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121 - Starmie (スターミー)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "The middle section of its body is called the core. It glows in a different color each time it is seen."

ss "Regardless of the environment it lives in, its body grows to form a symmetrical geometric shape."

Classification Mysterious Pokémon
Height 3'07"
Weight 176.0 lbs
Capture Rate 60
Egg Steps 5,120
Egg Groups Water 3
Experience Growth 1,250,000 - Slow
Safari Zone Flee Rate 0
Color Purple
Base Happiness 70
Gender Ratio ♂: G%   ♀: e%

Held Item Chance
Stardust 50%
Star Piece 5%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 0.5 0.5 2 2 0.5 0.5 1 1 1 0.5 2 1 2 1 2 0.5

Locations

hg Evolve Staryu

ss Evolve Staryu

Stat Base Range
At Lv. 50 At Lv. 100
HP:
60
120 - 167 230 - 324
Attack:
75
72 - 139 139 - 273
Defense:
85
81 - 150 157 - 295
Special Attack:
100
94 - 167 184 - 328
Special Defense:
85
81 - 150 157 - 295
Speed:
115
108 - 183 211 - 361
Total:
520
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 0 0 0 2

Abilities

  • Illuminate
  • When this Pokemon is in the first slot of the player's party, it doubles the rate of wild encounters.

  • Natural Cure
  • When this Pokemon switches out of battle, it is cured of poison (including Toxic), paralysis, burn, freeze and sleep (including self-induced Rest).

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Water Gun 40 100% 25
The foe is blasted with a forceful shot of water.
0 Rapid Spin 20 100% 40
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
0 Recover - - 10
A self-healing move. The user restores its own HP by up to half of its max HP.
0 Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
28 Confuse Ray - 100% 10
The foe is exposed to a sinister ray that triggers confusion.

Tutor Moves

Move Type Cat. Power Acc. PP
Dive 60 100% 10
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95% 15
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Trick - 100% 10
The user catches the foe off guard and swaps the foe's held item with its own.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Signal Beam 75 100% 15
The user attacks with a sinister beam of light. It may also confuse the target.
Twister 40 100% 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
Pain Split - 100% 20
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
Gravity - - 5
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
Magic Coat - 100% 15
A barrier reflects back to the foe moves like Leech Seed and moves that damage status.