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219 - Magcargo (マグカルゴ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "The shell on its back is just skin that has cooled and hardened. It breaks easily with a slight touch."

ss "Its brittle shell occasionally spouts intense flames that circulate throughout its body."

Classification Lava Pokémon
Height 2'07"
Weight 121.0 lbs
Capture Rate 75
Egg Steps 5,120
Egg Groups Indeterminate
Experience Growth 1,000,000 - Medium Fast
Safari Zone Flee Rate 0
Color Red
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
0.5 0.25 4 1 1 0.5 2 0.5 4 0.5 1 0.5 2 1 1 1 1

Locations

hg Evolve Slugma

ss Evolve Slugma

Stat Base Range
At Lv. 50 At Lv. 100
HP:
50
110 - 157 210 - 304
Attack:
50
49 - 112 94 - 218
Defense:
120
112 - 189 220 - 372
Special Attack:
80
76 - 145 148 - 284
Special Defense:
80
76 - 145 148 - 284
Speed:
30
31 - 90 58 - 174
Total:
410
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 2 0 0 0

Abilities

  • Magma Armor
  • This Pokemon cannot become frozen.

  • Flame Body
  • If an opponent directly attacks this Pokemon, there is a 30% chance that the opponent will become burned.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Yawn - 100% 10
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
0 Smog 20 70% 20
The foe is attacked with a discharge of filthy gases. It may also poison the target.
0 Ember 40 100% 25
The foe is attacked with small flames. The target may also be left with a burn.
0 Rock Throw 50 90% 15
The user picks up and throws a small rock at the foe to attack.
16 Harden - - 30
The user stiffens all the muscles in its body to raise its Defense stat.
23 Recover - - 10
A self-healing move. The user restores its own HP by up to half of its max HP.
26 Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
31 Amnesia - - 20
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
40 Lava Plume 80 100% 15
An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.
45 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
52 Body Slam 85 100% 15
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
61 Flamethrower 95 100% 15
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
66 Earth Power 90 100% 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen - - 30
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100% 10
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect - - 20
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM35 Flamethrower 95 100% 15
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37 Sandstorm - - 10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Fire Blast 120 85% 5
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM50 Overheat 140 90% 5
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp - 75% 15
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM64 Explosion 250 100% 5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish - - 20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80% 5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM74 Gyro Ball Varies 100% 5
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM76 Stealth Rock - - 20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.

Tutor Moves

Move Type Cat. Power Acc. PP
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Ancientpower 60 100% 5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Earth Power 90 100% 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Heat Wave 100 90% 10
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Iron Defense - - 15
The user hardens its body's surface like iron, sharply raising its Defense stat.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Pain Split - 100% 20
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.

Egg Moves

Move Type Cat. Power Acc. PP
Acid Armor - - 40
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Heat Wave 100 90% 10
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Curse - - 10
A move that works differently for the Ghost type than for all the other types.
Smokescreen - 100% 20
The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy.
Memento - 100% 10
The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
Stockpile - - 20
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
Spit Up 100 100% 10
The power stored using the move Stockpile is released at once in an attack.
Swallow - - 10
The power stored using the move Stockpile is absorbed by the user to heal its HP.