211 - Qwilfish (ハリーセン)




"To fire its poison spikes, it must inflate its body by drinking over 2.6 gallons of water all at once."
"The small spikes covering its body developed from scales. They inject a toxin that causes fainting."
Classification | Balloon Pokémon |
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Height | 1'08" |
Weight | 8.6 lbs |
Capture Rate | 45 |
Egg Steps | 5,120 |
Egg Groups | Water 2 |
Experience Growth | 1,000,000 - Medium Fast |
Safari Zone Flee Rate | 0 |
Color | Gray |
Base Happiness | 70 |
Gender Ratio | ♂: 50% ♀: 50% |
Held Item | Chance |
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Poison Barb | 5% |
Damage Taken | ||||||||||||||||
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1 | 0.5 | 0.5 | 2 | 1 | 0.5 | 0.5 | 0.5 | 2 | 1 | 2 | 0.5 | 1 | 1 | 1 | 1 | 0.5 |
Locations
Route 12, Route 13, Route 32
Route 12, Route 13, Route 32
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 125 - 172 | 240 - 334 | |
Attack: | 90 - 161 | 175 - 317 | |
Defense: | 72 - 139 | 139 - 273 | |
Special Attack: | 54 - 117 | 103 - 229 | |
Special Defense: | 54 - 117 | 103 - 229 | |
Speed: | 81 - 150 | 157 - 295 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 1 | 0 | 0 | 0 | 0 |
Abilities
- Poison Point
- Swift Swim
If an opponent directly attacks this Pokemon, there is a 30% chance that the opponent will become poisoned.
If this Pokemon is active while Rain Dance is in effect, its speed is temporarily doubled.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Spikes | ![]() |
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- | - | 20 |
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. | ||||||
0 | Tackle | ![]() |
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35 | 95% | 35 |
A physical attack in which the user charges and slams into the foe with its whole body. | ||||||
0 | Poison Sting | ![]() |
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15 | 100% | 35 |
The foe is stabbed with a poisonous barb of some sort. It may also poison the target. | ||||||
9 | Harden | ![]() |
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- | - | 30 |
The user stiffens all the muscles in its body to raise its Defense stat. | ||||||
9 | Minimize | ![]() |
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- | - | 20 |
The user compresses its body to make itself look smaller. The user's evasion stat is boosted. | ||||||
13 | Water Gun | ![]() |
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40 | 100% | 25 |
The foe is blasted with a forceful shot of water. | ||||||
17 | Rollout | ![]() |
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30 | 90% | 20 |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||
21 | Toxic Spikes | ![]() |
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- | - | 20 |
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle. | ||||||
25 | Stockpile | ![]() |
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- | - | 20 |
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | ||||||
29 | Revenge | ![]() |
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60 | 100% | 10 |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | ||||||
33 | Brine | ![]() |
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65 | 100% | 10 |
If the foe's HP is down to about half, this attack will hit with double the power. | ||||||
37 | Pin Missile | ![]() |
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14 | 85% | 20 |
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row. | ||||||
41 | Take Down | ![]() |
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90 | 85% | 20 |
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | ||||||
45 | Aqua Tail | ![]() |
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90 | 90% | 10 |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||
49 | Poison Jab | ![]() |
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80 | 100% | 20 |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | ||||||
53 | Destiny Bond | ![]() |
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- | - | 5 |
When this move is used, if the user faints, the foe that landed the knockout hit also faints. | ||||||
57 | Hydro Pump | ![]() |
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120 | 80% | 5 |
The foe is blasted by a huge volume of water launched under great pressure. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM03 | Water Pulse | ![]() |
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60 | 100% | 20 |
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | ||||||
TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM07 | Hail | ![]() |
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- | - | 10 |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM12 | Taunt | ![]() |
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- | 100% | 20 |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | ||||||
TM13 | Ice Beam | ![]() |
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95 | 100% | 10 |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | ||||||
TM14 | Blizzard | ![]() |
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120 | 70% | 5 |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM30 | Shadow Ball | ![]() |
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80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM34 | Shock Wave | ![]() |
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60 | - | 20 |
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | ||||||
TM36 | Sludge Bomb | ![]() |
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90 | 100% | 10 |
The user attacks by hurling filthy sludge at the foe. It may also poison the target. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM55 | Brine | ![]() |
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65 | 100% | 10 |
If the foe's HP is down to about half, this attack will hit with double the power. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM64 | Explosion | ![]() |
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250 | 100% | 5 |
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | ||||||
TM66 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
TM73 | Thunder Wave | ![]() |
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- | 100% | 20 |
A weak electric charge is launched at the foe. It causes paralysis if it hits. | ||||||
TM74 | Gyro Ball | ![]() |
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Varies | 100% | 5 |
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM84 | Poison Jab | ![]() |
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80 | 100% | 20 |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM03 | Surf | ![]() |
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95 | 100% | 15 |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | ||||||
HM07 | Waterfall | ![]() |
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80 | 100% | 15 |
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Dive | ![]() |
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60 | 100% | 10 |
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | |||||
Icy Wind | ![]() |
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55 | 95% | 15 |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Aqua Tail | ![]() |
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90 | 90% | 10 |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||
Bounce | ![]() |
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85 | 85% | 5 |
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||
Rollout | ![]() |
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30 | 90% | 20 |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||
Signal Beam | ![]() |
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75 | 100% | 15 |
The user attacks with a sinister beam of light. It may also confuse the target. | |||||
Pain Split | ![]() |
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- | 100% | 20 |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Flail | ![]() |
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Varies | 100% | 15 |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |||||
Haze | ![]() |
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- | - | 30 |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||
Bubblebeam | ![]() |
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65 | 100% | 20 |
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. | |||||
Supersonic | ![]() |
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- | 55% | 20 |
The user generates odd sound waves from its body. It may confuse the target. | |||||
Astonish | ![]() |
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30 | 100% | 15 |
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | |||||
Signal Beam | ![]() |
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75 | 100% | 15 |
The user attacks with a sinister beam of light. It may also confuse the target. | |||||
Poison Jab | ![]() |
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80 | 100% | 20 |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||
Aqua Jet | ![]() |
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40 | 100% | 20 |
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |