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179 - Mareep (メリープ)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you."

ss "Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week."

Classification Wool Pokémon
Height 2'00"
Weight 17.2 lbs
Capture Rate 235
Egg Steps 5,120
Egg Groups Monster, Ground
Experience Growth 1,059,860 - Medium Slow
Safari Zone Flee Rate 60
Color White
Base Happiness 70
Gender Ratio ♂: 50%   ♀: 50%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 1 1 0.5 1 1 1 1 2 0.5 1 1 1 1 1 1 0.5

Locations

hg Route 32, Route 42, Route 43, Safari Zone (Special Items)

ss Route 32, Route 42, Route 43, Safari Zone (Special Items)

pokewalker

Pokéwalker

Courses
Icy Mountain Rd.
Big Forest
Stat Base Range
At Lv. 50 At Lv. 100
HP:
55
115 - 162 220 - 314
Attack:
40
40 - 101 76 - 196
Defense:
40
40 - 101 76 - 196
Special Attack:
65
63 - 128 121 - 251
Special Defense:
45
45 - 106 85 - 207
Speed:
35
36 - 95 67 - 185
Total:
280
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 1 0 0 0 0

Abilities

  • Static
  • If an opponent directly attacks this Pokemon, there is a 30% chance that the opponent will become paralyzed.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Tackle 35 95% 35
A physical attack in which the user charges and slams into the foe with its whole body.
5 Growl - 100% 40
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
10 Thundershock 40 100% 30
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
14 Thunder Wave - 100% 20
A weak electric charge is launched at the foe. It causes paralysis if it hits.
19 Cotton Spore - 85% 40
The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat.
23 Charge - 100% 20
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
28 Discharge 80 100% 15
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
32 Signal Beam 75 100% 15
The user attacks with a sinister beam of light. It may also confuse the target.
37 Light Screen - - 30
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
41 Power Gem 70 100% 20
The user attacks with a ray of light that sparkles as if it were made of gemstones.
46 Thunder 120 70% 10
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM16 Light Screen - - 30
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance - - 5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100% 15
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70% 10
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 - 20
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM57 Charge Beam 50 90% 10
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70 Flash - 70% 20
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave - 100% 20
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Tutor Moves

Move Type Cat. Power Acc. PP
Magnet Rise - - 10
The user levitates using electrically generated magnetism for five turns.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Signal Beam 75 100% 15
The user attacks with a sinister beam of light. It may also confuse the target.
Heal Bell - - 5
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Take Down 90 85% 20
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
Body Slam 85 100% 15
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Safeguard - - 25
The user creates a protective field that prevents status problems for five turns.
Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Reflect - - 20
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
Odor Sleuth - 100% 40
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Charge - 100% 20
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
Flatter - 100% 15
Flattery is used to confuse the foe. However, it also raises the target's Sp. Atk stat.
Sand-Attack - 100% 15
Sand is hurled in the foe's face, reducing its accuracy.