
Dragon Rage Fixed 100% 10
The foe is stricken by a shock wave. This attack always inflicts 40 HP damage.
Dragonbreath 60 100% 20
The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
Signal Beam 75 100% 15
The user attacks with a sinister beam of light. It may also confuse the target.
Razor Wind 80 100% 10
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
Muddy Water 95 85% 10
The user attacks by shooting out muddy water. It may also lower the foe's accuracy.