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227 - Skarmory (エアームド)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "Its sturdy wings look heavy, but they are actually hollow and light, allowing it to fly freely in the sky."

ss "After nesting in bramble bushes, the wings of its chicks grow hard from scratches by thorns."

Classification Armor Pokémon
Height 5'07"
Weight 112.0 lbs
Capture Rate 25
Egg Steps 6,400
Egg Groups Flying
Experience Growth 1,250,000 - Slow
Safari Zone Flee Rate 0
Color Gray
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
0.5 2 1 2 0.25 1 1 0 0 0.5 0.5 0.25 1 0.5 0.5 0.5 0.5

Locations

hg Trade from DPt, SS

ss Route 45

Stat Base Range
At Lv. 50 At Lv. 100
HP:
65
125 - 172 240 - 334
Attack:
80
76 - 145 148 - 284
Defense:
140
130 - 211 256 - 416
Special Attack:
40
40 - 101 76 - 196
Special Defense:
70
67 - 134 130 - 262
Speed:
70
67 - 134 130 - 262
Total:
465
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 2 0 0 0

Abilities

  • Keen Eye
  • This Pokemon's Accuracy cannot be lowered.

  • Sturdy
  • The one-hit KO moves Fissure, Guillotine, Horn Drill and Sheer Cold do not affect this Pokemon.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Leer - 100% 30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
0 Peck 35 100% 35
The foe is jabbed with a sharply pointed beak or horn.
6 Sand-Attack - 100% 15
Sand is hurled in the foe's face, reducing its accuracy.
9 Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
12 Agility - - 30
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
17 Fury Attack 15 85% 20
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
20 Feint 50 100% 10
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
23 Air Cutter 55 95% 25
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
28 Spikes - - 20
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle.
31 Metal Sound - 85% 40
A horrible sound like scraping metal is emitted to sharply reduce the foe's Sp. Def stat.
34 Steel Wing 70 90% 25
The foe is hit with wings of steel. It may also raise the user's Defense stat.
39 Air Slash 75 95% 20
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
42 Slash 70 100% 20
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
45 Night Slash 70 100% 15
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM05 Roar - 100% 20
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt - 100% 20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm - - 10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 - 20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment - 100% 15
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing 70 90% 25
The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost - - 10
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100% 10
If the user can use this attack after the foe attacks, its power is doubled.
TM70 Flash - 70% 20
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76 Stealth Rock - - 20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100% 15
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM81 X-scissor 80 100% 15
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck 60 100% 20
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon 80 100% 10
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
HM01 Cut 50 95% 30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02 Fly 70 95% 15
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.

Tutor Moves

Move Type Cat. Power Acc. PP
Air Cutter 55 95% 25
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
Fury Cutter 10 95% 20
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Ominous Wind 60 100% 5
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Iron Defense - - 15
The user hardens its body's surface like iron, sharply raising its Defense stat.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Twister 40 100% 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
Tailwind - - 30
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
Sky Attack 140 90% 5
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.

Egg Moves

Move Type Cat. Power Acc. PP
Drill Peck 80 100% 20
A corkscrewing attack with the sharp beak acting as a drill.
Pursuit 40 100% 20
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Whirlwind - 100% 20
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Sky Attack 140 90% 5
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
Curse - - 10
A move that works differently for the Ghost type than for all the other types.
Brave Bird 120 100% 15
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
Assurance 50 100% 10
If the foe has already taken some damage in the same turn, this attack's power is doubled.
Guard Swap - - 10
The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.