107 - Hitmonchan (エビワラー)




"Its punches slice the air. However, it seems to need a short break after fighting for three minutes."
"Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn."
Classification | Punching Pokémon |
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Height | 4'07" |
Weight | 110.7 lbs |
Capture Rate | 45 |
Egg Steps | 6,400 |
Egg Groups | HumanShape |
Experience Growth | 1,000,000 - Medium Fast |
Safari Zone Flee Rate | 0 |
Color | Brown |
Base Happiness | 70 |
Gender Ratio | ♂: 100% ♀: 0% |
Damage Taken | ||||||||||||||||
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1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 0.5 | 0.5 | 1 | 1 | 0.5 | 1 |
Locations
Evolve Tyrogue
Evolve Tyrogue
Stat | Base | Range | |
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: | 110 - 157 | 210 - 304 | |
Attack: | 99 - 172 | 193 - 339 | |
Defense: | 75 - 144 | 146 - 282 | |
Special Attack: | 36 - 95 | 67 - 185 | |
Special Defense: | 103 - 178 | 202 - 350 | |
Speed: | 72 - 140 | 141 - 276 | |
Total: |
EVs Gained | |||||
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HP | Att. | Def. | Sp.Att. | Sp.Def. | Speed |
0 | 0 | 2 | 0 | 0 | 0 |
Abilities
- Keen Eye
- Iron Fist
This Pokemon's Accuracy cannot be lowered.
This Pokemon receives a 20% power boost for the following attacks: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, and Thunderpunch. Sucker Punch, which is known Ambush in Japan, is not boosted.
Level Up Moves
Level Learned | Move | Type | Cat. | Power | Acc. | PP |
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0 | Revenge | ![]() |
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60 | 100% | 10 |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | ||||||
0 | Comet Punch | ![]() |
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18 | 85% | 15 |
The foe is hit with a flurry of punches that strike two to five times in a row. | ||||||
6 | Agility | ![]() |
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- | - | 30 |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||||
11 | Pursuit | ![]() |
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40 | 100% | 20 |
An attack move that inflicts double damage if used on a foe that is switching out of battle. | ||||||
16 | Mach Punch | ![]() |
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40 | 100% | 30 |
The user throws a punch at blinding speed. It is certain to strike first. | ||||||
16 | Bullet Punch | ![]() |
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40 | 100% | 30 |
The user strikes with a tough punch as fast as a bullet. This move always goes first. | ||||||
21 | Feint | ![]() |
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50 | 100% | 10 |
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | ||||||
26 | Vacuum Wave | ![]() |
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40 | 100% | 30 |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | ||||||
31 | Thunder Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||
31 | Ice Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an icy fist. It may leave the target frozen. | ||||||
31 | Fire Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||
36 | Sky Uppercut | ![]() |
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85 | 90% | 15 |
The user attacks the foe with an uppercut thrown skyward with force. | ||||||
41 | Mega Punch | ![]() |
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80 | 85% | 20 |
The foe is slugged by a punch thrown with muscle-packed power. | ||||||
46 | Detect | ![]() |
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- | - | 5 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
56 | Close Combat | ![]() |
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120 | 100% | 5 |
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def. |
Learnable TMs and HMs
TMHM | Move | Type | Cat. | Power | Acc. | PP |
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TM01 | Focus Punch | ![]() |
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150 | 100% | 20 |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | ||||||
TM06 | Toxic | ![]() |
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- | 85% | 10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||
TM08 | Bulk Up | ![]() |
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- | - | 20 |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | ||||||
TM10 | Hidden Power | ![]() |
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Varies | 100% | 15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||
TM11 | Sunny Day | ![]() |
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- | - | 5 |
The user intensifies the sun for five turns, powering up Fire-type moves. | ||||||
TM17 | Protect | ![]() |
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- | - | 10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||
TM18 | Rain Dance | ![]() |
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- | - | 5 |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | ||||||
TM21 | Frustration | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||
TM26 | Earthquake | ![]() |
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100 | 100% | 10 |
The user sets off an earthquake that hits all the Pokémon in the battle. | ||||||
TM27 | Return | ![]() |
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Varies | 100% | 20 |
A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||
TM31 | Brick Break | ![]() |
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75 | 100% | 15 |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | ||||||
TM32 | Double Team | ![]() |
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- | - | 15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||
TM39 | Rock Tomb | ![]() |
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50 | 80% | 10 |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | ||||||
TM42 | Facade | ![]() |
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70 | 100% | 20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | ||||||
TM43 | Secret Power | ![]() |
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70 | 100% | 20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. | ||||||
TM44 | Rest | ![]() |
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- | - | 10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||
TM45 | Attract | ![]() |
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- | 100% | 15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | ||||||
TM46 | Thief | ![]() |
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40 | 100% | 10 |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | ||||||
TM52 | Focus Blast | ![]() |
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120 | 70% | 5 |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | ||||||
TM56 | Fling | ![]() |
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Varies | 100% | 10 |
The user flings its held item at the foe to attack. Its power and effects depend on the item. | ||||||
TM58 | Endure | ![]() |
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- | - | 10 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||
TM60 | Drain Punch | ![]() |
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60 | 100% | 5 |
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||
TM71 | Stone Edge | ![]() |
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100 | 80% | 5 |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | ||||||
TM78 | Captivate | ![]() |
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- | 100% | 20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ||||||
TM80 | Rock Slide | ![]() |
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75 | 90% | 10 |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||
TM82 | Sleep Talk | ![]() |
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- | - | 10 |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||
TM83 | Natural Gift | ![]() |
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Varies | 100% | 15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||
TM87 | Swagger | ![]() |
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- | 90% | 15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | ||||||
TM90 | Substitute | ![]() |
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- | - | 10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||
HM04 | Strength | ![]() |
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80 | 100% | 15 |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | ||||||
HM06 | Rock Smash | ![]() |
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20 | 100% | 15 |
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | ||||||
HM08 | Rock Climb | ![]() |
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90 | 85% | 20 |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
Tutor Moves
Move | Type | Cat. | Power | Acc. | PP |
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Fire Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with a fiery fist. It may leave the target with a burn. | |||||
Ice Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an icy fist. It may leave the target frozen. | |||||
Thunder Punch | ![]() |
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75 | 100% | 15 |
The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||
Vacuum Wave | ![]() |
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40 | 100% | 30 |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | |||||
Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Snore | ![]() |
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40 | 100% | 15 |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||
Swift | ![]() |
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60 | - | 20 |
Star-shaped rays are shot at the foe. This attack never misses. | |||||
Mud-Slap | ![]() |
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20 | 100% | 10 |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||
Role Play | ![]() |
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- | 100% | 10 |
The user mimics the foe completely, copying the foe's natural ability. | |||||
Low Kick | ![]() |
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Varies | 100% | 20 |
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||
Headbutt | ![]() |
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70 | 100% | 15 |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Egg Moves
Move | Type | Cat. | Power | Acc. | PP |
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Rapid Spin | ![]() |
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20 | 100% | 40 |
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||
Hi Jump Kick | ![]() |
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85 | 90% | 20 |
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |||||
Mach Punch | ![]() |
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40 | 100% | 30 |
The user throws a punch at blinding speed. It is certain to strike first. | |||||
Mind Reader | ![]() |
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- | 100% | 5 |
The user senses the foe's movements with its mind to ensure its next attack does not miss. | |||||
Helping Hand | ![]() |
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- | 100% | 20 |
A move that boosts the power of the ally's attack in a Double Battle. | |||||
Counter | ![]() |
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Varies | 100% | 20 |
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||
Vacuum Wave | ![]() |
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40 | 100% | 30 |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | |||||
Bullet Punch | ![]() |
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40 | 100% | 30 |
The user strikes with a tough punch as fast as a bullet. This move always goes first. |