197 - Umbreon (ブラッキー)




"When agitated, this Pokémon protects itself by spraying poisonous sweat from its pores."
"When darkness falls, the rings on the body begin to glow, striking fear in the hearts of anyone nearby."
Classification | Moonlight Pokémon |
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Height | 3'03" |
Weight | 59.5 lbs |
Capture Rate | 45 |
Egg Steps | 8,960 |
Egg Groups | Ground |
Experience Growth | 1,000,000 - Medium Fast |
Safari Zone Flee Rate | 0 |
Color | Black |
Base Happiness | 35 |
Gender Ratio | ♂: 87.5% ♀: 12.5% |
Damage Taken | ||||||||||||||||
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1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 0 | 2 | 1 | 0.5 | 1 | 0.5 | 1 |
Locations
Evolve Eevee
Evolve Eevee
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 155 - 202 | 300 - 394 | |
Attack: | 63 - 128 | 121 - 251 | |
Defense: | 103 - 178 | 202 - 350 | |
Special Attack: | 58 - 123 | 112 - 240 | |
Special Defense: | 121 - 200 | 238 - 394 | |
Speed: | 63 - 128 | 121 - 251 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 0 | 2 | 0 | 0 | 0 |
Abilities
- Synchronize
If an opponent burns, poisons or paralyzes this Pokemon, the same condition inflicts the opponent.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Tail Whip | ![]() |
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- | 100% | 30 |
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | ||||||
0 | Tackle | ![]() |
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35 | 95% | 35 |
A physical attack in which the user charges and slams into the foe with its whole body. | ||||||
0 | Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | ||||||
8 | Sand-Attack | ![]() |
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- | 100% | 15 |
Sand is hurled in the foe's face, reducing its accuracy. | ||||||
15 | Pursuit | ![]() |
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40 | 100% | 20 |
An attack move that inflicts double damage if used on a foe that is switching out of battle. | ||||||
22 | Quick Attack | ![]() |
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40 | 100% | 30 |
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||
29 | Confuse Ray | ![]() |
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- | 100% | 10 |
The foe is exposed to a sinister ray that triggers confusion. | ||||||
36 | Faint Attack | ![]() |
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60 | - | 20 |
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | ||||||
43 | Assurance | ![]() |
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50 | 100% | 10 |
If the foe has already taken some damage in the same turn, this attack's power is doubled. | ||||||
50 | Last Resort | ![]() |
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130 | 100% | 5 |
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||
57 | Mean Look | ![]() |
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- | 100% | 5 |
The user affixes the foe with a dark, arresting look. The target becomes unable to flee. | ||||||
64 | Screech | ![]() |
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- | 85% | 40 |
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | ||||||
71 | Moonlight | ![]() |
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- | - | 5 |
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||
78 | Guard Swap | ![]() |
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- | - | 10 |
The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM12 | Taunt | ![]() |
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- | 100% | 20 |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | ||||||
TM15 | Hyper Beam | ![]() |
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150 | 90% | 5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM23 | Iron Tail | ![]() |
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100 | 75% | 15 |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM28 | Dig | ![]() |
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80 | 100% | 10 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ||||||
TM29 | Psychic | ![]() |
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90 | 100% | 10 |
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | ||||||
TM30 | Shadow Ball | ![]() |
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80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM41 | Torment | ![]() |
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- | 100% | 15 |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM49 | Snatch | ![]() |
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- | 100% | 10 |
The user steals the effects of any healing or stat- changing move the foe attempts to use. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM66 | Payback | ![]() |
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50 | 100% | 10 |
If the user can use this attack after the foe attacks, its power is doubled. | ||||||
TM68 | Giga Impact | ![]() |
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150 | 90% | 5 |
The user charges at the foe using every bit of its power. The user must rest on the next turn. | ||||||
TM70 | Flash | ![]() |
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- | 70% | 20 |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | ||||||
TM77 | Psych Up | ![]() |
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- | - | 10 |
The user hypnotizes itself into copying any stat change made by the foe. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM79 | Dark Pulse | ![]() |
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80 | 100% | 15 |
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM85 | Dream Eater | ![]() |
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100 | 100% | 15 |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM01 | Cut | ![]() |
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50 | 95% | 30 |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Sucker Punch | ![]() |
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80 | 100% | 5 |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||
Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Last Resort | ![]() |
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130 | 100% | 5 |
This move can be used only after the user has used all the other moves it knows in the battle. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Spite | ![]() |
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- | 100% | 10 |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Heal Bell | ![]() |
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- | - | 5 |
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Charm | ![]() |
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- | 100% | 20 |
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||
Flail | ![]() |
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Varies | 100% | 15 |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |||||
Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Curse | ![]() |
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- | - | 10 |
A move that works differently for the Ghost type than for all the other types. | |||||
Tickle | ![]() |
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- | 100% | 20 |
The user tickles the foe into laughing, reducing its Attack and Defense stats. | |||||
Wish | ![]() |
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- | 100% | 10 |
A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. | |||||
Yawn | ![]() |
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- | 100% | 10 |
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | |||||
Fake Tears | ![]() |
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- | 100% | 20 |
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat. | |||||
Covet | ![]() |
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40 | 100% | 40 |
The user endearingly approaches the foe, then steals the item the foe is holding. | |||||
Detect | ![]() |
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- | - | 5 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |