115 - Kangaskhan (ガルーラ)




"If it is safe, the young gets out of the belly pouch to play. The adult keeps a close eye on the youngster."
"To protect its young, it will never give up during battle, no matter how badly wounded it is."
Classification | Parent Pokémon |
---|---|
Height | 7'03" |
Weight | 176.4 lbs |
Capture Rate | 45 |
Egg Steps | 5,120 |
Egg Groups | Monster |
Experience Growth | 1,000,000 - Medium Fast |
Safari Zone Flee Rate | 150 |
Color | Brown |
Base Happiness | 70 |
Gender Ratio | ♂: 0% ♀: 100% |
Damage Taken | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 |
Locations
Rock Tunnel, Safari Zone
Rock Tunnel, Safari Zone

Pokéwalker
Courses |
---|
Refreshing Field |
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 165 - 212 | 320 - 414 | |
Attack: | 90 - 161 | 175 - 317 | |
Defense: | 76 - 145 | 148 - 284 | |
Special Attack: | 40 - 101 | 76 - 196 | |
Special Defense: | 76 - 145 | 148 - 284 | |
Speed: | 85 - 156 | 166 - 306 | |
Total: |
EVs Gained | |||||
---|---|---|---|---|---|
HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
2 | 0 | 0 | 0 | 0 | 0 |
Abilities
- Early Bird
- Scrappy
This Pokemon will remain asleep for half as long as it normally would; this includes both opponent-induced sleep and user-induced sleep via Rest.
This Pokemon has the ability to hit Ghost-type Pokemon with Normal-type and Fighting-type moves. Effectiveness of these moves takes into account the Ghost-type Pokemon's other weaknesses and resistances.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|---|
0 | Comet Punch | ![]() |
![]() |
18 | 85% | 15 |
The foe is hit with a flurry of punches that strike two to five times in a row. | ||||||
0 | Leer | ![]() |
![]() |
- | 100% | 30 |
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | ||||||
7 | Fake Out | ![]() |
![]() |
40 | 100% | 10 |
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||
10 | Tail Whip | ![]() |
![]() |
- | 100% | 30 |
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | ||||||
10 | Endure | ![]() |
![]() |
- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
13 | Bite | ![]() |
![]() |
60 | 100% | 25 |
The foe is bitten with viciously sharp fangs. It may make the target flinch. | ||||||
19 | Mega Punch | ![]() |
![]() |
80 | 85% | 20 |
The foe is slugged by a punch thrown with muscle-packed power. | ||||||
22 | Rage | ![]() |
![]() |
20 | 100% | 20 |
While this move is in use, it gains attack power each time the user is hit in battle. | ||||||
25 | Dizzy Punch | ![]() |
![]() |
70 | 100% | 10 |
The foe is hit with rhythmically launched punches that may also leave it confused. | ||||||
31 | Crunch | ![]() |
![]() |
80 | 100% | 15 |
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | ||||||
37 | Outrage | ![]() |
![]() |
90 | 100% | 15 |
The user rampages and attacks for two to three turns. However, it then becomes confused. | ||||||
43 | Double Hit | ![]() |
![]() |
35 | 90% | 10 |
The user slams the foe with a long tail, vines, etc. The target is hit twice in a row. | ||||||
46 | Sucker Punch | ![]() |
![]() |
80 | 100% | 5 |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|---|
TM01 | Focus Punch | ![]() |
![]() |
150 | 100% | 20 |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | ||||||
TM03 | Water Pulse | ![]() |
![]() |
60 | 100% | 20 |
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | ||||||
TM05 | Roar | ![]() |
![]() |
- | 100% | 20 |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | ||||||
TM06 | Toxic | ![]() |
![]() |
- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM07 | Hail | ![]() |
![]() |
- | - | 10 |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | ||||||
TM10 | Hidden Power | ![]() |
![]() |
Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
![]() |
- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM13 | Ice Beam | ![]() |
![]() |
95 | 100% | 10 |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | ||||||
TM14 | Blizzard | ![]() |
![]() |
120 | 70% | 5 |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | ||||||
TM15 | Hyper Beam | ![]() |
![]() |
150 | 90% | 5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||
TM17 | Protect | ![]() |
![]() |
- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
![]() |
- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
![]() |
Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM22 | Solarbeam | ![]() |
![]() |
120 | 100% | 10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||||
TM23 | Iron Tail | ![]() |
![]() |
100 | 75% | 15 |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||
TM24 | Thunderbolt | ![]() |
![]() |
95 | 100% | 15 |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | ||||||
TM25 | Thunder | ![]() |
![]() |
120 | 70% | 10 |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | ||||||
TM26 | Earthquake | ![]() |
![]() |
100 | 100% | 10 |
The user sets off an earthquake that hits all the Pokémon in the battle. | ||||||
TM27 | Return | ![]() |
![]() |
Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM28 | Dig | ![]() |
![]() |
80 | 100% | 10 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | ||||||
TM30 | Shadow Ball | ![]() |
![]() |
80 | 100% | 15 |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | ||||||
TM31 | Brick Break | ![]() |
![]() |
75 | 100% | 15 |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | ||||||
TM32 | Double Team | ![]() |
![]() |
- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM34 | Shock Wave | ![]() |
![]() |
60 | - | 20 |
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | ||||||
TM35 | Flamethrower | ![]() |
![]() |
95 | 100% | 15 |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | ||||||
TM37 | Sandstorm | ![]() |
![]() |
- | - | 10 |
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | ||||||
TM38 | Fire Blast | ![]() |
![]() |
120 | 85% | 5 |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | ||||||
TM39 | Rock Tomb | ![]() |
![]() |
50 | 80% | 10 |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | ||||||
TM40 | Aerial Ace | ![]() |
![]() |
60 | - | 20 |
The user confounds the foe with speed, then slashes. The attack lands without fail. | ||||||
TM42 | Facade | ![]() |
![]() |
70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
![]() |
70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
![]() |
- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
![]() |
- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM46 | Thief | ![]() |
![]() |
40 | 100% | 10 |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | ||||||
TM52 | Focus Blast | ![]() |
![]() |
120 | 70% | 5 |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | ||||||
TM56 | Fling | ![]() |
![]() |
Varies | 100% | 10 |
The user flings its held item at the foe to attack. Its power and effects depend on the item. | ||||||
TM58 | Endure | ![]() |
![]() |
- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM60 | Drain Punch | ![]() |
![]() |
60 | 100% | 5 |
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||
TM65 | Shadow Claw | ![]() |
![]() |
70 | 100% | 15 |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | ||||||
TM68 | Giga Impact | ![]() |
![]() |
150 | 90% | 5 |
The user charges at the foe using every bit of its power. The user must rest on the next turn. | ||||||
TM72 | Avalanche | ![]() |
![]() |
60 | 100% | 10 |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | ||||||
TM78 | Captivate | ![]() |
![]() |
- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM80 | Rock Slide | ![]() |
![]() |
75 | 90% | 10 |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||
TM82 | Sleep Talk | ![]() |
![]() |
- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
![]() |
Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM87 | Swagger | ![]() |
![]() |
- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
![]() |
- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM01 | Cut | ![]() |
![]() |
50 | 95% | 30 |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | ||||||
HM03 | Surf | ![]() |
![]() |
95 | 100% | 15 |
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | ||||||
HM04 | Strength | ![]() |
![]() |
80 | 100% | 15 |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | ||||||
HM06 | Rock Smash | ![]() |
![]() |
20 | 100% | 15 |
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | ||||||
HM08 | Rock Climb | ![]() |
![]() |
90 | 85% | 20 |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
Fire Punch | ![]() |
![]() |
75 | 100% | 15 |
The foe is punched with a fiery fist. It may leave the target with a burn. | |||||
Fury Cutter | ![]() |
![]() |
10 | 95% | 20 |
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |||||
Ice Punch | ![]() |
![]() |
75 | 100% | 15 |
The foe is punched with an icy fist. It may leave the target frozen. | |||||
Icy Wind | ![]() |
![]() |
55 | 95% | 15 |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||
Sucker Punch | ![]() |
![]() |
80 | 100% | 5 |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||
Thunder Punch | ![]() |
![]() |
75 | 100% | 15 |
The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||
Helping Hand | ![]() |
![]() |
- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Snore | ![]() |
![]() |
40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Spite | ![]() |
![]() |
- | 100% | 10 |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |||||
Uproar | ![]() |
![]() |
50 | 100% | 10 |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||
Aqua Tail | ![]() |
![]() |
90 | 90% | 10 |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||
Endeavor | ![]() |
![]() |
Varies | 100% | 5 |
An attack move that cuts down the foe's HP to equal the user's HP. | |||||
Mud-Slap | ![]() |
![]() |
20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Outrage | ![]() |
![]() |
90 | 100% | 15 |
The user rampages and attacks for two to three turns. However, it then becomes confused. | |||||
Low Kick | ![]() |
![]() |
Varies | 100% | 20 |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||
Headbutt | ![]() |
![]() |
70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
Stomp | ![]() |
![]() |
65 | 100% | 20 |
The foe is stomped with a big foot. It may also make the target flinch. | |||||
Foresight | ![]() |
![]() |
- | 100% | 40 |
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||
Focus Energy | ![]() |
![]() |
- | - | 30 |
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||
Safeguard | ![]() |
![]() |
- | - | 25 |
The user creates a protective field that prevents status problems for five turns. | |||||
Disable | ![]() |
![]() |
- | 55% | 20 |
For several turns, this move prevents the foe from using the move it last used. | |||||
Counter | ![]() |
![]() |
Varies | 100% | 20 |
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||
Crush Claw | ![]() |
![]() |
75 | 95% | 10 |
The user slashes the foe with hard and sharp claws. It may also lower the target's Defense. | |||||
Substitute | ![]() |
![]() |
- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Double-Edge | ![]() |
![]() |
120 | 100% | 15 |
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||
Endeavor | ![]() |
![]() |
Varies | 100% | 5 |
An attack move that cuts down the foe's HP to equal the user's HP. | |||||
Hammer Arm | ![]() |
![]() |
100 | 90% | 10 |
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. |