161 - Sentret (オタチ)




"A very cautious Pokémon, it raises itself up using its tail to get a better view of its surroundings."
"It stands on its tail so it can see a long way. If it spots an enemy, it cries loudly to warn its kind."
Classification | Scout Pokémon |
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Height | 2'07" |
Weight | 13.2 lbs |
Capture Rate | 255 |
Egg Steps | 3,840 |
Egg Groups | Ground |
Experience Growth | 1,000,000 - Medium Fast |
Safari Zone Flee Rate | 120 |
Color | Brown |
Base Happiness | 70 |
Gender Ratio | ♂: 50% ♀: 50% |
Held Item | Chance |
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Oran Berry | 5% |
Damage Taken | ||||||||||||||||
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1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 |
Locations
Route 1, Route 29, Safari Zone
Route 1, Route 29, Safari Zone

Pokéwalker
Courses |
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Refreshing Field |
Stat | Base | Range | |
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At Lv. 50 | At Lv. 100 | ||
HP: | 95 - 142 | 180 - 274 | |
Attack: | 45 - 107 | 87 - 210 | |
Defense: | 35 - 94 | 65 - 183 | |
Special Attack: | 36 - 95 | 67 - 185 | |
Special Defense: | 45 - 106 | 85 - 207 | |
Speed: | 22 - 79 | 40 - 152 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 1 | 0 | 0 | 0 | 0 |
Abilities
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Scratch | ![]() |
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40 | 100% | 35 |
Hard, pointed, and sharp claws rake the foe to inflict damage. | ||||||
0 | Foresight | ![]() |
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- | 100% | 40 |
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ||||||
4 | Defense Curl | ![]() |
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- | - | 40 |
The user curls up to conceal weak spots and raise its Defense stat. | ||||||
7 | Quick Attack | ![]() |
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40 | 100% | 30 |
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||
13 | Fury Swipes | ![]() |
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18 | 80% | 15 |
The foe is raked with sharp claws or scythes for two to five times in quick succession. | ||||||
16 | Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | ||||||
19 | Follow Me | ![]() |
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- | 100% | 20 |
The user draws attention to itself, making all foes take aim only at the user. | ||||||
25 | Slam | ![]() |
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80 | 75% | 20 |
The foe is slammed with a long tail, vines, etc., to inflict damage. | ||||||
28 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
31 | Sucker Punch | ![]() |
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80 | 100% | 5 |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | ||||||
36 | Amnesia | ![]() |
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- | - | 20 |
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | ||||||
39 | Baton Pass | ![]() |
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- | - | 40 |
The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||||||
42 | Me First | ![]() |
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- | - | 20 |
The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | ||||||
47 | Hyper Voice | ![]() |
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90 | 100% | 10 |
The user lets loose a horribly echoing shout with the power to inflict damage. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM01 | Focus Punch | ![]() |
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150 | 100% | 20 |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | ||||||
TM03 | Water Pulse | ![]() |
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60 | 100% | 20 |
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | ||||||
TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM13 | Ice Beam | ![]() |
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95 | 100% | 10 |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM22 | Solarbeam | ![]() |
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120 | 100% | 10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||||
TM23 | Iron Tail | ![]() |
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100 | 75% | 15 |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||
TM24 | Thunderbolt | ![]() |
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95 | 100% | 15 |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM28 | Dig | ![]() |
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80 | 100% | 10 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ||||||
TM30 | Shadow Ball | ![]() |
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80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
TM31 | Brick Break | ![]() |
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75 | 100% | 15 |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM34 | Shock Wave | ![]() |
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60 | - | 20 |
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | ||||||
TM35 | Flamethrower | ![]() |
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95 | 100% | 15 |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM46 | Thief | ![]() |
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40 | 100% | 10 |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | ||||||
TM56 | Fling | ![]() |
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Varies | 100% | 10 |
The user flings its held item at the foe to attack. Its power and effects depend on the item. | ||||||
TM57 | Charge Beam | ![]() |
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50 | 90% | 10 |
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM65 | Shadow Claw | ![]() |
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70 | 100% | 15 |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM86 | Grass Knot | ![]() |
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Varies | 100% | 20 |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM89 | U-turn | ![]() |
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70 | 100% | 20 |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM01 | Cut | ![]() |
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50 | 95% | 30 |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | ||||||
HM03 | Surf | ![]() |
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95 | 100% | 15 |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Fire Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with a fiery fist. It may leave the target with a burn. | |||||
Fury Cutter | ![]() |
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10 | 95% | 20 |
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |||||
Ice Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an icy fist. It may leave the target frozen. | |||||
Knock Off | ![]() |
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20 | 100% | 20 |
The user slaps down the foe's held item, preventing the item from being used during the battle. | |||||
Sucker Punch | ![]() |
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80 | 100% | 5 |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||
Thunder Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||
Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Last Resort | ![]() |
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130 | 100% | 5 |
This move can be used only after the user has used all the other moves it knows in the battle. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Uproar | ![]() |
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50 | 100% | 10 |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||
Aqua Tail | ![]() |
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90 | 90% | 10 |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Rollout | ![]() |
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30 | 90% | 20 |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||
Super Fang | ![]() |
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Varies | 90% | 10 |
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Double-Edge | ![]() |
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120 | 100% | 15 |
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||
Pursuit | ![]() |
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40 | 100% | 20 |
An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||
Slash | ![]() |
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70 | 100% | 20 |
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | |||||
Focus Energy | ![]() |
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- | - | 30 |
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||
Reversal | ![]() |
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Varies | 100% | 15 |
An all-out attack that becomes more powerful the less HP the user has. | |||||
Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Trick | ![]() |
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- | 100% | 10 |
The user catches the foe off guard and swaps the foe's held item with its own. | |||||
Assist | ![]() |
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- | 100% | 20 |
The user hurriedly and randomly uses a move among those known by other Pokémon in the party. | |||||
Last Resort | ![]() |
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130 | 100% | 5 |
This move can be used only after the user has used all the other moves it knows in the battle. | |||||
Charm | ![]() |
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- | 100% | 20 |
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||
Covet | ![]() |
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40 | 100% | 40 |
The user endearingly approaches the foe, then steals the item the foe is holding. |