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101 - Electrode (マルマイン)

pokemon front pokemon shiny front pokemon back pokemon shiny back

hg "It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding."

ss "It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode."

Classification Ball Pokémon
Height 3'11"
Weight 147.0 lbs
Capture Rate 60
Egg Steps 5,120
Egg Groups Mineral
Experience Growth 1,000,000 - Medium Fast
Safari Zone Flee Rate 0
Color Red
Base Happiness 70
Gender Ratio ♂: G%   ♀: e%
Damage Taken
normal fire water electric grass ice fighting poison ground flying psychic bug rock ghost dragon dark steel
1 1 1 0.5 1 1 1 1 2 0.5 1 1 1 1 1 1 0.5

Locations

hg Cerulean Cave

ss Cerulean Cave

Stat Base Range
At Lv. 50 At Lv. 100
HP:
60
120 - 167 230 - 324
Attack:
50
49 - 112 94 - 218
Defense:
70
67 - 134 130 - 262
Special Attack:
80
76 - 145 148 - 284
Special Defense:
80
76 - 145 148 - 284
Speed:
140
130 - 211 256 - 416
Total:
480
EVs Gained
HP Att. Def. Sp.Att. Sp.Def. Speed
0 0 0 0 0 2

Abilities

  • Soundproof
  • This Pokemon is immune to the effects of the sound-related moves Bug Buzz, Chatter, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Snore, Supersonic, and Uproar.

  • Static
  • If an opponent directly attacks this Pokemon, there is a 30% chance that the opponent will become paralyzed.

Level Up Moves

Level Learned Move Type Cat. Power Acc. PP
0 Charge - 100% 20
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
0 Tackle 35 95% 35
A physical attack in which the user charges and slams into the foe with its whole body.
0 Spark 65 100% 20
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
20 SonicBoom Fixed 90% 20
The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
15 Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
19 Screech - 85% 40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
22 Light Screen - - 30
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
26 Charge Beam 50 90% 10
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
29 Selfdestruct 200 100% 5
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
35 Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
40 Magnet Rise - - 10
The user levitates using electrically generated magnetism for five turns.
51 Explosion 250 100% 5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.

Tutor Moves

Move Type Cat. Power Acc. PP
Sucker Punch 80 100% 5
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Magnet Rise - - 10
The user levitates using electrically generated magnetism for five turns.
Snore 40 100% 15
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 - 20
Star-shaped rays are shot at the foe. This attack never misses.
Rollout 30 90% 20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Signal Beam 75 100% 15
The user attacks with a sinister beam of light. It may also confuse the target.
Headbutt 70 100% 15
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.