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222 - Corsola (サニーゴ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty."

ss "In a south-sea nation, the people live in communities that are built on groups of these Pokķmon."

Classification Coral Pokémon
Height 2'00"
Weight 11.0 lbs
Capture Rate 60
Egg Steps 5,120
Egg Groups Water 1, Water 3
Experience Growth 800,000 - Fast
Safari Zone Flee Rate 0
Color Pink
Base Happiness 70
Gender Ratio ♂: 25%   ♀: 75%

Held Item Chance
Hard Stone 5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
0.5 0.25 1 2 4 0.5 2 0.5 2 0.5 1 1 1 1 1 1 1

Locations

hg Route 19, Route 40, Cherrygrove City, Olivine City, Cianwood City, Union Cave

ss Route 19, Route 40, Cherrygrove City, Olivine City, Cianwood City, Union Cave

pokewalker

Pokéwalker

Courses
Beyond the Sea
Stat Base Range
At Lv. 50 At Lv. 100
HP:
55
115 - 162 220 - 314
Attack:
55
54 - 117 103 - 229
Defense:
85
81 - 150 157 - 295
Special Attack:
65
63 - 128 121 - 251
Special Defense:
85
81 - 150 157 - 295
Speed:
35
36 - 95 67 - 185
Total:
380
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 2 0 0 0

Abilities

  • Hustle
  • This Pokemon's Attack receives a 50% boost but its Physical attacks receive a 20% drop in Accuracy. For example, a 100% accurate move would become an 80% accurate move. The accuracy of moves that never miss, such as Aerial Ace, remains unaffected.

  • Natural Cure
  • When this Pokemon switches out of battle, it is cured of poison (including Toxic), paralysis, burn, freeze and sleep (including self-induced Rest).

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Tackle 35 95% 35
A physical attack in which the user charges and slams into the foe with its whole body.
4 Harden - - 30
The user stiffens all the muscles in its body to raise its Defense stat.
8 Bubble 20 100% 30
A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat.
13 Recover - - 10
A self-healing move. The user restores its own HP by up to half of its max HP.
16 Refresh - 100% 20
The user rests to cure itself of a poisoning, burn, or paralysis.
20 Rock Blast 25 80% 10
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
25 Bubblebeam 65 100% 20
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
28 Lucky Chant - - 30
The user chants an incantation toward the sky, preventing the foe from landing critical hits.
32 Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
37 Aqua Ring - - 20
The user envelops itself in a veil made of water. It regains some HP on every turn.
40 Spike Cannon 20 100% 15
Sharp spikes are fired at the foe to strike two to five times in rapid succession.
44 Power Gem 70 100% 20
The user attacks with a ray of light that sparkles as if it were made of gemstones.
53 Earth Power 90 100% 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM03 Water Pulse 60 100% 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM04 Calm Mind - - 20
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail - - 10
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100% 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM16 Light Screen - - 30
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20 Safeguard - - 25
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29 Psychic 90 100% 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball 80 100% 15
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect - - 20
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM37 Sandstorm - - 10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55 Brine 65 100% 10
If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM64 Explosion 250 100% 5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM69 Rock Polish - - 20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80% 5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM76 Stealth Rock - - 20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100% 15
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.

Tutor Moves

Move Type Cat. Power Acc. PP
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Sucker Punch 80 100% 5
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Earth Power 90 100% 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Endeavor Varies 100% 5
An attack move that cuts down the foe's HP to equal the user's HP.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Mist - - 30
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
Amnesia - - 20
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Barrier - - 30
The user throws up a sturdy wall that sharply raises its Defense stat.
Ingrain - 100% 20
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
Confuse Ray - 100% 10
The foe is exposed to a sinister ray that triggers confusion.
Icicle Spear 10 100% 30
The user launches sharp icicles at the foe. It strikes two to five times in a row.
Nature Power - 95% 20
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Aqua Ring - - 20
The user envelops itself in a veil made of water. It regains some HP on every turn.
Curse - - 10
A move that works differently for the Ghost type than for all the other types.