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207 - Gligar (グライガー)

Male Sprites

pokemon front pokemon shiny front pokemon back pokemon shiny back

Female Sprites

pokemon female front pokemon shiny female front pokemon female back pokemon shiny female back

hg "It flies straight at its target's face, then clamps down on the startled victim to inject poison."

ss "It usually clings to cliffs. When it spots its prey, it spreads its wings and glides down to attack."

Classification Flyscorpion Pokémon
Height 3'07"
Weight 142.9 lbs
Capture Rate 60
Egg Steps 5,120
Egg Groups Bug
Experience Growth 1,059,860 - Medium Slow
Safari Zone Flee Rate 0
Color Purple
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 1 2 0 1 4 0.5 0.5 0 1 1 0.5 1 1 1 1 1

Locations

hg Route 45

ss Trade from DPt

Stat Base Range
At Lv. 50 At Lv. 100
HP:
65
125 - 172 240 - 334
Attack:
75
72 - 139 139 - 273
Defense:
105
99 - 172 193 - 339
Special Attack:
35
36 - 95 67 - 185
Special Defense:
65
63 - 128 121 - 251
Speed:
85
81 - 150 157 - 295
Total:
430
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 1 0 0 0

Abilities

  • Hyper Cutter
  • Opponents cannot reduce this Pokemon's Attack stat; they can, however, modify stat changes with Power Swap or Heart Swap and inflict a stat boost with Swagger. This ability does not prevent self-inflicted stat reductions.

  • Sand Veil
  • If active while Sandstorm is in effect, this Pokemon's Evasion receives a 20% boost; if this Pokemon has a typing that would normally take damage from Sandstorm, this Pokemon is also immune to Sandstorm's damage.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Poison Sting 15 100% 35
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
5 Sand-Attack - 100% 15
Sand is hurled in the foe's face, reducing its accuracy.
9 Harden - - 30
The user stiffens all the muscles in its body to raise its Defense stat.
12 Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
16 Quick Attack 40 100% 30
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
20 Fury Cutter 10 95% 20
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
23 Faint Attack 60 - 20
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
27 Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
31 Slash 70 100% 20
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
34 Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
38 U-turn 70 100% 20
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
42 X-scissor 80 100% 15
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt - 100% 20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26 Earthquake 100 100% 10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100% 15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100% 10
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM37 Sandstorm - - 10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39 Rock Tomb 50 80% 10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 - 20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment - 100% 15
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing 70 90% 25
The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost - - 10
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM54 False Swipe 40 100% 40
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM56 Fling Varies 100% 10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100% 10
If the user can use this attack after the foe attacks, its power is doubled.
TM69 Rock Polish - - 20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80% 5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM75 Swords Dance - - 30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76 Stealth Rock - - 20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100% 15
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM80 Rock Slide 75 90% 10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM81 X-scissor 80 100% 15
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100% 20
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM89 U-turn 70 100% 20
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95% 30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.

Tutor Moves

Move Type Cat. Power Acc. PP
Fury Cutter 10 95% 20
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Knock Off 20 100% 20
The user slaps down the foe's held item, preventing the item from being used during the battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Aqua Tail 90 90% 10
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Earth Power 90 100% 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Tailwind - - 30
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Metal Claw 50 95% 35
The foe is raked with steel claws. It may also raise the user's Attack stat.
Wing Attack 60 100% 35
The foe is struck with large, imposing wings spread wide to inflict damage.
Razor Wind 80 100% 10
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
Counter Varies 100% 20
A retaliation move that counters any physical attack, inflicting double the damage taken.
Sand Tomb 15 70% 15
The user traps the foe inside a harshly raging sandstorm for two to five turns.
Agility - - 30
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Baton Pass - - 40
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Double-Edge 120 100% 15
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Feint 50 100% 10
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
Night Slash 70 100% 15
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
Cross Poison 70 100% 20
A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
Power Trick - - 10
The user employs its psychic power to switch its Attack with its Defense stat.