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126 - Magmar (ブーバー)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "It dislikes cold places, so it blows scorching flames to make the environment suitable for itself."

ss "The fiery surface of its body gives off a wavering, rippling glare that is similar to the sun."

Classification Spitfire Pokémon
Height 4'03"
Weight 98.1 lbs
Capture Rate 45
Egg Steps 6,400
Egg Groups HumanShape
Experience Growth 1,000,000 - Medium Fast
Safari Zone Flee Rate 90
Color Red
Base Happiness 70
Gender Ratio ♂: 75%   ♀: 25%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 0.5 2 1 0.5 0.5 1 1 2 1 1 0.5 2 1 1 1 0.5

Locations

hg Burnt Tower, Safari Zone

ss Burnt Tower, Safari Zone

Stat Base Range
At Lv. 50 At Lv. 100
HP:
65
125 - 172 240 - 334
Attack:
95
90 - 161 175 - 317
Defense:
57
55 - 119 107 - 234
Special Attack:
100
94 - 167 184 - 328
Special Defense:
85
81 - 150 157 - 295
Speed:
93
88 - 159 171 - 313
Total:
495
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 2 0 0 0 0

Abilities

  • Flame Body
  • If an opponent directly attacks this Pokemon, there is a 30% chance that the opponent will become burned.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Smog 20 70% 20
The foe is attacked with a discharge of filthy gases. It may also poison the target.
0 Leer - 100% 30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
0 Ember 40 100% 25
The foe is attacked with small flames. The target may also be left with a burn.
10 Smokescreen - 100% 20
The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy.
16 Faint Attack 60 - 20
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
19 Fire Spin 15 70% 15
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
25 Confuse Ray - 100% 10
The foe is exposed to a sinister ray that triggers confusion.
28 Fire Punch 75 100% 15
The foe is punched with a fiery fist. It may leave the target with a burn.
36 Lava Plume 80 100% 15
An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.
41 Flamethrower 95 100% 15
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
49 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
54 Fire Blast 120 85% 5
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Learnable TMs and HMs

TMHM Move Type Cat. Power Acc. PP
TM01 Focus Punch 150 100% 20
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic - 85% 10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Varies 100% 15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day - - 5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90% 5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect - - 10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Varies 100% 20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75% 15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return Varies 100% 20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100% 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM31 Brick Break 75 100% 15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team - - 15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100% 15
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast 120 85% 5
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42 Facade 70 100% 20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest - - 10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract - 100% 15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM50 Overheat 140 90% 5
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM52 Focus Blast 120 70% 5
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling Varies 100% 10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure - - 10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp - 75% 15
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM68 Giga Impact 150 90% 5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78 Captivate - 100% 20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk - - 10
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Varies 100% 15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger - 90% 15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute - - 10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength 80 100% 15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash 20 100% 15
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM08 Rock Climb 90 85% 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutor Moves

Move Type Cat. Power Acc. PP
Fire Punch 75 100% 15
The foe is punched with a fiery fist. It may leave the target with a burn.
Thunder Punch 75 100% 15
The foe is punched with an electrified fist. It may leave the target with paralysis.
Helping Hand - 100% 20
A move that boosts the power of the ally's attack in a Double Battle.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Heat Wave 100 90% 10
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Mud-Slap 20 100% 10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Low Kick Varies 100% 20
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves

Move Type Cat. Power Acc. PP
Karate Chop 50 100% 25
The foe is attacked with a sharp chop. It has a high critical-hit ratio.
Mega Punch 80 85% 20
The foe is slugged by a punch thrown with muscle-packed power.
Barrier - - 30
The user throws up a sturdy wall that sharply raises its Defense stat.
Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Cross Chop 100 80% 5
The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
Thunder Punch 75 100% 15
The foe is punched with an electrified fist. It may leave the target with paralysis.
Mach Punch 40 100% 30
The user throws a punch at blinding speed. It is certain to strike first.
Dynamicpunch 100 50% 5
The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.
Flare Blitz 120 100% 15
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.
Belly Drum - - 10
The user maximizes its Attack stat in exchange for HP equal to half its max HP.