121 - Starmie (スターミー)




"The middle section of its body is called the core. It glows in a different color each time it is seen."
"Regardless of the environment it lives in, its body grows to form a symmetrical geometric shape."
Classification | Mysterious Pokémon |
---|---|
Height | 3'07" |
Weight | 176.0 lbs |
Capture Rate | 60 |
Egg Steps | 5,120 |
Egg Groups | Water 3 |
Experience Growth | 1,250,000 - Slow |
Safari Zone Flee Rate | 0 |
Color | Purple |
Base Happiness | 70 |
Gender Ratio | ♂: G% ♀: e% |
Held Item | Chance |
---|---|
Stardust | 50% |
Star Piece | 5% |
Damage Taken | ||||||||||||||||
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1 | 0.5 | 0.5 | 2 | 2 | 0.5 | 0.5 | 1 | 1 | 1 | 0.5 | 2 | 1 | 2 | 1 | 2 | 0.5 |
Locations
Evolve Staryu
Evolve Staryu
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 120 - 167 | 230 - 324 | |
Attack: | 72 - 139 | 139 - 273 | |
Defense: | 81 - 150 | 157 - 295 | |
Special Attack: | 94 - 167 | 184 - 328 | |
Special Defense: | 81 - 150 | 157 - 295 | |
Speed: | 108 - 183 | 211 - 361 | |
Total: |
EVs Gained | |||||
---|---|---|---|---|---|
HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 0 | 0 | 0 | 0 | 2 |
Abilities
- Illuminate
- Natural Cure
When this Pokemon is in the first slot of the player's party, it doubles the rate of wild encounters.
When this Pokemon switches out of battle, it is cured of poison (including Toxic), paralysis, burn, freeze and sleep (including self-induced Rest).
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|---|
0 | Water Gun | ![]() |
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40 | 100% | 25 |
The foe is blasted with a forceful shot of water. | ||||||
0 | Rapid Spin | ![]() |
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20 | 100% | 40 |
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | ||||||
0 | Recover | ![]() |
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- | - | 10 |
A self-healing move. The user restores its own HP by up to half of its max HP. | ||||||
0 | Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | ||||||
28 | Confuse Ray | ![]() |
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- | 100% | 10 |
The foe is exposed to a sinister ray that triggers confusion. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
Dive | ![]() |
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60 | 100% | 10 |
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | |||||
Icy Wind | ![]() |
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55 | 95% | 15 |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||
Trick | ![]() |
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- | 100% | 10 |
The user catches the foe off guard and swaps the foe's held item with its own. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Rollout | ![]() |
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30 | 90% | 20 |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||
Signal Beam | ![]() |
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75 | 100% | 15 |
The user attacks with a sinister beam of light. It may also confuse the target. | |||||
Twister | ![]() |
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40 | 100% | 20 |
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. | |||||
Pain Split | ![]() |
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- | 100% | 20 |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | |||||
Gravity | ![]() |
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- | - | 5 |
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | |||||
Magic Coat | ![]() |
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- | 100% | 15 |
A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |