200 - Misdreavus (ムウマ)




"It likes playing mischievous tricks, such as screaming and wailing to startle people at night."
"It loves to bite and yank people's hair from behind without warning, just to see their shocked reactions."
Classification | Screech Pokémon |
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Height | 2'04" |
Weight | 2.2 lbs |
Capture Rate | 45 |
Egg Steps | 6,400 |
Egg Groups | Indeterminate |
Experience Growth | 800,000 - Fast |
Safari Zone Flee Rate | 120 |
Color | Gray |
Base Happiness | 35 |
Gender Ratio | ♂: 50% ♀: 50% |
Damage Taken | ||||||||||||||||
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0 | 1 | 1 | 1 | 1 | 1 | 0 | 0.5 | 1 | 1 | 1 | 0.5 | 1 | 2 | 1 | 2 | 1 |
Locations
Mt. Silver, The Cliff Cave, Safari Zone
Mt. Silver, The Cliff Cave, Safari Zone

Pokéwalker
Courses |
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White Lake |
Stat | Base | Range | |
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At Lv. 50 | At Lv. 100 | ||
HP: | 120 - 167 | 230 - 324 | |
Attack: | 58 - 123 | 112 - 240 | |
Defense: | 58 - 123 | 112 - 240 | |
Special Attack: | 81 - 150 | 157 - 295 | |
Special Defense: | 81 - 150 | 157 - 295 | |
Speed: | 81 - 150 | 157 - 295 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 0 | 1 | 0 | 0 | 0 |
Abilities
- Levitate
This Pokemon is immune to Ground-type attacks, Spikes, Toxic Spikes and the Arena Trap ability; it loses these immunities while holding Iron Ball, after using Ingrain or if Gravity is in effect.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Growl | ![]() |
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- | 100% | 40 |
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | ||||||
5 | Spite | ![]() |
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- | 100% | 10 |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||
10 | Astonish | ![]() |
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30 | 100% | 15 |
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | ||||||
14 | Confuse Ray | ![]() |
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- | 100% | 10 |
The foe is exposed to a sinister ray that triggers confusion. | ||||||
19 | Mean Look | ![]() |
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- | 100% | 5 |
The user affixes the foe with a dark, arresting look. The target becomes unable to flee. | ||||||
23 | Psybeam | ![]() |
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65 | 100% | 20 |
The foe is attacked with a peculiar ray. It may also leave the target confused. | ||||||
28 | Pain Split | ![]() |
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- | 100% | 20 |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | ||||||
32 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
37 | Shadow Ball | ![]() |
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80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
41 | Perish Song | ![]() |
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- | - | 5 |
Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | ||||||
46 | Grudge | ![]() |
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- | 100% | 5 |
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. | ||||||
50 | Power Gem | ![]() |
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70 | 100% | 20 |
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM04 | Calm Mind | ![]() |
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- | - | 20 |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||||
TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM12 | Taunt | ![]() |
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- | 100% | 20 |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM24 | Thunderbolt | ![]() |
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95 | 100% | 15 |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | ||||||
TM25 | Thunder | ![]() |
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120 | 70% | 10 |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM29 | Psychic | ![]() |
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90 | 100% | 10 |
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | ||||||
TM30 | Shadow Ball | ![]() |
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80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM34 | Shock Wave | ![]() |
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60 | - | 20 |
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | ||||||
TM40 | Aerial Ace | ![]() |
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60 | - | 20 |
The user confounds the foe with speed, then slashes. The attack lands without fail. | ||||||
TM41 | Torment | ![]() |
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- | 100% | 15 |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM46 | Thief | ![]() |
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40 | 100% | 10 |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | ||||||
TM48 | Skill Swap | ![]() |
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- | 100% | 10 |
The user employs its psychic power to exchange abilities with the foe. | ||||||
TM49 | Snatch | ![]() |
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- | 100% | 10 |
The user steals the effects of any healing or stat- changing move the foe attempts to use. | ||||||
TM57 | Charge Beam | ![]() |
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50 | 90% | 10 |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM61 | Will-O-Wisp | ![]() |
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- | 75% | 15 |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. | ||||||
TM63 | Embargo | ![]() |
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- | 100% | 15 |
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | ||||||
TM66 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
TM70 | Flash | ![]() |
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- | 70% | 20 |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | ||||||
TM73 | Thunder Wave | ![]() |
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- | 100% | 20 |
A weak electric charge is launched at the foe. It causes paralysis if it hits. | ||||||
TM77 | Psych Up | ![]() |
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- | - | 10 |
The user hypnotizes itself into copying any stat change made by the foe. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM79 | Dark Pulse | ![]() |
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80 | 100% | 15 |
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM85 | Dream Eater | ![]() |
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100 | 100% | 15 |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
TM92 | Trick Room | ![]() |
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- | - | 5 |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Icy Wind | ![]() |
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55 | 95% | 15 |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||
Ominous Wind | ![]() |
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60 | 100% | 5 |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |||||
Sucker Punch | ![]() |
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80 | 100% | 5 |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||
Trick | ![]() |
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- | 100% | 10 |
The user catches the foe off guard and swaps the foe's held item with its own. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Spite | ![]() |
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- | 100% | 10 |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Uproar | ![]() |
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50 | 100% | 10 |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||
Pain Split | ![]() |
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- | 100% | 20 |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | |||||
Heal Bell | ![]() |
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- | - | 5 |
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Screech | ![]() |
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- | 85% | 40 |
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |||||
Destiny Bond | ![]() |
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- | - | 5 |
When this move is used, if the user faints, the foe that landed the knockout hit also faints. | |||||
Psych Up | ![]() |
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- | - | 10 |
The user hypnotizes itself into copying any stat change made by the foe. | |||||
Imprison | ![]() |
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- | 100% | 10 |
If the foe knows any move also known by the user, the foe is prevented from using it. | |||||
Memento | ![]() |
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- | 100% | 10 |
The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk. | |||||
Sucker Punch | ![]() |
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80 | 100% | 5 |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||
Shadow Sneak | ![]() |
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40 | 100% | 30 |
The user extends its shadow and attacks the foe from behind. This move always goes first. | |||||
Curse | ![]() |
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- | - | 10 |
A move that works differently for the Ghost type than for all the other types. | |||||
Spite | ![]() |
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- | 100% | 10 |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |||||
Ominous Wind | ![]() |
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60 | 100% | 5 |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |||||
Nasty Plot | ![]() |
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- | - | 20 |
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |